Player Matchup

Rama
Rama
CChaz-
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,406 Elo+
Party 1
Bakasura
Bakasura
RandyMarsh43
Bakasura
Level 64
God Stats
3W - 2L
1,600 SR
Queue Stats
21W - 19L
1,393 Elo+
Party 1
Ymir
Ymir
shrivvled-_-
Ymir
Level 8
God Stats
3W - 3L
1,776 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 1
Team Averages
Level 29
1,625 SR
1,441 Elo+

VS

Team Averages
Level 72
1,701 SR
1,419 Elo+
Cliodhna
Cliodhna
TurkeyTheGod
Cliodhna
Level 78
God Stats
5W - 2L
1,921 SR
Queue Stats
101W - 107L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Xurawi
Baron Samedi
Level 29
God Stats
3W - 0L
1,622 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Khepri
Khepri
felixflwr
Khepri
Level 109
God Stats
24W - 19L
1,560 SR
Queue Stats
258W - 287L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CChaz-
Rama
16
1 / 1 / 3
9,939
585
9,113
14,328
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
RandyMarsh43
Bakasura
16
2 / 3 / 2
10,796
635
14,281
23,132
13,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 4
10,389
611
7,989
25,034
33,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TurkeyTheGod
Cliodhna
15
4 / 5 / 2
11,131
655
15,774
18,510
9,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Xurawi
Baron Samedi
18
1 / 0 / 6
11,532
678
25,455
8,899
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
felixflwr
Khepri
17
2 / 1 / 5
12,023
707
9,290
25,227
35,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
3
Kills
7
7
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
CChaz-
Rama
1
1
3
2.5
L
Bakasura
RandyMarsh43
Bakasura
2
3
2
1
W
Cliodhna
TurkeyTheGod
Cliodhna
4
5
2
1
W
Baron Samedi
Xurawi
Baron Samedi
1
0
6
4
W
Khepri
felixflwr
Khepri
2
1
5
4.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
50,519
62,494
Taken
52,636
53,502
Mitigated
51,656
11,969
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CChaz-
Rama
9,113
7,533
0
5,218
14,328
7,122
424
8,110
6,218
0
27,733
L
Bakasura
RandyMarsh43
Bakasura
14,281
9,622
0
5,264
23,132
13,031
240
12,051
11,081
0
57,398
W
Cliodhna
TurkeyTheGod
Cliodhna
15,774
2,254
671
4,529
18,510
9,658
682
2,556
14,332
0
40,431
W
Baron Samedi
Xurawi
Baron Samedi
25,455
2,549
7,009
4,369
8,899
6,463
1,820
1,855
6,325
87,545
0
W
Khepri
felixflwr
Khepri
9,290
905
0
4,087
25,227
35,535
409
3,586
20,548
28,372
0
L
7,989
1,859
0
1,487
25,034
33,349
60
14,674
10,360
27,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
34,686
165
Minions Killed
201
0
Camps Cleared
0
911,249
Distance Traveled
884,879
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,939
585
45
3
0
288,760
0
L
Bakasura
10,796
635
85
5
0
347,470
0
W
Cliodhna
11,131
655
38
2
0
293,604
1
W
Baron Samedi
11,532
678
135
8
0
285,722
4
W
Khepri
12,023
707
28
2
0
305,553
2
L
Ymir
10,389
611
35
2
0
275,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role