Player Matchup

Sol
Sol
Derek3rd
Sol
Level 140
God Stats
8W - 0L
2,023 SR
Queue Stats
114W - 68L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
IlPohppo
Cernunnos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,579 Elo+
Party 1
Maui
Maui
blackcrow93
Maui
Level 160
God Stats
2W - 4L
1,603 SR
Queue Stats
233W - 153L
1,603 Elo+
Party 1
Team Averages
Level 147
1,709 SR
1,602 Elo+

VS

Team Averages
Level 112
1,668 SR
1,647 Elo+
Sun Wukong
Sun Wukong
MyNameIsJeff22
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,603 Elo+
Party 2
Tiamat
Tiamat
Nathanmorris98
Tiamat
Level 86
God Stats
6W - 4L
1,649 SR
Queue Stats
58W - 43L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
RonnieDevlin
Baron Samedi
Level 148
God Stats
4W - 1L
1,855 SR
Queue Stats
68W - 42L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,937
729
14,558
17,902
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
IlPohppo
Cernunnos
17
3 / 2 / 4
10,816
721
11,713
13,489
6,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 7
10,284
686
6,517
21,290
26,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MyNameIsJeff22
Sun Wukong
14
4 / 4 / 3
10,208
681
10,256
16,396
12,759
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 3 / 4
11,069
738
14,977
15,007
10,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
RonnieDevlin
Baron Samedi
16
0 / 1 / 7
9,911
661
14,953
14,788
12,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
8
8
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
Cernunnos
IlPohppo
Cernunnos
3
2
4
2.5
L
Sun Wukong
MyNameIsJeff22
Sun Wukong
4
4
3
1.38
L
4
3
4
2
L
Baron Samedi
RonnieDevlin
Baron Samedi
0
1
7
3.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
40,186
52,681
Taken
46,191
41,406
Mitigated
36,527
19,555
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,558
5,327
0
8,604
17,902
8,698
2,579
9,361
8,315
62,511
5,126
W
Cernunnos
IlPohppo
Cernunnos
11,713
5,140
0
4,851
13,489
6,212
1,778
8,974
4,243
0
59,943
L
Sun Wukong
MyNameIsJeff22
Sun Wukong
10,256
1,593
0
1,196
16,396
12,759
1,648
7,965
8,431
0
16,770
L
14,977
2,291
0
3,930
15,007
10,963
1,195
6,671
8,336
43,060
0
L
Baron Samedi
RonnieDevlin
Baron Samedi
14,953
980
4,119
7,249
14,788
12,805
338
5,794
8,994
56,959
0
W
6,517
967
0
6,100
21,290
26,496
103
10,707
10,165
17,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
31,188
195
Minions Killed
160
0
Camps Cleared
0
802,421
Distance Traveled
811,573
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,937
729
88
6
0
265,668
2
W
Cernunnos
10,816
721
81
5
0
255,325
0
L
Sun Wukong
10,208
681
16
1
0
249,740
1
L
Tiamat
11,069
738
67
4
0
293,107
3
L
Baron Samedi
9,911
661
77
5
0
268,726
4
W
Maui
10,284
686
26
2
0
281,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role