Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KU6A
Nike
Level 126
God Stats
1W - 3L
1,393 SR
Queue Stats
306W - 309L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Locke Hollow
Cthulhu
Level 124
God Stats
0W - 2L
1,265 SR
Queue Stats
142W - 159L
1,449 Elo+
Solo
Anubis
Anubis
RSTN Beretta
Anubis
Level 67
God Stats
7W - 3L
1,723 SR
Queue Stats
319W - 359L
1,441 Elo+
Solo
Ares
Ares
overwaitpilot3
Ares
Level 125
God Stats
2W - 5L
1,304 SR
Queue Stats
610W - 650L
1,475 Elo+
Solo
Team Averages
Level 109
1,437 SR
1,466 Elo+

VS

Team Averages
Level 89
1,509 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Its4N7W0N
Scylla
Level 129
God Stats
12W - 18L
1,362 SR
Queue Stats
663W - 677L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaleb_BAC39
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,433 SR
Queue Stats
168W - 173L
1,495 Elo+
Solo
Geb
Geb
Leachism
Geb
Level 51
God Stats
3W - 0L
1,645 SR
Queue Stats
70W - 74L
1,453 Elo+
Party 1
Ishtar
Ishtar
Thjodofl
Ishtar
Level 78
God Stats
2W - 2L
1,606 SR
Queue Stats
40W - 46L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 4
7,211
656
7,389
10,758
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
KU6A
Nike
14
1 / 5 / 3
8,001
727
6,779
14,670
15,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Locke Hollow
Cthulhu
17
6 / 3 / 4
9,704
882
8,426
15,360
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
13
3 / 5 / 4
7,899
718
8,681
11,490
6,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 4
7,449
677
3,310
16,108
19,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
9 / 3 / 11
10,344
940
12,398
8,486
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Its4N7W0N
Scylla
15
0 / 4 / 17
8,691
790
9,686
8,074
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kaleb_BAC39
Ah Muzen Cab
18
10 / 1 / 10
10,317
938
19,187
9,607
4,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 13
9,168
833
5,082
10,595
13,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
Thjodofl
Ishtar
14
2 / 2 / 13
8,438
767
14,835
7,936
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
10
Kills
22
22
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
4
0.5
W
Agni
 
Agni
9
3
11
4.83
W
Scylla
Its4N7W0N
Scylla
0
4
17
2.13
L
Nike
KU6A
Nike
1
5
3
0.5
W
Ah Muzen Cab
Kaleb_BAC39
Ah Muzen Cab
10
1
10
15
W
1
2
13
3.75
L
Cthulhu
Locke Hollow
Cthulhu
6
3
4
2.67
L
Anubis
3
5
4
1
W
Ishtar
Thjodofl
Ishtar
2
2
13
4.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
61,188
68,386
Taken
44,698
65,043
Mitigated
30,921
21,732
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,389
2,109
1,238
2,510
10,758
5,643
600
4,693
6,065
0
18,683
W
Agni
 
Agni
12,398
685
645
1,822
8,486
6,147
1,272
3,301
5,185
28,671
0
W
Scylla
Its4N7W0N
Scylla
9,686
694
622
805
8,074
3,272
816
3,693
4,381
19,945
0
L
Nike
KU6A
Nike
6,779
426
1,538
1,694
14,670
15,792
58
4,527
10,143
0
12,482
W
Ah Muzen Cab
Kaleb_BAC39
Ah Muzen Cab
19,187
7,231
2,271
4,884
9,607
4,882
2,117
4,268
5,339
0
30,608
W
5,082
927
1,261
2,589
10,595
13,040
730
4,863
5,732
8,867
0
L
Cthulhu
Locke Hollow
Cthulhu
8,426
320
534
3,792
15,360
17,761
0
6,436
8,924
16,666
0
L
Anubis
8,681
277
1,946
2,699
11,490
6,725
0
5,325
6,165
17,767
0
W
Ishtar
Thjodofl
Ishtar
14,835
9,223
0
1,889
7,936
3,580
1,155
4,292
3,644
0
24,427
L
3,310
315
2,748
3,033
16,108
19,122
30
6,185
9,923
11,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
46,958
107
Minions Killed
125
0
Camps Cleared
0
914,855
Distance Traveled
1,059,446
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,211
656
43
4
0
157,138
0
W
Agni
10,344
940
49
4
0
205,874
0
W
Scylla
8,691
790
29
3
0
218,079
2
L
Nike
8,001
727
20
2
0
170,072
0
W
Ah Muzen Cab
10,317
938
22
2
0
215,400
0
W
Geb
9,168
833
4
0
0
227,379
2
L
Cthulhu
9,704
882
19
2
0
224,651
0
L
Anubis
7,899
718
17
2
0
166,246
0
W
Ishtar
8,438
767
21
2
0
192,714
0
L
Ares
7,449
677
8
1
0
196,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role