Player Matchup

Scylla
Scylla
Escuridao9
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,334 Elo+
Party 1
Mulan
Mulan
PowerSmiter
Mulan
Level 122
God Stats
2W - 4L
1,666 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Rama
Rama
chico98
Rama
Level 120
God Stats
3W - 9L
1,253 SR
Queue Stats
19W - 23L
1,296 Elo+
Party 1
Team Averages
Level 110
1,473 SR
1,347 Elo+

VS

Team Averages
Level 57
1,572 SR
1,374 Elo+
Lancelot
Lancelot
Forktress
Lancelot
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 2
Ra
Ra
Serberuski
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,362 Elo+
Party 2
Shiva
Shiva
ktrkhop
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Escuridao9
Scylla
16
2 / 2 / 13
11,112
695
9,001
10,257
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 15
12,326
770
19,544
18,246
25,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
chico98
Rama
20
13 / 1 / 5
13,272
830
20,870
18,628
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Forktress
Lancelot
14
1 / 9 / 3
9,758
610
12,515
18,064
9,227
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 1
11,006
688
15,624
15,304
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
ktrkhop
Shiva
14
1 / 6 / 2
10,447
653
10,636
24,499
30,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Escuridao9
Scylla
2
2
13
4.25
L
Lancelot
Forktress
Lancelot
1
9
3
0.28
W
5
1
15
12.5
L
2
5
1
0.5
W
Rama
chico98
Rama
13
1
5
15.5
L
Shiva
ktrkhop
Shiva
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
38,775
47,131
Taken
57,867
37,573
Mitigated
47,573
16,604
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Escuridao9
Scylla
9,001
1,692
0
1,425
10,257
3,769
449
3,073
7,184
39,234
0
L
Lancelot
Forktress
Lancelot
12,515
1,933
0
625
18,064
9,227
0
1,758
15,994
0
42,924
W
19,544
3,902
0
4,751
18,246
25,015
300
7,427
10,819
0
48,370
L
15,624
1,941
2,695
2,863
15,304
7,784
42
2,395
12,727
59,243
0
W
Rama
chico98
Rama
20,870
17,815
0
10,428
18,628
8,789
2,835
5,739
12,889
0
84,422
L
Shiva
ktrkhop
Shiva
10,636
2,541
651
2,366
24,499
30,562
0
4,860
18,672
0
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
31,211
208
Minions Killed
153
0
Camps Cleared
0
861,262
Distance Traveled
787,034
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,112
695
62
4
0
285,030
2
L
Lancelot
9,758
610
46
3
0
276,556
4
W
Mulan
12,326
770
34
2
0
297,949
4
L
Ra
11,006
688
82
5
0
265,853
2
W
Rama
13,272
830
112
7
0
278,283
4
L
Shiva
10,447
653
25
2
0
244,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role