Player Matchup

Charybdis
Charybdis
IglooSteakhouse
Charybdis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,391 Elo+
Solo
Ares
Ares
gary_winthorpe42
Ares
Level 104
God Stats
8W - 3L
1,650 SR
Queue Stats
227W - 228L
1,513 Elo+
Solo
Ra
Ra
saiki17
Ra
Level 61
God Stats
3W - 2L
1,700 SR
Queue Stats
12W - 16L
1,330 Elo+
Solo
Team Averages
Level 92
1,617 SR
1,411 Elo+

VS

Team Averages
Level 98
1,384 SR
1,347 Elo+
Ares
Ares
Akrim1660
Ares
Level 125
God Stats
0W - 2L
1,249 SR
Queue Stats
143W - 172L
1,380 Elo+
Solo
Sol
Sol
HarutoMikael
Sol
Level 44
God Stats
0W - 2L
1,404 SR
Queue Stats
18W - 30L
1,258 Elo+
Solo
Ne Zha
Ne Zha
S1nZ_Kyushi
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IglooSteakhouse
Charybdis
12
4 / 0 / 1
7,698
770
5,321
5,137
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 4
7,569
757
4,297
8,821
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 4
7,423
742
6,769
2,916
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 1 / 0
6,513
651
3,533
10,187
8,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 1
6,024
602
2,579
4,750
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
11
0 / 3 / 1
6,285
629
3,501
6,143
3,416
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
1
0
1
L
0
1
1
0.5
W
Charybdis
IglooSteakhouse
Charybdis
4
0
1
4.5
L
Ne Zha
0
3
1
0.17
W
0
1
4
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
9,613
16,874
Taken
21,080
10,902
Mitigated
14,209
5,644
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,533
107
0
735
10,187
8,454
0
5,401
4,786
13,993
0
L
2,579
1,049
0
1,601
4,750
2,339
0
2,656
2,094
18,608
1,537
W
Charybdis
IglooSteakhouse
Charybdis
5,321
1,462
0
2,308
5,137
2,258
1,431
1,707
3,430
0
28,498
L
Ne Zha
3,501
758
0
923
6,143
3,416
0
3,054
3,089
0
24,465
W
4,297
223
0
2,247
8,821
7,350
0
2,827
5,994
21,525
0
W
6,769
586
211
878
2,916
1,294
953
1,509
1,407
31,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,690
Gold Earned
18,822
123
Minions Killed
99
0
Camps Cleared
0
557,097
Distance Traveled
507,153
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,513
651
10
1
0
195,190
2
L
Sol
6,024
602
52
5
0
114,359
2
W
Charybdis
7,698
770
39
4
0
191,323
1
L
Ne Zha
6,285
629
37
4
0
197,604
2
W
Ares
7,569
757
28
3
0
176,498
5
W
Ra
7,423
742
56
6
0
189,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role