Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
InfuriatedIncel
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,489 Elo+
Party 3
Cerberus
Cerberus
NovaSBaeeee
Cerberus
Level 62
God Stats
1W - 0L
1,679 SR
Queue Stats
25W - 15L
1,532 Elo+
Party 3
Ishtar
Ishtar
Pick6969
Ishtar
Level 90
God Stats
1W - 0L
1,686 SR
Queue Stats
26W - 30L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
UnleadedCube
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 3
Team Averages
Level 88
1,573 SR
1,477 Elo+

VS

Team Averages
Level 115
1,381 SR
1,430 Elo+
Janus
Janus
BobThePanda21
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CynicalLinicome
Nu Wa
Level 108
God Stats
5W - 5L
1,455 SR
Queue Stats
333W - 371L
1,347 Elo+
Party 2
Nox
Nox
I_AM-_THaT_-GUY
Nox
Level 105
God Stats
0W - 2L
1,242 SR
Queue Stats
234W - 242L
1,447 Elo+
Party 2
Olorun
Olorun
JUICEY647
Olorun
Level 145
God Stats
0W - 3L
1,209 SR
Queue Stats
326W - 350L
1,458 Elo+
Solo
Artemis
Artemis
Orange N1njas
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 4 / 20
10,353
796
14,641
16,205
15,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 20
11,014
847
6,847
17,153
27,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NovaSBaeeee
Cerberus
17
9 / 3 / 16
11,385
876
11,049
18,012
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
Pick6969
Ishtar
18
6 / 2 / 15
10,574
813
11,173
13,809
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
UnleadedCube
Baron Samedi
17
5 / 3 / 20
10,211
785
13,192
11,124
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,295
715
10,794
11,668
4,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 5
9,936
764
14,503
11,770
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 4 / 11
9,287
714
10,301
11,020
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
JUICEY647
Olorun
17
1 / 4 / 9
9,747
750
7,064
14,580
6,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
12
2 / 8 / 4
8,326
640
11,330
13,384
5,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
30
Kills
15
15
Deaths
30
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
4
20
3.75
L
4
7
5
0.93
L
7
7
5
1.36
L
1
4
11
1.63
W
5
3
20
5
L
Olorun
JUICEY647
Olorun
1
4
9
1.38
W
Cerberus
NovaSBaeeee
Cerberus
9
3
16
5.67
L
Artemis
2
8
4
0.5
W
Ishtar
Pick6969
Ishtar
6
2
15
6.75
W
Baron Samedi
UnleadedCube
Baron Samedi
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,902
Damage
53,992
76,303
Taken
62,422
79,935
Mitigated
26,737
33,182
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,641
903
1,292
4,298
16,205
15,268
2,386
7,945
7,898
36,590
0
L
10,794
314
920
265
11,668
4,553
310
8,743
2,925
19,023
0
L
14,503
3,877
82
397
11,770
4,724
300
9,756
2,014
23,891
0
L
10,301
645
2,403
2,371
11,020
5,329
0
8,123
2,897
25,137
0
W
6,847
389
2,452
3,626
17,153
27,738
505
8,049
8,740
10,188
0
L
Olorun
JUICEY647
Olorun
7,064
3,961
2,531
6,129
14,580
6,818
736
9,186
5,394
21,127
0
W
Cerberus
NovaSBaeeee
Cerberus
11,049
561
1,786
4,570
18,012
23,766
558
10,023
7,534
25,457
0
L
Artemis
11,330
5,329
249
627
13,384
5,313
38
9,921
3,463
0
12,810
W
Ishtar
Pick6969
Ishtar
11,173
5,388
2,443
6,005
13,809
7,420
3,047
7,585
5,902
0
38,469
W
Baron Samedi
UnleadedCube
Baron Samedi
13,192
75
3,141
3,569
11,124
5,743
864
7,281
3,567
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
46,591
142
Minions Killed
115
0
Camps Cleared
0
1,173,684
Distance Traveled
1,076,630
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,353
796
44
3
0
227,602
1
L
Janus
9,295
715
21
2
0
221,413
0
L
Nu Wa
9,936
764
18
1
0
192,619
0
L
Nox
9,287
714
32
2
0
248,502
1
W
Sobek
11,014
847
7
1
0
222,428
0
L
Olorun
9,747
750
37
3
0
212,168
0
W
Cerberus
11,385
876
33
3
0
241,070
1
L
Artemis
8,326
640
7
1
0
201,928
0
W
Ishtar
10,574
813
46
4
0
235,101
0
W
Baron Samedi
10,211
785
12
1
0
247,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role