Player Matchup

Freya
Freya
Gold I
DaFlawk
Freya
Gold I
Level 113
God Stats
4W - 4L
1,690 SR
Queue Stats
122W - 127L
1,639 MMR
Solo
Athena
Athena
Gold III
DaddyGlickyy
Athena
Gold III
Level 147
God Stats
8W - 6L
1,675 SR
Queue Stats
250W - 249L
1,653 MMR
Solo
Ullr
Ullr
Gold IV
JunkyardReaper
Ullr
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,613 MMR
Solo
Ra
Ra
Gold II
Xcoolerh20x
Ra
Gold II
Level 122
God Stats
0W - 1L
1,608 SR
Queue Stats
55W - 55L
1,602 MMR
Solo
Thanatos
Thanatos
Gold IV
hotranger65
Thanatos
Gold IV
Level 127
God Stats
7W - 3L
1,697 SR
Queue Stats
17W - 16L
1,689 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,634 SR
1,639 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,531 SR
1,640 MMR
Ishtar
Ishtar
Gold IV
ALvlSevenZubat
Ishtar
Gold IV
Level 156
God Stats
2W - 0L
1,241 SR
Queue Stats
11W - 6L
1,732 MMR
Party 1
King Arthur
King Arthur
Gold III
PhilMyKraken
King Arthur
Gold III
Level 155
God Stats
3W - 2L
1,535 SR
Queue Stats
30W - 27L
1,610 MMR
Party 1
Vulcan
Vulcan
Gold III
Prophet Of Bane
Vulcan
Gold III
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
67W - 58L
1,682 MMR
Solo
Xing Tian
Xing Tian
Silver II
nightshot235
Xing Tian
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,511 MMR
Solo
Cliodhna
Cliodhna
Gold I
zeek6233
Cliodhna
Gold I
Level 109
God Stats
27W - 11L
1,660 SR
Queue Stats
114W - 108L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaFlawk
Freya
13
1 / 5 / 4
7,545
472
7,866
14,244
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
12
3 / 2 / 4
7,933
496
4,469
15,825
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 0
7,080
443
6,963
9,599
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 3
7,871
492
6,898
13,614
8,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
hotranger65
Thanatos
13
3 / 6 / 1
8,075
505
7,043
17,202
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
DanzaburouHadesNe ZhaLancelot

VS

Bans
Ao KuangAtlasJanusSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,883
555
7,383
11,642
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PhilMyKraken
King Arthur
15
2 / 3 / 6
9,862
616
10,614
18,050
17,024
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 4
10,713
670
18,776
8,949
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
nightshot235
Xing Tian
12
1 / 1 / 8
8,223
514
8,252
15,508
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
zeek6233
Cliodhna
15
6 / 1 / 5
9,549
597
7,657
13,608
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
19
19
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Freya
DaFlawk
Freya
1
5
4
0.6
L
Athena
3
2
4
2.5
L
0
1
0
0
W
King Arthur
PhilMyKraken
King Arthur
2
3
6
1.67
W
9
2
4
5.5
L
1
5
3
0.5
L
Thanatos
hotranger65
Thanatos
3
6
1
0.58
W
Xing Tian
nightshot235
Xing Tian
1
1
8
5
W
Cliodhna
zeek6233
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
52,682
70,484
Taken
67,757
41,266
Mitigated
44,193
26,002
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,383
4,855
0
7,748
11,642
4,751
1,838
2,517
9,041
0
80,144
L
Freya
DaFlawk
Freya
7,866
1,832
0
5,151
14,244
6,399
0
7,821
6,423
51,996
0
L
Athena
4,469
1,228
0
3,300
15,825
13,552
0
7,898
7,927
17,617
0
L
6,963
3,472
0
528
9,599
3,881
1,218
2,561
7,038
0
63,399
W
King Arthur
PhilMyKraken
King Arthur
10,614
1,517
0
3,044
18,050
17,024
31
6,798
11,192
0
75,186
W
18,776
2,838
0
1,242
8,949
3,838
142
3,524
4,863
81,595
0
L
6,898
1,225
529
5,575
13,614
8,404
0
2,507
11,107
57,777
0
L
Thanatos
hotranger65
Thanatos
7,043
2,684
0
10,919
17,202
9,030
0
5,094
12,108
0
52,807
W
Xing Tian
nightshot235
Xing Tian
8,252
1,072
0
1,628
15,508
13,035
0
4,757
10,571
22,058
5,246
W
Cliodhna
zeek6233
Cliodhna
7,657
1,053
0
3,101
13,608
5,545
314
1,968
11,548
19
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
47,230
417
Minions Killed
559
0
Camps Cleared
0
1,571,246
Distance Traveled
1,616,076
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,883
555
146
9
0
273,475
3
L
Freya
7,545
472
88
6
0
309,031
6
L
Athena
7,933
496
33
2
0
333,436
4
L
Ullr
7,080
443
101
6
0
297,402
5
W
King Arthur
9,862
616
127
8
0
295,707
5
W
Vulcan
10,713
670
138
9
0
346,729
2
L
Ra
7,871
492
119
7
0
281,599
5
L
Thanatos
8,075
505
76
5
0
349,778
4
W
Xing Tian
8,223
514
27
2
0
316,888
5
W
Cliodhna
9,549
597
121
8
0
383,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role