Player Matchup

Pele
Pele
Kisstune
Pele
Level 102
God Stats
2W - 3L
1,331 SR
Queue Stats
84W - 89L
1,467 Elo+
Solo
Khepri
Khepri
MrXopc
Khepri
Level 127
God Stats
7W - 14L
1,389 SR
Queue Stats
56W - 63L
1,437 Elo+
Party 2
Merlin
Merlin
Zumieel
Merlin
Level 82
God Stats
10W - 6L
1,542 SR
Queue Stats
71W - 62L
1,473 Elo+
Solo
Charybdis
Charybdis
ayazicus
Charybdis
Level 156
God Stats
1W - 2L
1,130 SR
Queue Stats
50W - 54L
1,473 Elo+
Party 2
King Arthur
King Arthur
shadowzPT
King Arthur
Level 122
God Stats
3W - 0L
1,897 SR
Queue Stats
14W - 11L
1,446 Elo+
Solo
Team Averages
Level 118
1,458 SR
1,459 Elo+

VS

Team Averages
Level 82
1,404 SR
1,456 Elo+
Artemis
Artemis
Acaxx
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,346 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nakath1
Morgan Le Fay
Level 67
God Stats
1W - 4L
1,349 SR
Queue Stats
108W - 107L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ninexx
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artio
Artio
SexyShrimp69
Artio
Level 99
God Stats
0W - 2L
1,236 SR
Queue Stats
33W - 33L
1,482 Elo+
Solo
Serqet
Serqet
SlyFenrir
Serqet
Level 69
God Stats
2W - 4L
1,434 SR
Queue Stats
113W - 115L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 2 / 3
8,826
588
7,064
14,474
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
MrXopc
Khepri
13
3 / 0 / 9
8,773
585
5,685
3,964
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Zumieel
Merlin
14
3 / 1 / 5
8,930
595
7,002
6,731
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ayazicus
Charybdis
13
4 / 1 / 7
8,293
553
12,551
11,267
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
shadowzPT
King Arthur
13
1 / 1 / 4
8,575
572
9,342
11,972
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acaxx
Artemis
10
0 / 7 / 2
6,168
411
4,370
11,816
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Nakath1
Morgan Le Fay
12
0 / 2 / 1
7,012
467
5,823
6,342
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Ninexx
Kumbhakarna
9
0 / 2 / 2
6,109
407
2,910
15,001
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 0
7,756
517
7,232
16,292
19,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
SlyFenrir
Serqet
12
2 / 3 / 0
7,195
480
3,146
12,109
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acaxx
Artemis
0
7
2
0.14
W
Pele
6
2
3
3.75
W
Khepri
MrXopc
Khepri
3
0
9
7.5
L
Morgan Le Fay
Nakath1
Morgan Le Fay
0
2
1
0.25
L
Kumbhakarna
Ninexx
Kumbhakarna
0
2
2
0.5
L
2
3
0
0.67
L
Serqet
SlyFenrir
Serqet
2
3
0
0.67
W
Merlin
Zumieel
Merlin
3
1
5
5.5
W
Charybdis
ayazicus
Charybdis
4
1
7
7.5
W
King Arthur
shadowzPT
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
23,481
48,408
Taken
61,560
26,022
Mitigated
40,020
13,825
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acaxx
Artemis
4,370
2,027
0
2,493
11,816
3,293
1,377
2,222
9,594
0
31,721
W
Pele
7,064
1,590
0
2,413
14,474
5,625
0
2,122
12,305
0
66,077
W
Khepri
MrXopc
Khepri
5,685
442
914
1,476
3,964
3,128
190
935
3,029
18,844
8,045
L
Morgan Le Fay
Nakath1
Morgan Le Fay
5,823
300
0
1,413
6,342
2,584
0
2,603
3,739
52,786
0
L
Kumbhakarna
Ninexx
Kumbhakarna
2,910
270
0
1,558
15,001
10,162
425
3,699
11,253
18,121
0
L
7,232
1,053
0
8,257
16,292
19,416
0
1,419
13,683
48,711
0
L
Serqet
SlyFenrir
Serqet
3,146
647
0
4,917
12,109
4,565
0
1,440
10,669
0
51,090
W
Merlin
Zumieel
Merlin
7,002
557
0
1,332
6,731
3,205
282
3,655
2,983
66,058
0
W
Charybdis
ayazicus
Charybdis
12,551
6,508
0
5,758
11,267
5,563
986
3,510
7,597
0
72,271
W
King Arthur
shadowzPT
King Arthur
9,342
1,886
0
1,932
11,972
8,501
0
5,240
5,554
0
56,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
34,240
470
Minions Killed
353
0
Camps Cleared
0
1,478,753
Distance Traveled
1,437,910
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,168
411
63
4
0
228,729
1
W
Pele
8,826
588
109
7
0
312,143
5
W
Khepri
8,773
585
44
3
0
306,713
6
L
Morgan Le Fay
7,012
467
99
7
0
286,718
2
L
Kumbhakarna
6,109
407
22
1
0
312,778
6
L
Artio
7,756
517
80
5
0
285,518
4
L
Serqet
7,195
480
89
6
0
324,167
3
W
Merlin
8,930
595
116
8
0
301,769
4
W
Charybdis
8,293
553
96
6
0
274,073
0
W
King Arthur
8,575
572
105
7
0
284,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role