Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AstralFiend
Izanami
Level 145
God Stats
0W - 2L
1,586 SR
Queue Stats
29W - 38L
1,455 Elo+
Party 2
Chiron
Chiron
Kaleb_BAC39
Chiron
Level 69
God Stats
4W - 6L
1,478 SR
Queue Stats
168W - 173L
1,506 Elo+
Solo
Ishtar
Ishtar
Rantzarot
Ishtar
Level 123
God Stats
0W - 2L
1,308 SR
Queue Stats
27W - 38L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
kdblue15
Jing Wei
Level 141
God Stats
5W - 2L
1,739 SR
Queue Stats
510W - 524L
1,493 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,476 Elo+

VS

Team Averages
Level 101
1,510 SR
1,498 Elo+
Hades
Hades
BlackCipriano95
Hades
Level 148
God Stats
1W - 1L
1,321 SR
Queue Stats
30W - 29L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Cozmoz17
Ah Puch
Level 93
God Stats
7W - 3L
1,674 SR
Queue Stats
112W - 119L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
KingoneTap8105
Danzaburou
Level 64
God Stats
1W - 2L
1,437 SR
Queue Stats
80W - 76L
1,477 Elo+
Solo
Kali
Kali
RenLad
Kali
Level 44
God Stats
3W - 0L
1,819 SR
Queue Stats
63W - 65L
1,475 Elo+
Party 1
Cerberus
Cerberus
Tracb01
Cerberus
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
126W - 111L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 6 / 9
9,418
673
7,788
9,519
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AstralFiend
Izanami
16
2 / 5 / 8
9,812
701
4,263
11,866
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
6 / 4 / 5
9,274
662
11,649
15,258
6,474
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
Rantzarot
Ishtar
17
3 / 5 / 9
9,831
702
10,737
14,343
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
kdblue15
Jing Wei
17
3 / 4 / 9
9,424
673
8,551
10,291
5,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 11
10,901
779
9,514
12,110
13,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Cozmoz17
Ah Puch
20
6 / 1 / 10
12,168
869
20,899
9,111
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KingoneTap8105
Danzaburou
19
8 / 3 / 13
11,782
842
18,742
15,418
8,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
RenLad
Kali
18
3 / 3 / 11
10,574
755
5,167
14,619
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tracb01
Cerberus
15
0 / 5 / 15
10,133
724
4,122
15,399
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
16
Kills
24
24
Deaths
16
40
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
9
1.08
L
Izanami
AstralFiend
Izanami
2
5
8
1.2
W
7
4
11
3.13
W
Ah Puch
Cozmoz17
Ah Puch
6
1
10
11
L
Chiron
6
4
5
2.13
W
Danzaburou
KingoneTap8105
Danzaburou
8
3
13
4.83
L
Ishtar
Rantzarot
Ishtar
3
5
9
1.5
W
Kali
RenLad
Kali
3
3
11
2.83
W
Cerberus
Tracb01
Cerberus
0
5
15
1.5
L
Jing Wei
kdblue15
Jing Wei
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
58,444
61,277
Taken
66,657
26,466
Mitigated
61,347
19,511
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,788
2,561
267
762
9,519
3,921
0
5,265
4,254
15,965
0
L
Izanami
AstralFiend
Izanami
4,263
2,166
588
2,304
11,866
4,442
0
7,073
4,793
0
23,469
W
9,514
64
773
2,928
12,110
13,635
858
1,862
10,248
17,015
0
W
Ah Puch
Cozmoz17
Ah Puch
20,899
508
1,305
3,444
9,111
4,688
3,180
1,295
7,816
44,229
0
L
Chiron
11,649
2,867
1,530
6,103
15,258
6,474
0
8,777
6,481
0
18,614
W
Danzaburou
KingoneTap8105
Danzaburou
18,742
4,818
2,330
6,638
15,418
8,575
1,606
990
14,428
0
41,531
L
Ishtar
Rantzarot
Ishtar
10,737
4,484
979
3,687
14,343
6,101
0
7,477
6,866
0
24,510
W
Kali
RenLad
Kali
5,167
2,476
880
4,338
14,619
8,657
2,398
1,396
13,223
0
23,637
W
Cerberus
Tracb01
Cerberus
4,122
182
764
3,154
15,399
25,792
42
2,245
13,154
9,498
0
L
Jing Wei
kdblue15
Jing Wei
8,551
6,772
1,354
1,937
10,291
5,528
0
5,943
4,348
0
18,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
55,558
163
Minions Killed
182
0
Camps Cleared
0
1,096,862
Distance Traveled
1,254,341
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,418
673
24
2
0
203,023
4
L
Izanami
9,812
701
66
5
0
203,100
2
W
Hades
10,901
779
21
2
0
233,422
1
W
Ah Puch
12,168
869
66
5
0
274,623
0
L
Chiron
9,274
662
17
1
0
256,318
0
W
Danzaburou
11,782
842
46
3
0
274,362
0
L
Ishtar
9,831
702
38
3
0
204,538
1
W
Kali
10,574
755
34
2
0
277,149
0
W
Cerberus
10,133
724
15
1
0
194,785
0
L
Jing Wei
9,424
673
18
1
0
229,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role