Player Matchup

He Bo
He Bo
Dayyannara
He Bo
Level 146
God Stats
2W - 2L
1,409 SR
Queue Stats
349W - 320L
1,668 Elo+
Solo
Sylvanus
Sylvanus
Kombaticus
Sylvanus
Level 143
God Stats
2W - 0L
1,743 SR
Queue Stats
303W - 303L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Oumor
Jormungandr
Level 132
God Stats
3W - 0L
1,838 SR
Queue Stats
224W - 207L
1,602 Elo+
Solo
Cernunnos
Cernunnos
RadiumActivity
Cernunnos
Level 145
God Stats
4W - 3L
1,560 SR
Queue Stats
210W - 171L
1,581 Elo+
Solo
Discordia
Discordia
TheMilman98
Discordia
Level 136
God Stats
5W - 2L
1,704 SR
Queue Stats
160W - 116L
1,574 Elo+
Solo
Team Averages
Level 140
1,651 SR
1,592 Elo+

VS

Team Averages
Level 125
1,573 SR
1,594 Elo+
Hera
Hera
CloudLo
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,510 Elo+
Solo
Achilles
Achilles
ImaGoodMayor
Achilles
Level 157
God Stats
5W - 7L
1,539 SR
Queue Stats
416W - 366L
1,561 Elo+
Solo
Hachiman
Hachiman
Lunasa
Hachiman
Level 155
God Stats
2W - 8L
1,436 SR
Queue Stats
378W - 386L
1,558 Elo+
Solo
Artio
Artio
Poyumon1
Artio
Level 119
God Stats
1W - 1L
1,704 SR
Queue Stats
265W - 219L
1,583 Elo+
Solo
Chang'e
Chang'e
bryanthegoat52
Chang'e
Level 89
God Stats
11W - 8L
1,684 SR
Queue Stats
726W - 455L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
6 / 3 / 7
10,176
783
14,004
14,724
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
Kombaticus
Sylvanus
16
2 / 2 / 9
9,319
717
6,303
18,973
18,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Oumor
Jormungandr
15
0 / 3 / 11
8,858
681
9,581
20,175
25,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
RadiumActivity
Cernunnos
17
3 / 1 / 10
9,861
759
19,918
11,328
7,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
TheMilman98
Discordia
17
2 / 2 / 8
9,889
761
19,036
11,053
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CloudLo
Hera
15
0 / 3 / 6
8,522
656
11,629
11,649
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ImaGoodMayor
Achilles
16
1 / 2 / 8
9,439
726
13,103
16,104
22,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hachiman
Lunasa
Hachiman
16
2 / 3 / 4
9,059
697
14,954
14,219
7,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Poyumon1
Artio
16
4 / 2 / 5
9,217
709
8,263
20,546
22,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 2
8,648
665
10,332
14,446
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
13
Kills
10
11
Deaths
13
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
CloudLo
Hera
0
3
6
1
W
He Bo
6
3
7
3.17
L
Achilles
ImaGoodMayor
Achilles
1
2
8
2.5
W
Sylvanus
Kombaticus
Sylvanus
2
2
9
3.25
L
Hachiman
Lunasa
Hachiman
2
3
4
1.33
W
Jormungandr
Oumor
Jormungandr
0
3
11
1.83
L
Artio
Poyumon1
Artio
4
2
5
3.25
W
Cernunnos
RadiumActivity
Cernunnos
3
1
10
8
W
Discordia
TheMilman98
Discordia
2
2
8
3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
58,281
76,253
Taken
76,964
66,067
Mitigated
64,762
34,586
Healing
42,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CloudLo
Hera
11,629
2,100
1,469
1,142
11,649
6,029
153
8,994
2,655
32,556
0
W
He Bo
14,004
280
3,010
2,862
14,724
8,233
1,052
5,522
9,202
23,805
0
L
Achilles
ImaGoodMayor
Achilles
13,103
1,342
4,909
2,704
16,104
22,069
115
8,580
7,524
0
17,085
W
Sylvanus
Kombaticus
Sylvanus
6,303
775
9,765
7,397
18,973
18,220
791
7,663
11,310
9,074
0
L
Hachiman
Lunasa
Hachiman
14,954
5,358
1,483
2,106
14,219
7,014
763
10,310
3,909
0
34,214
W
Jormungandr
Oumor
Jormungandr
9,581
1,056
1,252
3,935
20,175
25,854
673
7,702
12,473
23,052
0
L
Artio
Poyumon1
Artio
8,263
590
3,265
5,979
20,546
22,906
186
11,383
9,163
11,342
0
W
Cernunnos
RadiumActivity
Cernunnos
19,918
7,486
123
2,933
11,328
7,375
3,474
4,202
7,126
0
45,285
W
Discordia
TheMilman98
Discordia
19,036
443
1,496
1,813
11,053
6,385
842
5,135
5,918
45,852
0
L
10,332
371
13,401
5,727
14,446
6,744
799
9,657
4,789
17,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
44,885
142
Minions Killed
137
0
Camps Cleared
0
1,220,124
Distance Traveled
1,232,418
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,522
656
47
4
0
230,742
3
W
He Bo
10,176
783
16
1
0
259,524
0
L
Achilles
9,439
726
16
1
0
291,010
5
W
Sylvanus
9,319
717
5
0
0
252,091
0
L
Hachiman
9,059
697
41
3
0
211,406
5
W
Jormungandr
8,858
681
6
0
0
236,615
0
L
Artio
9,217
709
9
1
0
256,686
4
W
Cernunnos
9,861
759
40
3
0
253,405
1
W
Discordia
9,889
761
75
6
0
218,489
0
L
Chang'e
8,648
665
24
2
0
242,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role