Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Crêpes93
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Nu Wa
Nu Wa
SILÈNCE
Nu Wa
Level 160
God Stats
11W - 6L
1,640 SR
Queue Stats
585W - 618L
1,522 Elo+
Party 2
Hades
Hades
diablo672
Hades
Level 143
God Stats
2W - 2L
1,390 SR
Queue Stats
355W - 360L
1,498 Elo+
Solo
Artemis
Artemis
iBeeyra
Artemis
Level 156
God Stats
3W - 0L
1,816 SR
Queue Stats
124W - 121L
1,514 Elo+
Party 2
Team Averages
Level 152
1,569 SR
1,552 Elo+

VS

Team Averages
Level 142
1,529 SR
1,549 Elo+
Raijin
Raijin
DeepPower
Raijin
Level 147
God Stats
2W - 3L
1,596 SR
Queue Stats
405W - 370L
1,526 Elo+
Solo
Guan Yu
Guan Yu
DosTurk
Guan Yu
Level 143
God Stats
1W - 1L
1,541 SR
Queue Stats
75W - 79L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
DrPeKa TM
Danzaburou
Level 126
God Stats
5W - 4L
1,496 SR
Queue Stats
440W - 355L
1,614 Elo+
Solo
Merlin
Merlin
HANGONT
Merlin
Level 132
God Stats
1W - 1L
1,525 SR
Queue Stats
92W - 100L
1,525 Elo+
Party 1
Thoth
Thoth
Shimraz
Thoth
Level 160
God Stats
4W - 6L
1,486 SR
Queue Stats
357W - 401L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 3 / 14
12,801
674
9,839
31,627
37,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Crêpes93
Osiris
20
4 / 4 / 18
12,436
655
13,965
23,523
34,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
SILÈNCE
Nu Wa
20
17 / 4 / 9
15,392
810
41,542
21,609
10,567
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
diablo672
Hades
20
3 / 3 / 12
13,022
685
18,263
25,130
24,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
iBeeyra
Artemis
19
4 / 6 / 13
12,635
665
21,379
22,993
13,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DeepPower
Raijin
20
10 / 5 / 7
13,888
731
22,526
20,924
9,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DosTurk
Guan Yu
19
2 / 5 / 14
11,512
606
8,439
27,687
33,099
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
DrPeKa TM
Danzaburou
19
2 / 6 / 12
11,596
610
22,570
23,686
10,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
HANGONT
Merlin
19
1 / 5 / 10
11,982
631
22,406
19,325
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Shimraz
Thoth
17
5 / 9 / 8
11,496
605
21,954
18,873
7,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
30
Kills
20
20
Deaths
30
66
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
14
3
W
Osiris
Crêpes93
Osiris
4
4
18
3.25
L
Raijin
DeepPower
Raijin
10
5
7
2.7
L
Guan Yu
DosTurk
Guan Yu
2
5
14
1.8
L
Danzaburou
DrPeKa TM
Danzaburou
2
6
12
1.33
L
Merlin
HANGONT
Merlin
1
5
10
1.2
W
Nu Wa
SILÈNCE
Nu Wa
17
4
9
5.38
L
Thoth
Shimraz
Thoth
5
9
8
1
W
Hades
diablo672
Hades
3
3
12
3
W
Artemis
iBeeyra
Artemis
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,988
Damage
97,895
124,882
Taken
110,495
120,297
Mitigated
68,937
60,611
Healing
45,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,839
3,436
19,392
13,698
31,627
37,931
128
16,947
14,680
0
16,493
W
Osiris
Crêpes93
Osiris
13,965
2,755
1,785
1,899
23,523
34,418
440
11,078
12,445
0
24,737
L
Raijin
DeepPower
Raijin
22,526
1,191
492
881
20,924
9,752
1,246
13,591
7,333
51,054
0
L
Guan Yu
DosTurk
Guan Yu
8,439
630
15,741
11,201
27,687
33,099
662
11,897
15,790
0
15,416
L
Danzaburou
DrPeKa TM
Danzaburou
22,570
7,860
327
4,779
23,686
10,339
699
12,477
11,209
0
45,458
L
Merlin
HANGONT
Merlin
22,406
468
6,657
4,963
19,325
8,599
0
9,964
9,361
65,372
0
W
Nu Wa
SILÈNCE
Nu Wa
41,542
7,110
4,235
4,982
21,609
10,567
2,465
12,430
9,179
72,902
0
L
Thoth
Shimraz
Thoth
21,954
573
689
82
18,873
7,148
379
11,876
6,997
46,494
0
W
Hades
diablo672
Hades
18,263
1,058
3,857
8,258
25,130
24,350
988
12,316
12,622
45,052
0
W
Artemis
iBeeyra
Artemis
21,379
4,325
215
2,290
22,993
13,031
4,686
14,115
8,878
0
49,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,286
Gold Earned
60,474
208
Minions Killed
254
0
Camps Cleared
0
1,738,410
Distance Traveled
1,528,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,801
674
11
1
0
372,994
2
W
Osiris
12,436
655
18
1
0
358,742
0
L
Raijin
13,888
731
73
4
0
302,722
2
L
Guan Yu
11,512
606
14
1
0
305,341
1
L
Danzaburou
11,596
610
53
3
0
319,254
1
L
Merlin
11,982
631
66
3
0
303,498
1
W
Nu Wa
15,392
810
54
3
0
325,315
1
L
Thoth
11,496
605
48
3
0
297,598
1
W
Hades
13,022
685
69
4
0
360,524
0
W
Artemis
12,635
665
56
3
0
320,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role