Player Matchup

Ao Kuang
Ao Kuang
AlwaysLight-_-
Ao Kuang
Level 125
God Stats
3W - 2L
1,615 SR
Queue Stats
284W - 278L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Beastlypanda4
Baron Samedi
Level 125
God Stats
14W - 9L
1,561 SR
Queue Stats
290W - 297L
1,469 Elo+
Solo
Mulan
Mulan
Koach_Carter
Mulan
Level 125
God Stats
4W - 2L
1,472 SR
Queue Stats
83W - 80L
1,502 Elo+
Party 2
Artio
Artio
NightCrawler5304
Artio
Level 128
God Stats
5W - 3L
1,567 SR
Queue Stats
148W - 148L
1,474 Elo+
Solo
Bellona
Bellona
OsoDanii CQB
Bellona
Level 129
God Stats
9W - 11L
1,485 SR
Queue Stats
999W - 993L
1,459 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,465 Elo+

VS

Team Averages
Level 116
1,340 SR
1,415 Elo+
Loki
Loki
ASadTedyBear
Loki
Level 129
God Stats
4W - 7L
1,294 SR
Queue Stats
125W - 173L
1,475 Elo+
Party 1
Tyr
Tyr
Beloved_Tedy
Tyr
Level 126
God Stats
5W - 7L
1,529 SR
Queue Stats
65W - 74L
1,515 Elo+
Party 1
Zeus
Zeus
KingReggie-_
Zeus
Level 140
God Stats
0W - 1L
1,153 SR
Queue Stats
101W - 150L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Peoples-_-Tedy
Danzaburou
Level 127
God Stats
1W - 2L
1,475 SR
Queue Stats
56W - 84L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
autistic_Tedy
Aphrodite
Level 59
God Stats
1W - 6L
1,247 SR
Queue Stats
4W - 24L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 5 / 5
9,774
543
11,502
19,416
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Beastlypanda4
Baron Samedi
18
12 / 1 / 4
11,701
650
15,534
9,906
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 5
10,002
556
16,590
20,507
14,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 10
8,966
498
7,688
17,645
13,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
OsoDanii CQB
Bellona
16
5 / 1 / 5
10,403
578
11,958
15,548
10,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,194
455
7,262
15,660
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 1
8,202
456
14,729
24,925
18,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
6 / 7 / 1
9,680
538
17,732
14,389
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Peoples-_-Tedy
Danzaburou
11
0 / 5 / 3
7,495
416
7,249
16,325
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
autistic_Tedy
Aphrodite
10
0 / 7 / 3
7,411
412
2,086
13,608
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
9
9
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ao Kuang
7
5
5
1.9
W
Baron Samedi
Beastlypanda4
Baron Samedi
12
1
4
14
L
1
5
1
0.3
L
6
7
1
0.93
W
1
2
5
1.75
W
2
0
10
7
W
Bellona
OsoDanii CQB
Bellona
5
1
5
7.5
L
Danzaburou
Peoples-_-Tedy
Danzaburou
0
5
3
0.3
L
Aphrodite
autistic_Tedy
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,272
Damage
49,058
83,022
Taken
84,907
52,467
Mitigated
46,505
36,246
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
798
0
1,745
15,660
5,642
0
6,157
9,277
0
57,943
W
Ao Kuang
11,502
2,864
0
5,916
19,416
8,204
242
4,301
15,115
61,116
0
W
Baron Samedi
Beastlypanda4
Baron Samedi
15,534
1,318
1,849
3,153
9,906
5,387
1,664
3,610
6,296
85,171
0
L
14,729
1,790
0
8,490
24,925
18,123
0
7,411
17,397
0
62,825
L
17,732
2,553
0
2,166
14,389
5,826
0
7,502
6,511
81,504
0
W
16,590
3,313
0
11,222
20,507
14,371
2,191
2,658
17,849
0
87,553
W
7,688
1,018
1,634
6,195
17,645
13,811
1,015
3,958
13,687
46,097
0
W
Bellona
OsoDanii CQB
Bellona
11,958
4,563
0
6,277
15,548
10,694
1,390
5,291
10,257
0
80,101
L
Danzaburou
Peoples-_-Tedy
Danzaburou
7,249
3,551
0
5,484
16,325
5,645
0
5,247
10,752
0
53,984
L
Aphrodite
autistic_Tedy
Aphrodite
2,086
583
1,533
2,319
13,608
11,269
0
6,715
6,246
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
40,982
567
Minions Killed
435
0
Camps Cleared
0
1,840,643
Distance Traveled
1,609,806
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,194
455
93
5
0
351,363
5
W
Ao Kuang
9,774
543
71
4
0
365,064
4
W
Baron Samedi
11,701
650
161
9
0
361,778
2
L
Tyr
8,202
456
116
6
0
339,090
1
L
Zeus
9,680
538
125
7
0
300,801
3
W
Mulan
10,002
556
144
8
0
333,330
4
W
Artio
8,966
498
67
4
0
405,433
3
W
Bellona
10,403
578
124
7
0
375,038
0
L
Danzaburou
7,495
416
87
5
0
320,486
2
L
Aphrodite
7,411
412
14
1
0
298,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role