Player Matchup

Jormungandr
Jormungandr
That1guy6846
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,346 Elo+
Party 1
Scylla
Scylla
chārybdis
Scylla
Level 141
God Stats
0W - 2L
1,517 SR
Queue Stats
28W - 24L
1,648 Elo+
Party 1
Izanami
Izanami
loooogic
Izanami
Level 3
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 3L
1,078 Elo+
Party 1
Team Averages
Level 57
1,440 SR
1,357 Elo+

VS

Team Averages
Level 52
1,455 SR
1,345 Elo+
Nu Wa
Nu Wa
Bhusta-Cap
Nu Wa
Level 64
God Stats
11W - 10L
1,635 SR
Queue Stats
37W - 40L
1,399 Elo+
Party 2
Nike
Nike
ResLuxury
Nike
Level 23
God Stats
4W - 6L
1,230 SR
Queue Stats
10W - 12L
1,227 Elo+
Party 2
Arachne
Arachne
Sleepyboyeuwu
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
That1guy6846
Jormungandr
14
1 / 6 / 3
10,410
744
8,694
15,027
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
chārybdis
Scylla
14
2 / 5 / 2
9,557
683
8,996
9,646
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
loooogic
Izanami
15
1 / 6 / 1
9,647
689
5,354
10,623
4,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 1 / 13
10,592
757
12,769
8,205
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nike
16
3 / 0 / 9
9,986
713
7,169
8,347
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
16
10 / 3 / 3
10,914
780
10,494
13,079
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
13
10.5
W
Nike
3
0
9
7.5
W
Arachne
10
3
3
3.83
L
Jormungandr
That1guy6846
Jormungandr
1
6
3
0.42
L
Scylla
chārybdis
Scylla
2
5
2
0.6
L
Izanami
loooogic
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
30,432
35,296
Taken
29,631
16,728
Mitigated
20,082
1,952
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,769
5,329
0
2,765
8,205
3,518
1,037
5,469
2,736
47,982
0
W
Nike
7,169
687
809
2,065
8,347
9,229
228
3,542
4,805
0
33,594
W
Arachne
10,494
6,992
0
1,690
13,079
7,335
482
8,754
4,325
0
22,975
L
Jormungandr
That1guy6846
Jormungandr
8,694
2,726
0
831
15,027
9,229
208
5,528
9,127
40,582
0
L
Scylla
chārybdis
Scylla
8,996
1,222
0
490
9,646
3,214
96
4,129
5,386
56,681
0
L
Izanami
loooogic
Izanami
5,354
3,913
0
631
10,623
4,285
334
3,154
7,336
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
31,492
237
Minions Killed
131
0
Camps Cleared
0
660,963
Distance Traveled
791,132
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,592
757
60
4
0
263,868
0
W
Nike
9,986
713
48
3
0
285,559
0
W
Arachne
10,914
780
23
2
0
241,705
0
L
Jormungandr
10,410
744
57
4
0
235,534
1
L
Scylla
9,557
683
99
7
0
220,199
4
L
Izanami
9,647
689
81
6
0
205,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role