Player Matchup

Fenrir
Fenrir
LilCraigy13
Fenrir
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,354 Elo+
Solo
Nike
Nike
Toffie-Fee123
Nike
Level 14
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 7L
969 Elo+
Party 2
Anhur
Anhur
VATER-GHOST
Anhur
Level 81
God Stats
1W - 2L
1,562 SR
Queue Stats
64W - 94L
1,318 Elo+
Party 2
Team Averages
Level 43
1,430 SR
1,214 Elo+

VS

Team Averages
Level 146
1,891 SR
1,838 Elo+
Xbalanque
Xbalanque
BananaAnd2Kiwis
Xbalanque
Level 160
God Stats
1W - 0L
2,102 SR
Queue Stats
127W - 11L
2,091 Elo+
Party 1
Bacchus
Bacchus
ezhirael
Bacchus
Level 123
God Stats
4W - 0L
1,855 SR
Queue Stats
59W - 36L
1,697 Elo+
Party 1
Chang'e
Chang'e
nouelia
Chang'e
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
131W - 61L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 2
5,660
629
3,774
12,559
5,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 1
6,366
707
2,569
11,769
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
5,837
649
3,217
10,795
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BananaAnd2Kiwis
Xbalanque
14
12 / 1 / 6
8,716
968
16,491
7,849
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ezhirael
Bacchus
11
1 / 2 / 13
7,102
789
3,743
7,536
6,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
nouelia
Chang'e
13
5 / 1 / 9
7,798
866
8,465
9,326
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
18
18
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BananaAnd2Kiwis
Xbalanque
12
1
6
15
L
Fenrir
0
5
2
0.2
L
1
7
1
0.21
L
1
6
1
0.25
W
Bacchus
ezhirael
Bacchus
1
2
13
3.75
W
Chang'e
nouelia
Chang'e
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,560
Damage
28,699
35,123
Taken
24,711
16,262
Mitigated
12,407
2,527
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BananaAnd2Kiwis
Xbalanque
16,491
9,838
0
3,520
7,849
3,068
2,149
20
7,745
0
41,792
L
Fenrir
3,774
704
0
936
12,559
5,200
0
4,167
8,202
0
13,683
L
2,569
565
0
323
11,769
7,447
64
3,909
7,674
0
7,310
L
3,217
1,394
0
1,268
10,795
3,615
0
3,650
6,997
0
20,600
W
Bacchus
ezhirael
Bacchus
3,743
509
418
466
7,536
6,019
266
18
7,482
13,280
0
W
Chang'e
nouelia
Chang'e
8,465
1,199
1,519
3,319
9,326
3,320
670
0
9,084
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
23,616
65
Minions Killed
115
0
Camps Cleared
0
415,062
Distance Traveled
477,332
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,716
968
57
6
0
146,915
1
L
Fenrir
5,660
629
22
2
0
160,803
0
L
Nike
6,366
707
11
1
0
120,072
0
L
Anhur
5,837
649
32
4
0
134,187
2
W
Bacchus
7,102
789
15
2
0
168,049
9
W
Chang'e
7,798
866
43
5
0
162,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role