Player Matchup

Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Luimyster
Fafnir
Level 78
God Stats
9W - 13L
1,382 SR
Queue Stats
158W - 268L
1,353 Elo+
Solo
Lancelot
Lancelot
WALKINGTANK116
Lancelot
Level 124
God Stats
13W - 12L
1,567 SR
Queue Stats
293W - 203L
1,556 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,470 Elo+

VS

Team Averages
Level 103
1,472 SR
1,463 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AmericanTuna521
Fenrir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 44L
1,414 Elo+
Party 1
Ares
Ares
SUPERSWINDLES
Ares
Level 107
God Stats
48W - 45L
1,416 SR
Queue Stats
696W - 738L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 2 / 0
7,389
616
4,893
9,398
6,749
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Luimyster
Fafnir
13
0 / 3 / 1
7,768
647
7,190
17,856
20,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
14
1 / 0 / 0
7,837
653
9,997
8,994
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 3
8,763
730
16,485
7,862
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 3
8,125
677
6,572
12,695
11,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 4
8,187
682
4,361
9,342
11,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
W
2
1
3
3.5
L
Fafnir
Luimyster
Fafnir
0
3
1
0.17
W
1
0
4
3
L
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
27,418
36,248
Taken
29,899
31,773
Mitigated
26,994
10,771
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,893
770
0
2,100
9,398
6,749
0
4,672
4,726
0
23,672
W
Baron Samedi
 
Baron Samedi
16,485
1,196
3,038
3,255
7,862
4,413
918
1,475
6,387
52,042
0
W
6,572
2,279
0
2,272
12,695
11,124
305
4,030
8,665
0
21,634
L
Fafnir
Luimyster
Fafnir
7,190
1,357
490
5,135
17,856
20,416
0
10,882
6,974
22,477
0
W
4,361
160
0
1,533
9,342
11,457
772
1,794
7,548
10,357
0
L
Lancelot
9,997
2,928
0
3,046
8,994
4,608
0
5,331
3,663
0
35,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
25,075
111
Minions Killed
115
0
Camps Cleared
0
761,333
Distance Traveled
712,330
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,389
616
37
3
0
261,448
3
W
Baron Samedi
8,763
730
74
6
0
238,651
4
W
Fenrir
8,125
677
29
2
0
244,188
1
L
Fafnir
7,768
647
23
2
0
216,746
0
W
Ares
8,187
682
12
1
0
229,491
0
L
Lancelot
7,837
653
51
4
0
283,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role