Player Matchup

Cu Chulainn
Cu Chulainn
ItsForgotten
Cu Chulainn
Level 65
God Stats
1W - 2L
1,540 SR
Queue Stats
57W - 36L
1,615 Elo+
Party 3
Maui
Maui
PistolRose
Maui
Level 85
God Stats
0W - 2L
1,313 SR
Queue Stats
132W - 130L
1,503 Elo+
Party 3
Ullr
Ullr
bigredgrandson
Ullr
Level 155
God Stats
4W - 6L
1,567 SR
Queue Stats
197W - 220L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
feefss
Baron Samedi
Level 28
God Stats
9W - 4L
1,732 SR
Queue Stats
55W - 51L
1,516 Elo+
Party 1
Neith
Neith
navibawlz
Neith
Level 26
God Stats
1W - 3L
1,403 SR
Queue Stats
16W - 25L
1,453 Elo+
Party 3
Team Averages
Level 72
1,511 SR
1,518 Elo+

VS

Team Averages
Level 74
1,682 SR
1,592 Elo+
Ymir
Ymir
KenyaSwaller
Ymir
Level 109
God Stats
1W - 4L
1,319 SR
Queue Stats
146W - 94L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
MrKoroSenpai
Danzaburou
Level 43
God Stats
2W - 0L
2,042 SR
Queue Stats
24W - 19L
1,540 Elo+
Party 2
Mulan
Mulan
NinjaConvict24
Mulan
Level 58
God Stats
20W - 9L
1,725 SR
Queue Stats
92W - 68L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
builtgood
Ne Zha
Level 123
God Stats
5W - 1L
1,768 SR
Queue Stats
110W - 75L
1,641 Elo+
Party 2
Agni
Agni
doesitmattertho
Agni
Level 37
God Stats
6W - 4L
1,558 SR
Queue Stats
36W - 38L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItsForgotten
Cu Chulainn
14
1 / 4 / 0
8,607
430
11,008
16,431
13,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 0
7,732
387
2,190
14,818
12,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 1
8,025
401
6,117
20,585
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
feefss
Baron Samedi
13
0 / 8 / 0
7,952
398
6,634
16,847
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
navibawlz
Neith
13
0 / 5 / 0
8,025
401
5,034
11,312
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 16
10,968
548
5,758
13,839
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
MrKoroSenpai
Danzaburou
17
6 / 0 / 4
12,007
600
11,133
12,121
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 0 / 4
11,988
599
15,670
16,845
16,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
builtgood
Ne Zha
16
4 / 1 / 11
10,618
531
13,396
19,607
9,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 0 / 8
10,855
543
14,635
9,192
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
67
1
Kills
24
24
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ItsForgotten
Cu Chulainn
1
4
0
0.25
W
2
0
16
10
W
Danzaburou
MrKoroSenpai
Danzaburou
6
0
4
8
W
6
0
4
8
L
0
3
0
0
L
0
4
1
0.13
W
Ne Zha
builtgood
Ne Zha
4
1
11
9.5
W
6
0
8
10
L
Baron Samedi
feefss
Baron Samedi
0
8
0
0
L
Neith
navibawlz
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
60,592
79,993
Taken
71,604
45,475
Mitigated
54,524
16,087
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ItsForgotten
Cu Chulainn
11,008
1,701
0
1,291
16,431
13,534
0
3,309
12,601
7,250
58,533
W
5,758
504
0
2,728
13,839
17,666
415
2,222
11,465
31,320
4,268
W
Danzaburou
MrKoroSenpai
Danzaburou
11,133
5,556
0
8,610
12,121
6,072
2,929
373
11,748
0
99,711
W
15,670
2,491
0
9,544
16,845
16,520
2,397
2,893
13,921
0
94,054
L
2,190
304
2,673
2,450
14,818
12,549
0
2,646
11,980
33,215
0
L
6,117
1,557
0
4,260
20,585
7,169
0
6,198
14,279
0
63,513
W
Ne Zha
builtgood
Ne Zha
13,396
3,758
0
5,941
19,607
9,748
3,542
2,238
17,224
0
105,685
W
14,635
693
0
2,463
9,192
4,518
2,681
2,132
6,855
84,867
0
L
Baron Samedi
feefss
Baron Samedi
6,634
512
464
3,314
16,847
7,253
62
7,398
9,280
59,687
0
L
Neith
navibawlz
Neith
5,034
937
0
1,635
11,312
4,970
0
381
10,931
0
51,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
56,436
491
Minions Killed
643
0
Camps Cleared
0
1,635,842
Distance Traveled
1,971,104
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,607
430
117
6
0
301,961
2
W
Ymir
10,968
548
51
3
0
364,154
8
W
Danzaburou
12,007
600
164
8
0
369,835
4
W
Mulan
11,988
599
166
8
0
376,676
6
L
Maui
7,732
387
45
2
0
384,624
8
L
Ullr
8,025
401
108
5
0
364,202
2
W
Ne Zha
10,618
531
131
7
0
453,516
4
W
Agni
10,855
543
131
7
0
406,923
5
L
Baron Samedi
7,952
398
116
6
0
298,206
4
L
Neith
8,025
401
105
5
0
286,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role