Player Matchup

Maui
Maui
FlipDoParaguai
Maui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 188L
1,319 Elo+
Party 1
Loki
Loki
PortgasDace1447
Loki
Level 118
God Stats
35W - 36L
1,476 SR
Queue Stats
394W - 454L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
SHG zMurillo
Guan Yu
Level 64
God Stats
4W - 4L
1,619 SR
Queue Stats
125W - 187L
1,320 Elo+
Party 1
Izanami
Izanami
TILTADO19
Izanami
Level 34
God Stats
9W - 13L
1,301 SR
Queue Stats
56W - 88L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
brenon-geraldo
Nu Wa
Level 67
God Stats
3W - 7L
1,407 SR
Queue Stats
155W - 254L
1,331 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,353 Elo+

VS

Team Averages
Level 98
1,468 SR
1,434 Elo+
Vulcan
Vulcan
CHEKYMATY_DJS
Vulcan
Level 160
God Stats
10W - 14L
1,397 SR
Queue Stats
384W - 406L
1,470 Elo+
Solo
Thor
Thor
MegaViciado7
Thor
Level 108
God Stats
5W - 5L
1,438 SR
Queue Stats
329W - 404L
1,433 Elo+
Solo
Agni
Agni
gabriel_walker10
Agni
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,477 Elo+
Solo
Danzaburou
Danzaburou
gabrieldoisk
Danzaburou
Level 92
God Stats
26W - 27L
1,451 SR
Queue Stats
218W - 222L
1,408 Elo+
Solo
Athena
Athena
kaneki kan s
Athena
Level 52
God Stats
15W - 9L
1,555 SR
Queue Stats
77W - 94L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,686
478
4,298
10,199
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 2 / 1
7,823
559
3,480
8,724
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SHG zMurillo
Guan Yu
11
0 / 7 / 1
6,522
466
4,564
14,213
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TILTADO19
Izanami
12
3 / 1 / 0
6,994
500
10,630
10,519
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 3
7,617
544
6,599
6,152
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,862
633
9,075
8,206
2,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 2
8,357
597
7,029
10,270
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,998
500
2,511
8,355
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
gabrieldoisk
Danzaburou
11
0 / 2 / 2
6,523
466
8,134
10,241
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
11
1 / 0 / 1
6,752
482
5,088
11,705
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
13
13
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
0
1
2
1
W
7
1
2
8
L
4
2
1
2.25
L
Guan Yu
SHG zMurillo
Guan Yu
0
7
1
0.07
L
Izanami
TILTADO19
Izanami
3
1
0
3
L
1
2
3
1.25
W
0
4
0
0
W
Danzaburou
gabrieldoisk
Danzaburou
0
2
2
0.5
W
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
31,837
49,807
Taken
48,777
27,587
Mitigated
21,013
14,739
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,075
3,706
0
5,001
8,206
2,879
342
151
7,418
61,825
0
L
4,298
1,054
0
2,475
10,199
8,799
0
2,619
7,580
14,046
0
W
7,029
1,331
0
3,535
10,270
3,965
0
1,236
8,843
0
52,546
L
3,480
1,200
0
4,060
8,724
3,060
0
1,708
7,016
0
42,117
L
Guan Yu
SHG zMurillo
Guan Yu
4,564
960
0
2,819
14,213
9,888
0
8,084
6,129
0
34,306
L
Izanami
TILTADO19
Izanami
10,630
6,824
0
4,944
10,519
3,469
61
2,469
8,050
30
72,425
L
6,599
1,417
0
441
6,152
2,371
663
1,794
4,358
45,328
0
W
2,511
248
0
1,785
8,355
2,546
768
3,855
4,094
48,695
0
W
Danzaburou
gabrieldoisk
Danzaburou
8,134
3,195
0
6,138
10,241
3,566
452
2,147
8,014
0
46,515
W
Athena
5,088
1,651
418
3,390
11,705
8,057
0
2,780
8,837
19,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
37,492
375
Minions Killed
377
0
Camps Cleared
0
1,258,814
Distance Traveled
1,330,798
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,862
633
94
7
0
270,667
0
L
Maui
6,686
478
17
1
0
253,044
0
W
Thor
8,357
597
92
7
0
292,396
8
L
Loki
7,823
559
82
6
0
284,498
0
L
Guan Yu
6,522
466
67
5
0
257,754
3
L
Izanami
6,994
500
127
9
0
246,846
3
L
Nu Wa
7,617
544
82
6
0
216,672
0
W
Agni
6,998
500
85
6
0
252,028
0
W
Danzaburou
6,523
466
79
6
0
231,873
4
W
Athena
6,752
482
27
2
0
283,834
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role