Player Matchup

Rama
Rama
Meizanami
Rama
Level 88
God Stats
15W - 19L
1,483 SR
Queue Stats
199W - 191L
1,517 Elo+
Party 2
Camazotz
Camazotz
Viniluck
Camazotz
Level 107
God Stats
9W - 7L
1,616 SR
Queue Stats
577W - 702L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfxie
Ao Kuang
Level 116
God Stats
37W - 26L
1,545 SR
Queue Stats
318W - 387L
1,381 Elo+
Party 1
Scylla
Scylla
godshemidliner
Scylla
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 9L
1,706 Elo+
Party 2
Ares
Ares
呆呆大师兄
Ares
Level 47
God Stats
0W - 2L
1,736 SR
Queue Stats
17W - 12L
1,596 Elo+
Solo
Team Averages
Level 72
1,576 SR
1,526 Elo+

VS

Team Averages
Level 82
1,403 SR
1,509 Elo+
Set
Set
SerBubble
Set
Level 43
God Stats
2W - 3L
1,311 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 3
Bacchus
Bacchus
Speedyduk
Bacchus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,516 Elo+
Solo
Hades
Hades
Winnableant59
Hades
Level 75
God Stats
2W - 0L
1,292 SR
Queue Stats
29W - 20L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
gerleblanc
Cu Chulainn
Level 123
God Stats
1W - 2L
1,296 SR
Queue Stats
221W - 192L
1,632 Elo+
Party 3
Neith
Neith
iAzeved0
Neith
Level 127
God Stats
3W - 1L
1,616 SR
Queue Stats
140W - 144L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 2 / 1
6,459
497
6,438
11,723
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
Viniluck
Camazotz
11
1 / 2 / 0
6,329
487
4,846
12,728
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Wolfxie
Ao Kuang
11
0 / 2 / 0
5,974
460
3,938
11,159
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 8 / 3
5,970
459
3,820
8,669
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 7 / 0
6,214
478
5,966
15,604
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,778
521
4,190
9,522
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Speedyduk
Bacchus
11
5 / 0 / 9
7,919
609
8,014
11,265
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 5
7,412
570
8,209
9,089
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
gerleblanc
Cu Chulainn
13
1 / 0 / 1
7,754
596
7,114
8,941
6,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
iAzeved0
Neith
13
7 / 1 / 2
8,031
618
11,196
9,364
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
1
0.25
W
4
0
2
5
W
Bacchus
Speedyduk
Bacchus
5
0
9
9.5
L
Camazotz
Viniluck
Camazotz
1
2
0
0.5
W
4
3
5
2.17
L
Ao Kuang
Wolfxie
Ao Kuang
0
2
0
0
W
Cu Chulainn
gerleblanc
Cu Chulainn
1
0
1
1.5
L
0
8
3
0.19
W
Neith
iAzeved0
Neith
7
1
2
8
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
38,723
59,883
Taken
48,181
29,632
Mitigated
33,519
15,034
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,438
4,672
0
5,827
11,723
3,936
0
2,756
8,967
0
50,429
W
4,190
2,450
0
2,228
9,522
3,853
0
1,241
8,281
0
42,558
W
Bacchus
Speedyduk
Bacchus
8,014
2,569
185
2,824
11,265
13,486
0
3,103
8,162
21,330
0
L
Camazotz
Viniluck
Camazotz
4,846
766
0
4,995
12,728
4,706
0
2,682
10,046
0
44,391
W
8,209
1,270
145
2,217
9,089
5,825
374
3,973
5,116
41,585
0
L
Ao Kuang
Wolfxie
Ao Kuang
3,938
1,368
0
3,742
11,159
4,942
0
567
10,592
32,265
0
W
Cu Chulainn
gerleblanc
Cu Chulainn
7,114
987
0
817
8,941
6,994
161
3,743
5,198
6,885
50,045
L
3,820
778
0
0
8,669
3,343
518
4,676
3,993
29,339
0
W
Neith
iAzeved0
Neith
11,196
4,873
0
2,487
9,364
3,361
937
1,664
7,700
0
65,696
L
5,966
1,454
0
470
15,604
12,705
0
6,253
9,351
15,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
37,894
295
Minions Killed
381
0
Camps Cleared
0
1,181,315
Distance Traveled
1,254,097
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,459
497
94
7
0
237,817
6
W
Set
6,778
521
64
5
0
261,779
0
W
Bacchus
7,919
609
27
2
0
268,980
3
L
Camazotz
6,329
487
78
6
0
269,174
0
W
Hades
7,412
570
65
5
0
213,848
0
L
Ao Kuang
5,974
460
66
5
0
227,736
3
W
Cu Chulainn
7,754
596
117
9
0
266,936
3
L
Scylla
5,970
459
43
3
0
216,275
0
W
Neith
8,031
618
108
8
0
242,554
2
L
Ares
6,214
478
14
1
0
230,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role