Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EL MAURO XD8771
Anubis
Level 67
God Stats
7W - 7L
1,512 SR
Queue Stats
38W - 48L
1,335 Elo+
Party 3
Discordia
Discordia
Lobegdoh
Discordia
Level 69
God Stats
0W - 3L
1,950 SR
Queue Stats
130W - 164L
1,445 Elo+
Party 2
Achilles
Achilles
Sploon Pontoon
Achilles
Level 44
God Stats
3W - 7L
1,364 SR
Queue Stats
53W - 85L
1,360 Elo+
Party 2
Skadi
Skadi
Wilsmith4
Skadi
Level 102
God Stats
5W - 4L
1,566 SR
Queue Stats
169W - 166L
1,419 Elo+
Party 3
Team Averages
Level 82
1,578 SR
1,412 Elo+

VS

Team Averages
Level 86
1,541 SR
1,378 Elo+
Horus
Horus
B34tsbyDAD
Horus
Level 85
God Stats
12W - 5L
1,632 SR
Queue Stats
265W - 312L
1,348 Elo+
Party 4
Loki
Loki
CrushedBeerCan
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Anubis
Anubis
DaddyCh1ll3896
Anubis
Level 85
God Stats
17W - 28L
1,391 SR
Queue Stats
292W - 332L
1,350 Elo+
Party 4
Hou Yi
Hou Yi
Hedges
Hou Yi
Level 96
God Stats
14W - 7L
1,686 SR
Queue Stats
39W - 28L
1,517 Elo+
Party 1
Odin
Odin
diegys117
Odin
Level 14
God Stats
4W - 4L
1,496 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 6 / 7
10,569
556
11,386
20,113
7,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 6 / 4
9,740
513
14,310
13,936
5,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Lobegdoh
Discordia
15
1 / 3 / 6
9,220
485
11,065
8,766
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
6 / 5 / 1
10,143
534
12,968
19,924
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Wilsmith4
Skadi
13
4 / 4 / 3
8,613
453
9,444
12,685
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 6 / 2
11,096
584
15,872
17,651
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 1 / 6
10,864
572
9,745
16,487
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 3
9,962
524
9,733
19,761
8,576
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Hedges
Hou Yi
17
6 / 5 / 3
9,733
512
14,864
15,917
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
16
3 / 5 / 6
9,866
519
5,275
14,647
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
22
Kills
24
24
Deaths
22
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
7
1.25
W
Horus
6
6
2
1.17
W
6
1
6
9
W
3
5
3
0.9
L
7
6
4
1.5
W
Hou Yi
Hedges
Hou Yi
6
5
3
1.5
L
Discordia
Lobegdoh
Discordia
1
3
6
1.33
L
Achilles
6
5
1
1.3
L
Skadi
Wilsmith4
Skadi
4
4
3
1.38
W
Odin
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,173
Damage
55,489
75,424
Taken
84,463
37,523
Mitigated
42,676
17,386
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,386
3,036
0
4,304
20,113
7,871
305
3,108
15,920
0
85,575
W
Horus
15,872
7,804
232
5,055
17,651
12,595
1,002
740
15,956
0
82,442
W
9,745
2,027
0
7,084
16,487
6,199
203
3,265
13,016
0
73,402
W
9,733
1,769
0
7,804
19,761
8,576
781
10,087
9,568
70,127
0
L
14,310
447
0
5,076
13,936
5,739
1,087
1,117
12,819
65,072
0
W
Hou Yi
Hedges
Hou Yi
14,864
7,184
0
7,148
15,917
5,430
1,166
4,468
11,449
0
75,064
L
Discordia
Lobegdoh
Discordia
11,065
483
0
0
8,766
3,040
717
2,467
6,189
71,441
0
L
Achilles
12,968
2,568
0
6,652
19,924
16,537
0
1,534
17,511
0
55,159
L
Skadi
Wilsmith4
Skadi
9,444
4,072
0
1,354
12,685
4,336
0
1,617
11,068
0
46,646
W
Odin
5,275
1,081
0
1,715
14,647
9,876
227
6,815
7,832
574
38,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,285
Gold Earned
51,521
493
Minions Killed
511
0
Camps Cleared
0
1,666,809
Distance Traveled
1,747,522
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,569
556
133
7
0
373,676
3
W
Horus
11,096
584
128
7
0
359,712
5
W
Loki
10,864
572
109
6
0
421,033
3
W
Anubis
9,962
524
113
6
0
277,109
0
L
Anubis
9,740
513
97
5
0
308,885
1
W
Hou Yi
9,733
512
99
5
0
325,173
2
L
Discordia
9,220
485
114
6
0
348,263
4
L
Achilles
10,143
534
85
4
0
342,379
6
L
Skadi
8,613
453
64
3
0
293,606
2
W
Odin
9,866
519
62
3
0
364,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role