Player Matchup

Gilgamesh
Gilgamesh
CBCxBartelle
Gilgamesh
Level 154
God Stats
1W - 1L
1,744 SR
Queue Stats
87W - 92L
1,432 Elo+
Party 1
Agni
Agni
Mathayus96
Agni
Level 124
God Stats
0W - 1L
1,511 SR
Queue Stats
13W - 20L
1,437 Elo+
Solo
Ares
Ares
Pedrol02
Ares
Level 8
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,374 Elo+

VS

Team Averages
Level 119
1,433 SR
1,533 Elo+
Danzaburou
Danzaburou
DrCrane624
Danzaburou
Level 126
God Stats
2W - 1L
1,504 SR
Queue Stats
189W - 187L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
Edgeucate
Jormungandr
Level 87
God Stats
2W - 1L
1,550 SR
Queue Stats
82W - 78L
1,556 Elo+
Party 2
Charybdis
Charybdis
IAIIIOILIOISI
Charybdis
Level 143
God Stats
2W - 3L
1,244 SR
Queue Stats
131W - 162L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CBCxBartelle
Gilgamesh
14
3 / 2 / 1
9,456
727
7,757
14,821
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 7 / 1
8,096
623
5,433
10,394
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
13
1 / 6 / 1
7,975
613
3,910
17,337
18,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrCrane624
Danzaburou
16
9 / 1 / 6
11,704
900
16,689
9,482
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Edgeucate
Jormungandr
14
4 / 2 / 11
10,537
811
10,966
17,261
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
IAIIIOILIOISI
Charybdis
14
2 / 2 / 11
9,561
735
9,931
10,029
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
15
15
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CBCxBartelle
Gilgamesh
3
2
1
1.75
W
Danzaburou
DrCrane624
Danzaburou
9
1
6
12
W
Jormungandr
Edgeucate
Jormungandr
4
2
11
4.75
W
Charybdis
IAIIIOILIOISI
Charybdis
2
2
11
3.75
L
0
7
1
0.07
L
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
37,586
42,552
Taken
36,772
33,526
Mitigated
29,935
2,649
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CBCxBartelle
Gilgamesh
7,757
2,040
1,451
880
14,821
10,462
0
4,461
10,360
0
28,140
W
Danzaburou
DrCrane624
Danzaburou
16,689
8,078
0
3,367
9,482
4,606
1,553
1,861
7,621
0
49,785
W
Jormungandr
Edgeucate
Jormungandr
10,966
3,413
0
2,885
17,261
20,335
328
4,829
12,432
26,073
0
W
Charybdis
IAIIIOILIOISI
Charybdis
9,931
4,587
0
590
10,029
4,994
1,545
2,707
7,322
0
53,142
L
5,433
244
0
296
10,394
4,152
0
1,529
8,865
34,204
0
L
Ares
3,910
254
0
22
17,337
18,912
0
5,086
12,251
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
31,802
118
Minions Killed
180
0
Camps Cleared
0
659,975
Distance Traveled
712,484
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,456
727
34
3
0
250,999
1
W
Danzaburou
11,704
900
84
6
0
253,446
1
W
Jormungandr
10,537
811
18
1
0
227,370
2
W
Charybdis
9,561
735
78
6
0
231,668
0
L
Agni
8,096
623
67
5
0
191,263
3
L
Ares
7,975
613
17
1
0
217,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role