Player Matchup

Sylvanus
Sylvanus
DoYouPlayDefense
Sylvanus
Level 71
God Stats
5W - 4L
1,580 SR
Queue Stats
137W - 151L
1,408 Elo+
Solo
Thoth
Thoth
LateralSkunk
Thoth
Level 99
God Stats
2W - 4L
1,380 SR
Queue Stats
98W - 103L
1,419 Elo+
Party 1
Charybdis
Charybdis
Robitotabi
Charybdis
Level 160
God Stats
27W - 37L
1,417 SR
Queue Stats
1,271W - 1,358L
1,402 Elo+
Solo
Ares
Ares
RubyRedRagTaggr
Ares
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThegamingUwU
Tsukuyomi
Level 57
God Stats
1W - 2L
1,501 SR
Queue Stats
16W - 27L
1,324 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,354 Elo+

VS

Team Averages
Level 101
1,621 SR
1,405 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AZACKARIAS
Achilles
Level 64
God Stats
2W - 1L
1,708 SR
Queue Stats
3W - 2L
1,318 Elo+
Party 2
Bellona
Bellona
Alex2states
Bellona
Level 67
God Stats
5W - 5L
1,476 SR
Queue Stats
21W - 39L
1,306 Elo+
Party 2
Geb
Geb
TalkingBen-1
Geb
Level 125
God Stats
4W - 3L
1,899 SR
Queue Stats
70W - 75L
1,486 Elo+
Party 2
Neith
Neith
xGHOSTxKINGx880
Neith
Level 93
God Stats
47W - 41L
1,520 SR
Queue Stats
171W - 183L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,417
601
10,058
9,681
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 0
6,906
493
3,551
4,617
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Robitotabi
Charybdis
11
1 / 3 / 1
6,470
462
4,348
11,126
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 3
5,461
390
2,816
8,310
4,943
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ThegamingUwU
Tsukuyomi
9
0 / 4 / 0
6,013
430
2,948
12,122
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 1 / 2
6,408
458
4,769
9,126
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
AZACKARIAS
Achilles
10
2 / 3 / 1
7,076
505
3,739
9,793
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Alex2states
Bellona
11
0 / 3 / 2
6,522
466
3,960
11,377
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 1
7,812
558
4,904
7,556
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 0 / 3
7,618
544
7,308
6,252
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
13
13
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
2
3
W
Achilles
AZACKARIAS
Achilles
2
3
1
0.83
W
Bellona
Alex2states
Bellona
0
3
2
0.33
L
4
2
0
2
L
1
1
0
1
L
Charybdis
Robitotabi
Charybdis
1
3
1
0.5
L
0
3
3
0.5
W
5
0
1
5.5
L
Tsukuyomi
ThegamingUwU
Tsukuyomi
0
4
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,721
Damage
24,680
45,856
Taken
44,104
20,923
Mitigated
24,050
13,951
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,769
1,191
101
1,726
9,126
2,993
0
2,165
6,961
34,450
6,071
W
Achilles
AZACKARIAS
Achilles
3,739
939
0
2,672
9,793
6,400
37
2,103
7,690
0
22,097
W
Bellona
Alex2states
Bellona
3,960
1,110
0
3,038
11,377
8,102
0
7,864
3,513
0
35,343
L
10,058
3,751
0
3,301
9,681
6,265
260
1,516
8,165
49,742
11,949
L
3,551
121
0
674
4,617
1,697
216
2,911
1,706
44,734
0
L
Charybdis
Robitotabi
Charybdis
4,348
2,542
251
4,335
11,126
3,643
0
611
10,515
0
57,667
L
2,816
141
0
97
8,310
4,943
0
745
7,565
10,730
0
W
4,904
507
0
1,500
7,556
3,558
0
2,487
5,069
52,091
0
L
Tsukuyomi
ThegamingUwU
Tsukuyomi
2,948
825
0
5,293
12,122
4,375
0
3,708
8,414
0
39,586
W
7,308
3,319
0
2,401
6,252
2,997
837
1,155
5,097
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
35,436
373
Minions Killed
342
0
Camps Cleared
0
1,213,198
Distance Traveled
1,405,128
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,408
458
60
4
0
285,255
1
W
Achilles
7,076
505
41
3
0
283,154
5
W
Bellona
6,522
466
72
5
0
283,615
6
L
Sylvanus
8,417
601
106
8
0
198,166
4
L
Thoth
6,906
493
95
7
0
277,776
0
L
Charybdis
6,470
462
86
6
0
215,653
0
L
Ares
5,461
390
8
1
0
246,404
0
W
Geb
7,812
558
79
6
0
311,946
2
L
Tsukuyomi
6,013
430
78
6
0
275,199
0
W
Neith
7,618
544
90
6
0
241,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role