Player Matchup

Hun Batz
Hun Batz
PokeMaster Jack
Hun Batz
Level 115
God Stats
4W - 9L
1,259 SR
Queue Stats
76W - 85L
1,425 Elo+
Solo
Ymir
Ymir
Shininator
Ymir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 16L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
Twobatch
Baba Yaga
Level 99
God Stats
2W - 1L
1,683 SR
Queue Stats
11W - 12L
1,523 Elo+
Party 2
Ishtar
Ishtar
texdiggler
Ishtar
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xkevinbtw
Morgan Le Fay
Level 111
God Stats
5W - 3L
1,593 SR
Queue Stats
100W - 105L
1,442 Elo+
Solo
Team Averages
Level 77
1,507 SR
1,499 Elo+

VS

Team Averages
Level 75
1,488 SR
1,449 Elo+
Artio
Artio
DeafKage420
Artio
Level 143
God Stats
2W - 5L
1,480 SR
Queue Stats
170W - 200L
1,445 Elo+
Solo
Hera
Hera
God7Did
Hera
Level 23
God Stats
18W - 17L
1,574 SR
Queue Stats
19W - 19L
1,530 Elo+
Party 1
Neith
Neith
IV_Bio_VI
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,401 Elo+
Solo
Anubis
Anubis
JettBlac
Anubis
Level 92
God Stats
1W - 1L
1,467 SR
Queue Stats
47W - 56L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
SpaceyJC1
Ne Zha
Level 88
God Stats
1W - 3L
1,419 SR
Queue Stats
138W - 168L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
4 / 0 / 7
10,062
774
5,907
8,988
4,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 5
9,256
712
7,292
15,071
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Twobatch
Baba Yaga
17
2 / 0 / 6
9,976
767
9,646
5,798
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
texdiggler
Ishtar
16
2 / 1 / 10
9,318
717
7,652
9,117
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xkevinbtw
Morgan Le Fay
18
6 / 0 / 2
10,289
791
13,536
7,836
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,470
652
2,503
17,753
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
God7Did
Hera
14
0 / 3 / 2
8,361
643
7,597
7,285
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
IV_Bio_VI
Neith
16
1 / 3 / 2
8,967
690
15,811
11,311
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
JettBlac
Anubis
13
1 / 5 / 0
7,847
604
2,023
7,700
3,852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
SpaceyJC1
Ne Zha
15
1 / 2 / 1
8,360
643
5,482
12,773
5,858
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
3
3
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Hera
God7Did
Hera
0
3
2
0.33
L
Neith
IV_Bio_VI
Neith
1
3
2
0.67
L
Anubis
JettBlac
Anubis
1
5
0
0.2
W
Hun Batz
4
0
7
7.5
W
2
2
5
2.25
L
Ne Zha
SpaceyJC1
Ne Zha
1
2
1
0.75
W
Baba Yaga
Twobatch
Baba Yaga
2
0
6
5
W
Ishtar
texdiggler
Ishtar
2
1
10
7
W
Morgan Le Fay
xkevinbtw
Morgan Le Fay
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
33,416
46,810
Taken
56,822
24,192
Mitigated
36,799
7,857
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,503
712
41
4,232
17,753
19,478
0
6,730
10,665
14,126
0
L
Hera
God7Did
Hera
7,597
1,109
0
28
7,285
2,895
503
5,060
1,937
31,112
0
L
Neith
IV_Bio_VI
Neith
15,811
6,250
0
3,167
11,311
4,716
0
7,522
3,559
0
47,351
L
Anubis
JettBlac
Anubis
2,023
77
0
935
7,700
3,852
84
3,699
3,725
13,072
0
W
Hun Batz
5,907
1,289
0
572
8,988
4,452
1,293
1,333
7,655
0
41,040
W
7,292
1,463
113
2,265
15,071
8,924
606
4,441
10,630
19,498
0
L
Ne Zha
SpaceyJC1
Ne Zha
5,482
719
0
1,555
12,773
5,858
0
6,171
6,462
0
24,238
W
Baba Yaga
Twobatch
Baba Yaga
9,646
715
0
2,201
5,798
2,638
0
1,468
4,330
51,810
0
W
Ishtar
texdiggler
Ishtar
7,652
4,490
0
2,540
9,117
4,223
1,076
4,255
4,862
0
18,482
W
Morgan Le Fay
xkevinbtw
Morgan Le Fay
13,536
593
0
166
7,836
3,955
106
626
7,210
45,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,901
Gold Earned
42,005
296
Minions Killed
200
0
Camps Cleared
0
1,356,985
Distance Traveled
1,108,860
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,470
652
19
1
0
242,188
2
L
Hera
8,361
643
58
4
0
189,477
1
L
Neith
8,967
690
68
5
0
256,324
3
L
Anubis
7,847
604
27
2
0
146,036
0
W
Hun Batz
10,062
774
70
5
0
324,626
1
W
Ymir
9,256
712
47
4
0
267,721
1
L
Ne Zha
8,360
643
28
2
0
274,835
1
W
Baba Yaga
9,976
767
88
7
0
265,333
6
W
Ishtar
9,318
717
28
2
0
238,916
0
W
Morgan Le Fay
10,289
791
63
5
0
260,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role