Player Matchup

Cernunnos
Cernunnos
Der Drache3298
Cernunnos
Level 64
God Stats
4W - 0L
1,489 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
HeinzAd11
Cthulhu
Level 61
God Stats
4W - 1L
1,310 SR
Queue Stats
15W - 14L
1,332 Elo+
Solo
Sol
Sol
Wulf Rising
Sol
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 469L
1,477 Elo+
Solo
Maui
Maui
l LonewoIf I
Maui
Level 142
God Stats
2W - 5L
1,117 SR
Queue Stats
41W - 34L
1,480 Elo+
Solo
Kukulkan
Kukulkan
oz Fenris zo
Kukulkan
Level 9
God Stats
1W - 2L
1,226 SR
Queue Stats
6W - 7L
1,382 Elo+
Party 1
Team Averages
Level 72
1,328 SR
1,410 Elo+

VS

Team Averages
Level 45
1,390 SR
1,349 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BIGxTEXAS25
Zeus
Level 43
God Stats
3W - 6L
1,409 SR
Queue Stats
8W - 18L
1,344 Elo+
Solo
Kukulkan
Kukulkan
KeySea_
Kukulkan
Level 43
God Stats
47W - 59L
1,389 SR
Queue Stats
64W - 90L
1,341 Elo+
Solo
Ymir
Ymir
S_Gomes98
Ymir
Level 28
God Stats
0W - 3L
1,174 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 2
Jing Wei
Jing Wei
Sucrette606
Jing Wei
Level 45
God Stats
2W - 7L
1,478 SR
Queue Stats
31W - 50L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Der Drache3298
Cernunnos
15
0 / 0 / 8
9,354
935
7,803
2,868
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
HeinzAd11
Cthulhu
16
0 / 1 / 12
9,512
951
9,112
13,436
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 5
10,807
1,081
8,754
4,709
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 2 / 10
11,557
1,156
7,802
14,957
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
oz Fenris zo
Kukulkan
16
4 / 0 / 8
10,445
1,045
20,289
2,812
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

285

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 4 / 2
9,058
906
6,721
14,713
7,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 1
9,191
919
11,299
4,818
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KeySea_
Kukulkan
15
2 / 1 / 1
9,705
971
7,461
6,191
2,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
0 / 2 / 2
9,134
913
3,955
15,090
14,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Sucrette606
Jing Wei
15
0 / 4 / 2
9,280
928
5,506
16,128
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
14
Kills
3
3
Deaths
14
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
2
0.25
L
1
3
1
0.5
W
Cernunnos
Der Drache3298
Cernunnos
0
0
8
4
W
Cthulhu
HeinzAd11
Cthulhu
0
1
12
6
L
Kukulkan
KeySea_
Kukulkan
2
1
1
2.5
L
Ymir
0
2
2
0.5
L
Jing Wei
Sucrette606
Jing Wei
0
4
2
0.25
W
6
0
5
8.5
W
4
2
10
4.5
W
Kukulkan
oz Fenris zo
Kukulkan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
34,942
38,782
Taken
56,940
43,414
Mitigated
34,234
7,691
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,721
683
0
1,239
14,713
7,019
0
12,177
2,293
0
20,362
L
11,299
450
0
0
4,818
2,049
0
3,385
1,302
20,991
0
W
Cernunnos
Der Drache3298
Cernunnos
7,803
3,267
0
0
2,868
1,448
0
1,929
939
0
20,560
W
Cthulhu
HeinzAd11
Cthulhu
9,112
634
325
878
13,436
17,875
0
8,207
5,229
21,118
0
L
Kukulkan
KeySea_
Kukulkan
7,461
431
0
1,618
6,191
2,935
0
4,483
1,673
40,201
0
L
Ymir
3,955
389
0
0
15,090
14,387
0
11,545
3,114
19,554
0
L
Jing Wei
Sucrette606
Jing Wei
5,506
4,454
0
1,274
16,128
7,844
0
13,008
2,984
0
15,922
W
8,754
2,968
0
2,064
4,709
2,388
0
3,317
1,392
28,839
2,335
W
7,802
1,062
0
4,238
14,957
19,925
0
8,129
6,828
14,315
0
W
Kukulkan
oz Fenris zo
Kukulkan
20,289
902
110
76
2,812
1,778
0
1,133
1,679
44,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,675
Gold Earned
46,368
207
Minions Killed
194
8
Camps Cleared
8
924,272
Distance Traveled
916,502
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,058
906
37
4
0
196,088
0
L
Zeus
9,191
919
25
3
2
160,982
0
W
Cernunnos
9,354
935
34
3
2
177,692
0
W
Cthulhu
9,512
951
29
3
0
189,449
0
L
Kukulkan
9,705
971
66
7
4
195,932
3
L
Ymir
9,134
913
39
4
0
177,105
0
L
Jing Wei
9,280
928
27
3
2
186,395
1
W
Sol
10,807
1,081
64
6
3
179,309
1
W
Maui
11,557
1,156
14
1
0
177,756
2
W
Kukulkan
10,445
1,045
66
7
3
200,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role