Player Matchup

Cthulhu
Cthulhu
Jlozano12
Cthulhu
Level 28
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2
Thanatos
Thanatos
Pablunatico
Thanatos
Level 68
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ramirez12122
King Arthur
Level 17
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
cuca2002
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
miguelrg1471
Zhong Kui
Level 71
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2
Team Averages
Level 39
1,422 SR
1,460 Elo+

VS

Team Averages
Level 65
1,601 SR
1,405 Elo+
Pele
Pele
Meizanami
Pele
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 191L
1,511 Elo+
Party 3
Merlin
Merlin
Splicer400
Merlin
Level 142
God Stats
1W - 0L
1,741 SR
Queue Stats
23W - 31L
1,387 Elo+
Solo
Yemoja
Yemoja
WhitePhoeniix
Yemoja
Level 29
God Stats
5W - 5L
1,470 SR
Queue Stats
43W - 68L
1,305 Elo+
Party 1
Bellona
Bellona
godshemidliner
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Medusa
Medusa
wolfy-karlsson
Medusa
Level 64
God Stats
6W - 0L
1,796 SR
Queue Stats
51W - 80L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jlozano12
Cthulhu
9
2 / 4 / 1
5,618
511
6,084
8,547
4,150
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Pablunatico
Thanatos
9
3 / 3 / 3
5,952
541
5,580
9,423
3,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
Ramirez12122
King Arthur
7
0 / 0 / 0
4,821
438
1,552
6,184
4,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
cuca2002
Neith
7
0 / 6 / 1
4,405
400
1,738
7,110
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
miguelrg1471
Zhong Kui
10
1 / 1 / 0
5,585
508
2,286
6,527
4,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 1 / 1
6,570
597
4,264
10,377
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Splicer400
Merlin
11
1 / 2 / 0
6,380
580
3,778
4,346
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 8
6,345
577
4,201
7,321
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,683
517
2,643
5,443
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
8 / 2 / 2
6,533
594
8,309
8,599
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jlozano12
Cthulhu
2
4
1
0.63
W
Pele
3
1
1
3.5
L
Thanatos
Pablunatico
Thanatos
3
3
3
1.5
L
King Arthur
Ramirez12122
King Arthur
0
0
0
0
W
Merlin
Splicer400
Merlin
1
2
0
0.5
W
2
1
8
6
L
Neith
cuca2002
Neith
0
6
1
0.08
W
0
0
0
0
L
Zhong Kui
miguelrg1471
Zhong Kui
1
1
0
1
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,240
Damage
23,195
37,791
Taken
36,086
19,012
Mitigated
17,804
12,942
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jlozano12
Cthulhu
6,084
216
188
2,364
8,547
4,150
329
2,450
6,097
30,505
0
W
Pele
4,264
1,273
0
5,464
10,377
3,696
0
648
9,729
0
43,461
L
Thanatos
Pablunatico
Thanatos
5,580
1,919
0
7,384
9,423
3,285
1,022
1,163
8,260
0
28,335
L
King Arthur
Ramirez12122
King Arthur
1,552
175
0
378
6,184
4,520
132
0
6,184
4,823
13,310
W
Merlin
Splicer400
Merlin
3,778
478
0
250
4,346
1,509
0
1,506
2,840
49,111
0
W
4,201
1,753
2,184
2,055
7,321
4,725
443
3,074
4,247
17,132
0
L
Neith
cuca2002
Neith
1,738
525
0
140
7,110
2,477
378
1,460
5,650
0
10,371
W
2,643
1,014
0
1,962
5,443
4,689
548
1,146
4,297
0
29,441
L
Zhong Kui
miguelrg1471
Zhong Kui
2,286
336
0
2,488
6,527
4,580
0
2,906
3,621
32,557
0
W
8,309
4,396
0
977
8,599
3,185
1,039
2,554
6,045
0
34,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
31,511
200
Minions Killed
306
0
Camps Cleared
0
1,025,316
Distance Traveled
1,003,363
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,618
511
40
4
0
193,436
0
W
Pele
6,570
597
80
7
0
247,258
1
L
Thanatos
5,952
541
49
4
0
222,263
0
L
King Arthur
4,821
438
27
2
0
215,736
2
W
Merlin
6,380
580
98
9
0
196,162
1
W
Yemoja
6,345
577
26
2
0
164,303
2
L
Neith
4,405
400
21
2
0
184,676
0
W
Bellona
5,683
517
54
5
0
211,580
0
L
Zhong Kui
5,585
508
63
6
0
209,205
1
W
Medusa
6,533
594
48
4
0
184,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role