Player Matchup

Tiamat
Tiamat
CrayonsAreYUMMMY
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Odin
Odin
Kingoneal4
Odin
Level 82
God Stats
0W - 1L
1,580 SR
Queue Stats
8W - 9L
1,391 Elo+
Party 2
Fafnir
Fafnir
shadowsteps11
Fafnir
Level 27
God Stats
0W - 1L
1,809 SR
Queue Stats
6W - 3L
1,580 Elo+
Party 2
Team Averages
Level 42
1,630 SR
1,423 Elo+

VS

Team Averages
Level 97
1,490 SR
1,369 Elo+
Gilgamesh
Gilgamesh
Hawkeyexi
Gilgamesh
Level 100
God Stats
53W - 53L
1,492 SR
Queue Stats
160W - 234L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
HayabusaFS
Amaterasu
Level 41
God Stats
4W - 4L
1,509 SR
Queue Stats
82W - 118L
1,346 Elo+
Party 1
Hel
Hel
nistelroooi
Hel
Level 149
God Stats
2W - 3L
1,468 SR
Queue Stats
153W - 221L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
11,055
737
13,904
15,045
9,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 6
10,236
682
12,792
17,685
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 2 / 8
10,404
694
9,316
17,171
24,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hawkeyexi
Gilgamesh
16
7 / 5 / 2
12,292
819
17,157
19,158
10,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
HayabusaFS
Amaterasu
16
3 / 2 / 7
11,699
780
7,869
22,455
20,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 7
10,548
703
14,232
12,226
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
10
Kills
11
11
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Gilgamesh
Hawkeyexi
Gilgamesh
7
5
2
1.6
W
Amaterasu
HayabusaFS
Amaterasu
3
2
7
3.25
L
4
4
6
1.75
W
1
3
7
1.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
39,258
49,901
Taken
53,839
47,929
Mitigated
36,328
12,445
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,904
1,924
0
5,687
15,045
9,132
1,081
4,572
10,473
57,773
0
W
Gilgamesh
Hawkeyexi
Gilgamesh
17,157
7,181
1,873
3,662
19,158
10,082
1,092
9,833
8,828
0
49,043
W
Amaterasu
HayabusaFS
Amaterasu
7,869
3,373
2,304
5,827
22,455
20,733
1,256
8,534
13,471
0
33,584
L
12,792
5,291
0
2,339
17,685
14,250
1,999
5,135
12,550
605
26,118
W
14,232
609
2,837
3,733
12,226
5,513
639
5,138
6,821
60,974
0
L
9,316
4,388
0
4,419
17,171
24,547
505
4,624
12,547
17,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
34,539
126
Minions Killed
181
0
Camps Cleared
0
768,050
Distance Traveled
815,362
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,055
737
93
6
0
236,784
3
W
Gilgamesh
12,292
819
46
3
0
263,240
0
W
Amaterasu
11,699
780
34
2
0
300,555
1
L
Odin
10,236
682
23
2
0
269,687
2
W
Hel
10,548
703
101
7
0
251,567
0
L
Fafnir
10,404
694
10
1
0
261,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role