Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
OrbitalEva
Ishtar
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 20L
1,305 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwistedProphet9
Kumbhakarna
Level 55
God Stats
2W - 2L
1,571 SR
Queue Stats
85W - 94L
1,331 Elo+
Solo
Bakasura
Bakasura
VegetoXxX1243
Bakasura
Level 95
God Stats
0W - 4L
1,176 SR
Queue Stats
71W - 89L
1,292 Elo+
Party 1
Chaac
Chaac
benjaweed
Chaac
Level 46
God Stats
2W - 10L
1,146 SR
Queue Stats
46W - 83L
1,252 Elo+
Party 1
Team Averages
Level 79
1,379 SR
1,336 Elo+

VS

Team Averages
Level 92
1,369 SR
1,364 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlueDJcool
Bacchus
Level 65
God Stats
3W - 1L
1,462 SR
Queue Stats
19W - 18L
1,326 Elo+
Party 2
Shiva
Shiva
CynicPsychotic
Shiva
Level 136
God Stats
5W - 5L
1,384 SR
Queue Stats
512W - 581L
1,272 Elo+
Solo
Heimdallr
Heimdallr
lts painless
Heimdallr
Level 57
God Stats
1W - 0L
1,259 SR
Queue Stats
13W - 8L
1,404 Elo+
Party 2
Arachne
Arachne
lts xnvy
Arachne
Level 43
God Stats
3W - 5L
1,242 SR
Queue Stats
21W - 19L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 0
7,584
506
1,657
8,692
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
OrbitalEva
Ishtar
10
0 / 4 / 3
5,930
395
6,309
9,675
3,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TwistedProphet9
Kumbhakarna
9
0 / 5 / 2
5,961
397
2,920
13,964
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
VegetoXxX1243
Bakasura
12
3 / 4 / 1
7,205
480
5,825
18,109
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
benjaweed
Chaac
10
1 / 5 / 0
6,381
425
7,684
14,091
7,335
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 0 / 1
8,583
572
4,026
4,592
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BlueDJcool
Bacchus
11
3 / 0 / 8
7,820
521
7,988
12,451
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 3
9,309
621
13,742
11,583
10,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
lts painless
Heimdallr
11
3 / 4 / 5
6,641
443
13,242
11,922
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
lts xnvy
Arachne
11
3 / 1 / 4
7,090
473
5,281
12,931
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
20
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Nox
 
Nox
3
0
1
3.5
W
Bacchus
BlueDJcool
Bacchus
3
0
8
7
W
8
0
3
9.5
L
Ishtar
OrbitalEva
Ishtar
0
4
3
0.38
L
Kumbhakarna
TwistedProphet9
Kumbhakarna
0
5
2
0.2
L
Bakasura
VegetoXxX1243
Bakasura
3
4
1
0.88
L
Chaac
benjaweed
Chaac
1
5
0
0.2
W
Heimdallr
lts painless
Heimdallr
3
4
5
1.38
W
Arachne
lts xnvy
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
44,279
64,531
Taken
53,479
33,264
Mitigated
36,655
20,919
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,657
211
0
2,030
8,692
4,148
76
2,982
5,472
52,204
0
W
Nox
 
Nox
4,026
169
0
500
4,592
2,075
0
1,434
3,158
57,647
0
W
Bacchus
BlueDJcool
Bacchus
7,988
900
0
3,026
12,451
14,065
0
1,576
10,480
28,796
0
W
13,742
3,112
0
2,594
11,583
10,935
671
40
11,433
95
59,167
L
Ishtar
OrbitalEva
Ishtar
6,309
3,063
161
2,692
9,675
3,885
0
4,100
5,537
0
33,622
L
Kumbhakarna
TwistedProphet9
Kumbhakarna
2,920
319
193
1,752
13,964
10,466
0
2,674
11,290
21,369
0
L
Bakasura
VegetoXxX1243
Bakasura
5,825
3,859
217
9,130
18,109
7,430
0
1,060
17,049
0
31,686
L
Chaac
benjaweed
Chaac
7,684
1,270
0
4,744
14,091
7,335
0
989
13,074
0
31,893
W
Heimdallr
lts painless
Heimdallr
13,242
5,447
0
4,561
11,922
4,827
117
1,344
10,118
0
48,876
W
Arachne
lts xnvy
Arachne
5,281
3,427
0
3,791
12,931
4,753
323
183
12,608
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
39,443
319
Minions Killed
371
0
Camps Cleared
0
1,469,589
Distance Traveled
1,428,067
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,584
506
99
7
0
245,216
4
W
Nox
8,583
572
126
8
0
291,800
6
W
Bacchus
7,820
521
25
2
0
302,063
2
W
Shiva
9,309
621
96
6
0
288,665
4
L
Ishtar
5,930
395
58
4
0
251,176
0
L
Kumbhakarna
5,961
397
32
2
0
341,907
2
L
Bakasura
7,205
480
83
6
0
330,230
0
L
Chaac
6,381
425
47
3
0
301,060
1
W
Heimdallr
6,641
443
61
4
0
240,687
5
W
Arachne
7,090
473
63
4
0
304,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role