Player Matchup

Artemis
Artemis
Batafurai20
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,121 Elo+
Party 3
Baron Samedi
Baron Samedi
FetuzDeletuz
Baron Samedi
Level 100
God Stats
5W - 9L
1,325 SR
Queue Stats
42W - 69L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
pingxin
Nu Wa
Level 7
God Stats
2W - 1L
1,468 SR
Queue Stats
8W - 16L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
一番おいしい食ダック
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,305 Elo+
Party 1
Kali
Kali
海芋行人
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 1
Team Averages
Level 39
1,459 SR
1,314 Elo+

VS

Team Averages
Level 61
1,565 SR
1,434 Elo+
Cupid
Cupid
 
Cupid
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ISI420
Hera
Level 130
God Stats
2W - 1L
1,628 SR
Queue Stats
85W - 75L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Xhosimmengusanse
Cthulhu
Level 29
God Stats
32W - 24L
1,573 SR
Queue Stats
53W - 57L
1,435 Elo+
Party 2
Pele
Pele
nikewa35
Pele
Level 45
God Stats
10W - 8L
1,519 SR
Queue Stats
26W - 33L
1,413 Elo+
Solo
King Arthur
King Arthur
xxcc2
King Arthur
Level 52
God Stats
3W - 3L
1,602 SR
Queue Stats
115W - 143L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batafurai20
Artemis
8
0 / 2 / 1
4,846
404
1,551
3,922
1,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
FetuzDeletuz
Baron Samedi
14
3 / 0 / 2
7,500
625
4,698
4,750
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
pingxin
Nu Wa
9
0 / 1 / 0
5,562
464
3,261
3,959
991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 2 / 2
7,117
593
7,839
12,094
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 2
6,655
555
5,554
11,127
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 1 / 1
6,042
504
1,838
5,029
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
ISI420
Hera
10
2 / 4 / 1
6,297
525
3,777
7,377
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,063
505
3,618
8,159
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
10
0 / 3 / 3
6,029
502
2,224
8,981
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
xxcc2
King Arthur
10
1 / 3 / 1
6,016
501
5,286
10,833
10,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
7
7
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
1
2.5
W
Artemis
Batafurai20
Artemis
0
2
1
0.25
W
Baron Samedi
FetuzDeletuz
Baron Samedi
3
0
2
4
L
Hera
ISI420
Hera
2
4
1
0.63
L
2
1
2
3
L
Pele
0
3
3
0.5
W
Nu Wa
pingxin
Nu Wa
0
1
0
0
L
King Arthur
xxcc2
King Arthur
1
3
1
0.5
W
4
2
2
2.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
16,743
35,852
Taken
40,379
24,296
Mitigated
22,730
12,400
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,838
985
609
1,597
5,029
1,584
349
1,898
3,131
0
36,652
W
Artemis
Batafurai20
Artemis
1,551
690
0
423
3,922
1,140
0
939
2,983
0
13,840
W
Baron Samedi
FetuzDeletuz
Baron Samedi
4,698
518
243
2,513
4,750
3,040
606
2,653
2,097
60,769
0
L
Hera
ISI420
Hera
3,777
1,501
0
1,453
7,377
3,492
84
3,592
3,785
37,228
0
L
3,618
562
198
1,618
8,159
4,315
0
1,270
6,889
25,553
1,334
L
Pele
2,224
474
0
2,559
8,981
3,059
0
959
7,922
0
38,769
W
Nu Wa
pingxin
Nu Wa
3,261
1,218
755
748
3,959
991
130
741
3,218
24,552
0
L
King Arthur
xxcc2
King Arthur
5,286
1,195
0
1,019
10,833
10,280
0
240
9,903
0
37,420
W
7,839
782
134
3,945
12,094
13,499
32
1,225
10,869
0
40,676
W
5,554
2,556
0
3,639
11,127
5,626
0
1,649
9,478
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
30,447
292
Minions Killed
308
0
Camps Cleared
0
1,091,992
Distance Traveled
1,121,488
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,042
504
56
5
0
207,316
2
W
Artemis
4,846
404
29
2
0
175,909
0
W
Baron Samedi
7,500
625
107
9
0
223,992
6
L
Hera
6,297
525
75
6
0
216,154
1
L
Cthulhu
6,063
505
39
3
0
232,362
3
L
Pele
6,029
502
80
7
0
247,945
3
W
Nu Wa
5,562
464
25
2
0
180,067
1
L
King Arthur
6,016
501
58
5
0
217,711
1
W
Guan Yu
7,117
593
68
6
0
237,930
3
W
Kali
6,655
555
63
5
0
274,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role