Player Matchup

Bellona
Bellona
Gold V
Gozaimasu
Bellona
Gold V
Level 109
God Stats
2W - 1L
1,515 SR
Queue Stats
80W - 90L
1,294 MMR
Party 1
Geb
Geb
Bronze V
Mufzor
Geb
Bronze V
Level 129
God Stats
2W - 2L
1,216 SR
Queue Stats
10W - 12L
1,271 MMR
Solo
He Bo
He Bo
Gold V
RagnarLebron
He Bo
Gold V
Level 143
God Stats
1W - 0L
1,566 SR
Queue Stats
193W - 194L
1,293 MMR
Solo
Heimdallr
Heimdallr
Silver I
WhiteMambaJr
Heimdallr
Silver I
Level 125
God Stats
1W - 1L
1,475 SR
Queue Stats
14W - 19L
1,361 MMR
Solo
Scylla
Scylla
Silver I
WildNich
Scylla
Silver I
Level 124
God Stats
5W - 4L
1,545 SR
Queue Stats
70W - 84L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,463 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,491 SR
1,324 MMR
Chang'e
Chang'e
Gold IV
Deblante
Chang'e
Gold IV
Level 160
God Stats
63W - 82L
1,482 SR
Queue Stats
753W - 797L
1,332 MMR
Solo
Shiva
Shiva
Bronze IV
LowkeyFire
Shiva
Bronze IV
Level 65
God Stats
1W - 1L
1,382 SR
Queue Stats
3W - 8L
1,358 MMR
Solo
Charybdis
Charybdis
Gold V
Xcaliburst
Charybdis
Gold V
Level 160
God Stats
24W - 44L
1,463 SR
Queue Stats
677W - 691L
1,286 MMR
Solo
Yemoja
Yemoja
Gold V
boysee
Yemoja
Gold V
Level 156
God Stats
39W - 19L
1,679 SR
Queue Stats
452W - 480L
1,268 MMR
Solo
Thanatos
Thanatos
Gold V
zensham
Thanatos
Gold V
Level 142
God Stats
1W - 4L
1,450 SR
Queue Stats
54W - 60L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gozaimasu
Bellona
6
0 / 0 / 0
3,765
753
164
2,245
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Mufzor
Geb
5
0 / 1 / 0
3,305
661
1,496
3,465
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,245
649
2,335
3,849
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WhiteMambaJr
Heimdallr
5
0 / 0 / 0
3,060
612
1,605
2,994
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WildNich
Scylla
5
0 / 1 / 0
3,271
654
1,972
1,393
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Da JiChaacIzanamiNemesisVulcan

VS

Bans
AresKhepriTyrUllrCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deblante
Chang'e
6
1 / 0 / 3
3,738
748
2,264
2,989
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
1
0 / 0 / 0
2,433
487
0
0
0
Charybdis
Xcaliburst
Charybdis
5
0 / 0 / 1
3,090
618
2,774
2,887
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
boysee
Yemoja
5
1 / 0 / 1
3,542
708
1,414
3,198
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zensham
Thanatos
5
2 / 0 / 2
3,638
728
2,490
4,761
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Deblante
Chang'e
1
0
3
2.5
W
Bellona
Gozaimasu
Bellona
0
0
0
0
L
Shiva
0
0
0
0
W
Geb
Mufzor
Geb
0
1
0
0
W
0
2
0
0
W
Heimdallr
WhiteMambaJr
Heimdallr
0
0
0
0
W
Scylla
WildNich
Scylla
0
1
0
0
L
Charybdis
Xcaliburst
Charybdis
0
0
1
0.5
L
Yemoja
boysee
Yemoja
1
0
1
1.5
L
Thanatos
zensham
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,572
Damage
8,942
13,946
Taken
13,835
4,915
Mitigated
4,646
6,080
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Deblante
Chang'e
2,264
326
231
1,613
2,989
1,123
31
1,968
1,021
14,012
0
W
Bellona
Gozaimasu
Bellona
164
49
0
1,531
2,245
1,385
78
0
2,245
0
19,202
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Mufzor
Geb
1,496
32
0
1,145
3,465
1,363
0
489
2,962
6,796
0
W
2,335
269
0
1,254
3,849
963
0
1,200
2,487
11,291
0
W
Heimdallr
WhiteMambaJr
Heimdallr
1,605
801
0
1,910
2,994
796
0
947
2,047
0
13,451
W
Scylla
WildNich
Scylla
1,972
369
0
240
1,393
408
0
669
654
13,925
0
L
Charybdis
Xcaliburst
Charybdis
2,774
1,802
0
1,658
2,887
687
0
505
2,382
0
17,567
L
Yemoja
boysee
Yemoja
1,414
381
898
822
3,198
1,173
0
1,208
1,990
8,251
2,076
L
Thanatos
zensham
Thanatos
2,490
1,053
0
3,496
4,761
1,663
0
2,122
2,639
0
14,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,646
Gold Earned
16,441
124
Minions Killed
104
0
Camps Cleared
0
484,997
Distance Traveled
393,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,738
748
31
6
0
122,905
1
W
Bellona
3,765
753
43
9
0
88,931
2
L
Shiva
2,433
487
0
0
0
0
0
W
Geb
3,305
661
7
1
0
110,371
1
W
He Bo
3,245
649
25
5
0
103,040
1
W
Heimdallr
3,060
612
23
5
0
86,595
1
W
Scylla
3,271
654
26
5
0
96,060
1
L
Charybdis
3,090
618
26
5
0
79,100
0
L
Yemoja
3,542
708
16
3
0
83,554
1
L
Thanatos
3,638
728
31
6
0
107,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role