Player Matchup

Ne Zha
Ne Zha
Grifly
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,388 Elo+
Party 3
Cerberus
Cerberus
KyGoLP
Cerberus
Level 61
God Stats
1W - 0L
1,654 SR
Queue Stats
88W - 78L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Ryuukinen
Ah Puch
Level 48
God Stats
1W - 0L
1,239 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
SAOCookies
Amaterasu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,551 Elo+
Solo
Izanami
Izanami
Vonrohr
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 3
Team Averages
Level 96
1,479 SR
1,483 Elo+

VS

Team Averages
Level 83
1,589 SR
1,521 Elo+
Baba Yaga
Baba Yaga
Loliciu
Baba Yaga
Level 86
God Stats
3W - 2L
1,824 SR
Queue Stats
253W - 178L
1,514 Elo+
Party 2
Mulan
Mulan
Merdiso
Mulan
Level 150
God Stats
4W - 5L
1,598 SR
Queue Stats
331W - 276L
1,550 Elo+
Party 2
Skadi
Skadi
RatanBad
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,487 Elo+
Party 2
Vulcan
Vulcan
WxaPig
Vulcan
Level 67
God Stats
1W - 2L
1,523 SR
Queue Stats
63W - 48L
1,558 Elo+
Solo
Cthulhu
Cthulhu
lXanderl
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Grifly
Ne Zha
20
6 / 4 / 12
12,202
763
24,295
20,865
13,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KyGoLP
Cerberus
19
5 / 6 / 19
13,060
816
12,660
27,470
31,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Ryuukinen
Ah Puch
18
4 / 6 / 10
11,783
736
24,721
17,609
10,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SAOCookies
Amaterasu
19
4 / 4 / 16
13,001
813
12,613
24,726
27,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Vonrohr
Izanami
20
7 / 4 / 11
12,509
782
14,087
17,957
10,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Loliciu
Baba Yaga
19
5 / 5 / 12
11,757
735
18,045
18,364
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Merdiso
Mulan
19
3 / 4 / 17
11,437
715
17,985
23,437
34,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
RatanBad
Skadi
20
14 / 4 / 7
13,005
813
30,748
18,161
10,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
WxaPig
Vulcan
18
2 / 6 / 12
11,283
705
16,637
16,440
9,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lXanderl
Cthulhu
16
0 / 7 / 12
10,970
686
12,282
21,891
29,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
84
26
Kills
24
24
Deaths
26
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Grifly
Ne Zha
6
4
12
3
W
Cerberus
KyGoLP
Cerberus
5
6
19
2.42
L
Baba Yaga
Loliciu
Baba Yaga
5
5
12
2.2
L
Mulan
Merdiso
Mulan
3
4
17
2.88
L
Skadi
RatanBad
Skadi
14
4
7
4.38
W
Ah Puch
Ryuukinen
Ah Puch
4
6
10
1.5
W
Amaterasu
SAOCookies
Amaterasu
4
4
16
3
W
Izanami
Vonrohr
Izanami
7
4
11
3.13
L
Vulcan
WxaPig
Vulcan
2
6
12
1.33
L
Cthulhu
lXanderl
Cthulhu
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,376
Damage
95,697
108,627
Taken
98,293
93,454
Mitigated
93,960
47,644
Healing
29,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Grifly
Ne Zha
24,295
4,610
3,846
7,975
20,865
13,500
3,138
11,431
9,434
0
46,278
W
Cerberus
KyGoLP
Cerberus
12,660
972
719
6,250
27,470
31,526
360
13,377
14,093
25,255
0
L
Baba Yaga
Loliciu
Baba Yaga
18,045
2,128
1,834
4,982
18,364
9,890
1,309
7,148
11,216
34,703
0
L
Mulan
Merdiso
Mulan
17,985
2,286
2,225
4,988
23,437
34,501
301
8,831
14,606
0
27,755
L
Skadi
RatanBad
Skadi
30,748
14,883
932
3,813
18,161
10,173
1,965
7,515
10,646
0
46,778
W
Ah Puch
Ryuukinen
Ah Puch
24,721
501
935
3,352
17,609
10,801
294
6,709
10,900
44,614
0
W
Amaterasu
SAOCookies
Amaterasu
12,613
4,169
5,105
10,162
24,726
27,250
2,050
7,650
17,076
0
20,966
W
Izanami
Vonrohr
Izanami
14,087
9,980
3,081
6,219
17,957
10,377
3,683
7,797
10,160
0
45,568
L
Vulcan
WxaPig
Vulcan
16,637
4,968
2,805
2,069
16,440
9,917
1,080
5,910
10,530
36,232
0
L
Cthulhu
lXanderl
Cthulhu
12,282
680
1,817
3,606
21,891
29,479
0
7,977
13,914
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,555
Gold Earned
58,452
210
Minions Killed
196
0
Camps Cleared
0
1,502,762
Distance Traveled
1,346,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,202
763
40
3
0
357,739
0
W
Cerberus
13,060
816
37
2
0
273,211
0
L
Baba Yaga
11,757
735
49
3
0
246,212
0
L
Mulan
11,437
715
16
1
0
297,123
3
L
Skadi
13,005
813
45
3
0
287,040
0
W
Ah Puch
11,783
736
53
3
0
255,446
1
W
Amaterasu
13,001
813
4
0
0
336,091
1
W
Izanami
12,509
782
76
5
0
280,275
0
L
Vulcan
11,283
705
56
4
0
247,925
0
L
Cthulhu
10,970
686
30
2
0
267,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role