Player Matchup

King Arthur
King Arthur
Stouwie
King Arthur
Level 80
God Stats
5W - 0L
1,688 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 1
Bastet
Bastet
Zedanef
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,538 Elo+
Party 1
Baba Yaga
Baba Yaga
skulonly
Baba Yaga
Level 121
God Stats
3W - 1L
1,685 SR
Queue Stats
24W - 8L
1,589 Elo+
Party 1
Team Averages
Level 74
1,624 SR
1,547 Elo+

VS

Team Averages
Level 56
1,475 SR
1,502 Elo+
Skadi
Skadi
DNAndrew
Skadi
Level 126
God Stats
0W - 2L
1,424 SR
Queue Stats
10W - 21L
1,468 Elo+
Party 2
Merlin
Merlin
Digitalpixel
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,520 Elo+
Party 2
Ymir
Ymir
joh12223
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Stouwie
King Arthur
14
5 / 1 / 8
8,289
829
8,808
11,703
9,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Zedanef
Bastet
12
5 / 3 / 6
7,787
779
6,247
9,672
4,228
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
skulonly
Baba Yaga
14
6 / 1 / 10
8,744
874
12,886
6,581
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DNAndrew
Skadi
10
2 / 6 / 3
7,180
718
9,319
12,230
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
1 / 7 / 3
6,595
660
5,299
8,363
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 3 / 2
7,563
756
4,526
11,273
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
DNAndrew
Skadi
2
6
3
0.58
L
Merlin
1
7
3
0.36
W
King Arthur
Stouwie
King Arthur
5
1
8
9
W
Bastet
Zedanef
Bastet
5
3
6
2.67
L
Ymir
2
3
2
1
W
Baba Yaga
skulonly
Baba Yaga
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
19,144
27,956
Taken
31,866
16,825
Mitigated
17,770
4,006
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DNAndrew
Skadi
9,319
4,960
0
1,255
12,230
4,817
0
5,083
7,147
0
28,783
L
Merlin
5,299
338
0
210
8,363
3,040
0
3,113
5,250
13,125
0
W
King Arthur
Stouwie
King Arthur
8,808
671
180
1,647
11,703
9,241
127
4,402
7,301
0
30,421
W
Bastet
Zedanef
Bastet
6,247
2,374
0
1,070
9,672
4,228
249
2,843
6,829
0
18,621
L
Ymir
4,526
1,175
230
1,507
11,273
9,913
0
4,702
6,571
13,829
0
W
Baba Yaga
skulonly
Baba Yaga
12,886
220
0
1,109
6,581
3,356
228
2,640
3,941
33,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
21,338
119
Minions Killed
95
0
Camps Cleared
0
578,706
Distance Traveled
433,436
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,180
718
49
5
0
157,364
1
L
Merlin
6,595
660
17
2
0
133,369
0
W
King Arthur
8,289
829
52
5
0
194,797
1
W
Bastet
7,787
779
23
2
0
185,369
1
L
Ymir
7,563
756
29
3
0
142,703
0
W
Baba Yaga
8,744
874
44
4
0
198,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role