Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
Moffatnator
Yu Huang
Silver III
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 13L
1,506 MMR
Party 1
Cabrakan
Cabrakan
Silver I
PerformedFan1
Cabrakan
Silver I
Level 149
God Stats
1W - 2L
1,552 SR
Queue Stats
9W - 7L
1,589 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,600 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,532 SR
1,977 MMR
Hercules
Hercules
Gold V
MystixTRT
Hercules
Gold V
Level 81
God Stats
1W - 6L
1,262 SR
Queue Stats
18W - 39L
1,473 MMR
Solo
Scylla
Scylla
Bronze III
XxSAINTxX187
Scylla
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thor
Thor
Masters
cillin124578
Thor
Masters
Level 78
God Stats
5W - 2L
1,834 SR
Queue Stats
66W - 43L
2,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 2 / 2
9,655
690
7,212
13,502
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Moffatnator
Yu Huang
16
2 / 2 / 5
9,995
714
9,971
5,554
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
PerformedFan1
Cabrakan
15
1 / 0 / 6
9,973
712
6,421
10,008
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesNe ZhaAo KuangGuan YuAthena

VS

Bans
AtlasAmaterasuPersephoneGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MystixTRT
Hercules
14
1 / 3 / 2
8,838
631
8,101
15,878
14,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
0 / 4 / 2
8,773
627
4,941
7,388
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 1
9,717
694
10,265
5,117
2,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
4
4
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
2
2.5
W
Yu Huang
Moffatnator
Yu Huang
2
2
5
2.25
L
Hercules
MystixTRT
Hercules
1
3
2
0.67
W
Cabrakan
PerformedFan1
Cabrakan
1
0
6
4
L
Scylla
0
4
2
0.25
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
23,307
29,064
Taken
28,383
26,804
Mitigated
19,817
9,870
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,212
4,900
0
5,658
13,502
9,239
846
1,790
11,712
0
34,339
W
Yu Huang
Moffatnator
Yu Huang
9,971
728
0
500
5,554
2,859
756
984
4,570
50,225
0
L
Hercules
MystixTRT
Hercules
8,101
2,947
265
4,015
15,878
14,769
0
7,987
6,631
0
14,681
W
Cabrakan
PerformedFan1
Cabrakan
6,421
1,050
0
3,712
10,008
14,706
216
2,268
7,740
15,168
0
L
Scylla
4,941
745
0
647
7,388
2,792
0
5,530
1,650
43,330
0
L
10,265
1,607
0
2,022
5,117
2,256
0
2,291
2,742
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
27,328
192
Minions Killed
169
0
Camps Cleared
0
807,814
Distance Traveled
778,556
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,655
690
64
5
0
309,006
2
W
Yu Huang
9,995
714
110
8
0
255,350
2
L
Hercules
8,838
631
15
1
0
258,131
5
W
Cabrakan
9,973
712
18
1
0
243,458
4
L
Scylla
8,773
627
96
7
0
230,284
1
L
Thor
9,717
694
58
4
0
290,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role