Player Matchup

Kukulkan
Kukulkan
AlKhaled5068
Kukulkan
Level 60
God Stats
11W - 9L
1,571 SR
Queue Stats
160W - 189L
1,402 Elo+
Solo
Bacchus
Bacchus
GatitaMeow03
Bacchus
Level 67
God Stats
27W - 31L
1,416 SR
Queue Stats
161W - 149L
1,512 Elo+
Party 2
Arachne
Arachne
MelodyPR
Arachne
Level 15
God Stats
0W - 4L
1,083 SR
Queue Stats
5W - 16L
1,200 Elo+
Party 2
Jing Wei
Jing Wei
Sucrette606
Jing Wei
Level 45
God Stats
2W - 7L
1,500 SR
Queue Stats
31W - 50L
1,392 Elo+
Solo
Nox
Nox
stshadow
Nox
Level 81
God Stats
1W - 4L
1,371 SR
Queue Stats
16W - 29L
1,285 Elo+
Solo
Team Averages
Level 54
1,388 SR
1,358 Elo+

VS

Team Averages
Level 107
1,395 SR
1,411 Elo+
Baba Yaga
Baba Yaga
Basedchameleon
Baba Yaga
Level 144
God Stats
3W - 3L
1,416 SR
Queue Stats
11W - 21L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
DenzelWstn42
Cthulhu
Level 13
God Stats
1W - 2L
1,181 SR
Queue Stats
9W - 20L
1,291 Elo+
Party 1
Hades
Hades
FrancisChimal
Hades
Level 113
God Stats
2W - 1L
1,497 SR
Queue Stats
72W - 101L
1,397 Elo+
Solo
Fenrir
Fenrir
MarxmanMC
Fenrir
Level 124
God Stats
1W - 0L
1,575 SR
Queue Stats
11W - 3L
1,650 Elo+
Party 1
Thor
Thor
PintoKuss
Thor
Level 143
God Stats
1W - 0L
1,306 SR
Queue Stats
9W - 8L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlKhaled5068
Kukulkan
17
0 / 0 / 0
10,076
672
0
0
0
Bacchus
GatitaMeow03
Bacchus
19
0 / 1 / 3
13,387
892
15,658
21,495
33,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
MelodyPR
Arachne
18
0 / 9 / 3
12,658
844
7,429
28,012
12,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Sucrette606
Jing Wei
19
2 / 11 / 2
13,902
927
19,965
34,929
12,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 4 / 1
13,815
921
14,384
18,870
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Basedchameleon
Baba Yaga
20
4 / 0 / 14
15,197
1,013
26,765
10,533
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DenzelWstn42
Cthulhu
20
0 / 0 / 9
13,334
889
6,083
12,512
20,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 0 / 10
14,458
964
17,575
12,465
8,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MarxmanMC
Fenrir
20
8 / 5 / 8
14,430
962
14,253
17,308
10,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
20
8 / 0 / 15
15,505
1,034
32,349
16,843
10,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
4
Kills
25
25
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlKhaled5068
Kukulkan
0
0
0
0
W
Baba Yaga
Basedchameleon
Baba Yaga
4
0
14
11
W
Cthulhu
DenzelWstn42
Cthulhu
0
0
9
4.5
W
5
0
10
10
L
Bacchus
GatitaMeow03
Bacchus
0
1
3
1.5
W
Fenrir
MarxmanMC
Fenrir
8
5
8
2.4
L
Arachne
MelodyPR
Arachne
0
9
3
0.17
W
Thor
8
0
15
15.5
L
Jing Wei
Sucrette606
Jing Wei
2
11
2
0.27
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,436
Damage
97,025
103,306
Taken
69,661
66,942
Mitigated
55,904
9,387
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlKhaled5068
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
Basedchameleon
Baba Yaga
26,765
2,119
0
1,881
10,533
6,588
0
5,501
4,892
73,945
0
W
Cthulhu
DenzelWstn42
Cthulhu
6,083
22
688
1,026
12,512
20,617
0
5,229
7,035
20,639
0
W
17,575
589
1,170
4,335
12,465
8,167
0
5,144
6,680
48,075
0
L
Bacchus
GatitaMeow03
Bacchus
15,658
2,091
329
692
21,495
33,547
0
9,856
11,088
56,109
0
W
Fenrir
MarxmanMC
Fenrir
14,253
3,265
0
1,318
17,308
10,311
0
6,348
10,458
0
27,574
L
Arachne
MelodyPR
Arachne
7,429
3,865
192
3,644
28,012
12,939
0
11,358
16,596
0
17,652
W
Thor
32,349
5,483
0
625
16,843
10,221
0
6,905
9,804
0
51,358
L
Jing Wei
Sucrette606
Jing Wei
19,965
14,646
0
3,779
34,929
12,615
0
19,108
15,529
0
55,802
L
14,384
1,300
86
665
18,870
7,841
0
8,970
9,670
33,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,838
Gold Earned
72,924
250
Minions Killed
336
5
Camps Cleared
9
1,050,643
Distance Traveled
1,452,452
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,076
672
0
0
0
0
0
W
Baba Yaga
15,197
1,013
130
9
0
296,293
0
W
Cthulhu
13,334
889
53
4
1
302,296
1
W
Hades
14,458
964
75
5
3
272,819
0
L
Bacchus
13,387
892
71
5
0
299,275
0
W
Fenrir
14,430
962
38
3
0
278,181
2
L
Arachne
12,658
844
12
1
2
234,378
1
W
Thor
15,505
1,034
40
3
5
302,863
1
L
Jing Wei
13,902
927
101
7
1
249,862
2
L
Nox
13,815
921
66
4
2
267,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role