Player Matchup

Xbalanque
Xbalanque
SomeLimits
Xbalanque
Level 125
God Stats
0W - 2L
1,309 SR
Queue Stats
134W - 135L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Vontro23
Cabrakan
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
80W - 98L
1,409 Elo+
Solo
Yemoja
Yemoja
WorldEnder33
Yemoja
Level 88
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Maui
Maui
doGf0odliD
Maui
Level 139
God Stats
0W - 4L
1,407 SR
Queue Stats
468W - 508L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zBandolero
Ah Muzen Cab
Level 126
God Stats
6W - 4L
1,604 SR
Queue Stats
163W - 201L
1,422 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,493 Elo+

VS

Team Averages
Level 118
1,306 SR
1,471 Elo+
Sun Wukong
Sun Wukong
CuddlyCthulhu69
Sun Wukong
Level 127
God Stats
3W - 4L
1,429 SR
Queue Stats
308W - 315L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
HeavenlyPoet
Jing Wei
Level 86
God Stats
1W - 1L
1,189 SR
Queue Stats
14W - 14L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Millo San
Cthulhu
Level 160
God Stats
1W - 1L
1,254 SR
Queue Stats
143W - 163L
1,444 Elo+
Solo
Osiris
Osiris
Touchy Uncle160
Osiris
Level 109
God Stats
1W - 3L
1,160 SR
Queue Stats
397W - 409L
1,499 Elo+
Solo
Hel
Hel
vXv CHA0S vXv
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SomeLimits
Xbalanque
20
4 / 4 / 13
14,017
637
45,765
25,540
17,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Vontro23
Cabrakan
17
1 / 6 / 10
11,150
507
15,414
30,118
42,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
20
4 / 2 / 13
13,868
630
9,081
28,144
38,677
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 13
12,455
566
20,749
27,288
38,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
zBandolero
Ah Muzen Cab
20
5 / 6 / 9
13,083
595
39,846
27,495
20,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CuddlyCthulhu69
Sun Wukong
20
8 / 2 / 12
14,822
674
36,575
36,436
33,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HeavenlyPoet
Jing Wei
20
7 / 3 / 10
14,578
663
39,635
28,645
18,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Millo San
Cthulhu
20
4 / 4 / 13
14,923
678
26,334
36,374
46,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
1 / 8 / 13
12,533
570
14,474
28,575
23,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 2 / 12
13,102
596
13,557
21,290
21,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
81
19
Kills
21
21
Deaths
19
58
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CuddlyCthulhu69
Sun Wukong
8
2
12
7
W
Jing Wei
HeavenlyPoet
Jing Wei
7
3
10
4
W
Cthulhu
Millo San
Cthulhu
4
4
13
2.63
L
Xbalanque
SomeLimits
Xbalanque
4
4
13
2.63
W
1
8
13
0.94
L
Cabrakan
Vontro23
Cabrakan
1
6
10
1
L
Yemoja
4
2
13
5.25
L
5
3
13
3.83
W
1
2
12
3.5
L
Ah Muzen Cab
zBandolero
Ah Muzen Cab
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,855
Damage
130,575
138,585
Taken
151,320
156,652
Mitigated
144,021
68,538
Healing
90,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CuddlyCthulhu69
Sun Wukong
36,575
7,943
3,947
13,945
36,436
33,304
840
11,944
24,492
0
61,197
W
Jing Wei
HeavenlyPoet
Jing Wei
39,635
20,922
1,770
6,530
28,645
18,925
3,447
11,574
17,071
0
66,953
W
Cthulhu
Millo San
Cthulhu
26,334
304
6,568
9,766
36,374
46,378
646
5,457
30,917
48,587
0
L
Xbalanque
SomeLimits
Xbalanque
45,765
10,096
3,075
5,485
25,540
17,408
0
7,815
17,725
0
91,498
W
14,474
3,122
2,746
1,600
28,575
23,653
2,765
8,077
20,498
0
30,476
L
Cabrakan
Vontro23
Cabrakan
15,414
1,128
2,951
3,453
30,118
42,127
0
7,933
22,185
24,229
0
L
Yemoja
9,081
3,311
27,793
10,507
28,144
38,677
0
7,419
20,725
16,115
0
L
20,749
1,892
2,570
3,040
27,288
38,376
0
8,210
19,078
32,489
0
W
13,557
536
30,462
13,218
21,290
21,761
256
8,192
13,098
41,225
0
L
Ah Muzen Cab
zBandolero
Ah Muzen Cab
39,846
17,740
2,950
6,714
27,495
20,064
0
8,514
18,981
0
92,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,573
Gold Earned
69,958
230
Minions Killed
266
0
Camps Cleared
0
1,800,340
Distance Traveled
2,152,879
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,822
674
57
3
0
458,188
0
W
Jing Wei
14,578
663
69
3
0
406,229
1
W
Cthulhu
14,923
678
64
3
0
415,545
2
L
Xbalanque
14,017
637
81
4
0
361,016
0
W
Osiris
12,533
570
23
1
0
424,417
2
L
Cabrakan
11,150
507
16
1
0
356,212
0
L
Yemoja
13,868
630
16
1
0
333,459
0
L
Maui
12,455
566
14
1
0
377,627
0
W
Hel
13,102
596
53
2
0
448,500
1
L
Ah Muzen Cab
13,083
595
103
5
0
372,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role