Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
The_Shoobinator
Chang'e
Level 76
God Stats
22W - 26L
1,474 SR
Queue Stats
41W - 66L
1,345 Elo+
Party 2
Hun Batz
Hun Batz
xancoldiron
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 79L
1,349 Elo+
Party 2
Team Averages
Level 99
1,491 SR
1,398 Elo+

VS

Team Averages
Level 87
1,594 SR
1,321 Elo+
Kali
Kali
CBROOKS439
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 1
Medusa
Medusa
Flame Assassin4
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Party 1
Geb
Geb
Nocternalfuse
Geb
Level 129
God Stats
3W - 0L
1,781 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 2 / 1
8,150
627
9,768
17,157
13,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 1 / 0
8,994
692
12,642
11,803
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
xancoldiron
Hun Batz
12
0 / 6 / 1
8,410
647
10,000
14,388
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,266
713
6,584
15,187
11,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 1 / 4
9,204
708
15,822
10,486
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 6
8,803
677
13,024
13,060
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
2
0
7
5.5
W
4
1
4
6
W
3
0
6
6
L
1
1
0
1
L
Hun Batz
xancoldiron
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
35,430
43,348
Taken
38,733
24,747
Mitigated
29,467
19,689
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,768
771
3,346
3,833
17,157
13,678
348
4,147
12,312
0
29,518
W
6,584
2,897
750
2,117
15,187
11,414
0
3,109
12,078
0
29,220
W
15,822
8,016
0
1,665
10,486
4,099
0
3,915
6,571
0
40,229
W
13,024
1,757
0
3,550
13,060
13,954
0
5,662
7,398
32,831
0
L
12,642
70
4,061
6,627
11,803
5,074
251
3,646
7,729
35,920
0
L
Hun Batz
xancoldiron
Hun Batz
10,000
1,456
0
1,822
14,388
5,995
140
3,925
10,076
0
49,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
27,273
178
Minions Killed
123
0
Camps Cleared
0
775,451
Distance Traveled
769,112
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,150
627
36
3
0
263,981
2
W
Kali
9,266
713
39
3
0
257,904
0
W
Medusa
9,204
708
55
4
0
267,186
0
W
Geb
8,803
677
29
2
0
244,022
3
L
Chang'e
8,994
692
75
6
0
271,344
0
L
Hun Batz
8,410
647
67
5
0
240,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role