Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Demon_Slayer103
Anubis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
Dimeciity
Guan Yu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 33L
1,457 Elo+
Party 2
Izanami
Izanami
TrielaHilshire
Izanami
Level 48
God Stats
5W - 3L
1,552 SR
Queue Stats
64W - 61L
1,502 Elo+
Solo
Team Averages
Level 61
1,510 SR
1,502 Elo+

VS

Team Averages
Level 89
1,652 SR
1,601 Elo+
Mulan
Mulan
ImMoto
Mulan
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 5L
1,758 Elo+
Party 1
Aphrodite
Aphrodite
ItzKazu
Aphrodite
Level 155
God Stats
1W - 0L
1,735 SR
Queue Stats
15W - 6L
1,712 Elo+
Party 1
Ah Puch
Ah Puch
OmarFreeAF
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 1
Xbalanque
Xbalanque
TectalPie7
Xbalanque
Level 43
God Stats
9W - 6L
1,537 SR
Queue Stats
60W - 53L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
šwíng
Tsukuyomi
Level 64
God Stats
1W - 0L
1,773 SR
Queue Stats
8W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 3 / 5
10,434
1,043
16,137
14,284
10,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
 
Loki
16
0 / 12 / 7
9,914
991
5,987
24,313
12,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

16
0 / 10 / 6
10,173
1,017
13,043
23,650
13,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Dimeciity
Guan Yu
16
1 / 5 / 6
10,049
1,005
9,470
28,446
32,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 4 / 2
11,708
1,171
29,575
23,506
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

70

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImMoto
Mulan
19
11 / 1 / 20
12,712
1,271
35,241
24,814
32,281
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ItzKazu
Aphrodite
18
8 / 0 / 24
12,269
1,227
18,487
16,659
11,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
OmarFreeAF
Ah Puch
19
5 / 0 / 22
12,340
1,234
25,493
11,083
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TectalPie7
Xbalanque
17
6 / 3 / 14
11,224
1,122
14,369
8,152
3,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
šwíng
Tsukuyomi
17
4 / 4 / 16
11,041
1,104
16,643
19,581
13,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
8
Kills
34
34
Deaths
8
26
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
5
1.17
L
Loki
 
Loki
0
12
7
0.29
L
0
10
6
0.3
L
Guan Yu
Dimeciity
Guan Yu
1
5
6
0.8
W
Mulan
ImMoto
Mulan
11
1
20
21
W
Aphrodite
ItzKazu
Aphrodite
8
0
24
20
W
Ah Puch
OmarFreeAF
Ah Puch
5
0
22
16
W
Xbalanque
TectalPie7
Xbalanque
6
3
14
4.33
L
6
4
2
1.75
W
Tsukuyomi
šwíng
Tsukuyomi
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,212
Damage
110,233
114,199
Taken
80,289
79,810
Mitigated
71,211
12,488
Healing
31,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,137
666
0
1,086
14,284
10,819
0
4,541
9,293
37,871
0
L
Loki
 
Loki
5,987
1,565
0
48
24,313
12,010
0
9,538
14,395
0
17,398
L
13,043
119
0
3,434
23,650
13,941
0
9,418
13,264
36,841
0
L
Guan Yu
Dimeciity
Guan Yu
9,470
757
3,199
3,118
28,446
32,271
0
9,549
18,068
0
17,781
W
Mulan
ImMoto
Mulan
35,241
7,887
0
3,431
24,814
32,281
0
9,305
15,509
0
49,966
W
Aphrodite
ItzKazu
Aphrodite
18,487
2,060
9,901
11,928
16,659
11,545
0
6,334
10,325
23,935
0
W
Ah Puch
OmarFreeAF
Ah Puch
25,493
2,512
0
4,868
11,083
10,028
0
5,514
5,569
62,457
0
W
Xbalanque
TectalPie7
Xbalanque
14,369
10,566
0
578
8,152
3,629
0
1,748
6,404
0
27,706
L
29,575
17,665
0
1,603
23,506
10,769
0
9,316
13,424
0
45,840
W
Tsukuyomi
šwíng
Tsukuyomi
16,643
3,423
0
1,126
19,581
13,728
0
6,279
13,302
0
28,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
59,586
195
Minions Killed
210
10
Camps Cleared
5
928,128
Distance Traveled
988,399
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,434
1,043
33
3
5
205,148
0
L
Loki
9,914
991
21
2
1
172,646
0
L
Anubis
10,173
1,017
66
7
1
165,354
0
L
Guan Yu
10,049
1,005
17
2
1
212,794
2
W
Mulan
12,712
1,271
38
4
1
212,778
0
W
Aphrodite
12,269
1,227
13
1
1
225,001
0
W
Ah Puch
12,340
1,234
108
11
1
203,902
0
W
Xbalanque
11,224
1,122
26
3
1
148,303
0
L
Izanami
11,708
1,171
58
6
2
172,186
0
W
Tsukuyomi
11,041
1,104
25
3
1
198,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role