Player Matchup

Thanatos
Thanatos
Aquolar
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
B1ackRoze
Skadi
Level 46
God Stats
3W - 4L
1,377 SR
Queue Stats
20W - 36L
1,340 Elo+
Party 1
Geb
Geb
L0obbyLo0pstar
Geb
Level 65
God Stats
3W - 2L
1,528 SR
Queue Stats
25W - 26L
1,505 Elo+
Solo
Artemis
Artemis
Vallio
Artemis
Level 62
God Stats
7W - 10L
1,294 SR
Queue Stats
20W - 32L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
windonn
Aphrodite
Level 64
God Stats
3W - 0L
1,237 SR
Queue Stats
17W - 26L
1,355 Elo+
Party 1
Team Averages
Level 68
1,387 SR
1,415 Elo+

VS

Team Averages
Level 57
1,537 SR
1,515 Elo+
Thanatos
Thanatos
Bad reroll
Thanatos
Level 5
God Stats
2W - 1L
1,670 SR
Queue Stats
12W - 12L
1,649 Elo+
Solo
Izanami
Izanami
ChrisTheRazor
Izanami
Level 126
God Stats
19W - 17L
1,615 SR
Queue Stats
115W - 109L
1,594 Elo+
Solo
Ymir
Ymir
Edemsz
Ymir
Level 17
God Stats
2W - 1L
1,701 SR
Queue Stats
9W - 15L
1,467 Elo+
Party 2
Zeus
Zeus
Mariko17
Zeus
Level 68
God Stats
0W - 2L
1,199 SR
Queue Stats
37W - 48L
1,405 Elo+
Party 2
Poseidon
Poseidon
Zekeron
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aquolar
Thanatos
20
17 / 0 / 2
12,111
932
21,690
16,265
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
B1ackRoze
Skadi
17
4 / 2 / 10
10,028
771
10,753
12,330
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 13
9,836
757
7,244
18,717
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Vallio
Artemis
17
2 / 1 / 8
9,904
762
12,834
8,798
4,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
windonn
Aphrodite
16
1 / 3 / 9
9,332
718
6,154
14,382
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bad reroll
Thanatos
16
4 / 7 / 1
9,152
704
6,632
17,756
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
16
4 / 3 / 5
9,371
721
16,442
11,645
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Edemsz
Ymir
14
2 / 3 / 4
8,741
672
6,803
12,420
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
0 / 4 / 3
8,187
630
6,030
10,856
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Zekeron
Poseidon
15
1 / 7 / 6
8,646
665
8,738
11,891
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
24
Kills
11
12
Deaths
24
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aquolar
Thanatos
17
0
2
18
W
Skadi
B1ackRoze
Skadi
4
2
10
4.5
L
Thanatos
Bad reroll
Thanatos
4
7
1
0.64
L
Izanami
4
3
5
2.17
L
Ymir
Edemsz
Ymir
2
3
4
1.33
W
0
6
13
1.08
L
Zeus
0
4
3
0.38
W
Artemis
Vallio
Artemis
2
1
8
6
L
Poseidon
Zekeron
Poseidon
1
7
6
0.57
W
Aphrodite
windonn
Aphrodite
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,675
Damage
44,645
70,492
Taken
64,568
37,993
Mitigated
33,139
41,990
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aquolar
Thanatos
21,690
5,190
0
15,747
16,265
8,504
645
3,845
11,220
0
46,027
W
Skadi
B1ackRoze
Skadi
10,753
5,812
0
2,709
12,330
5,331
5,306
4,689
7,641
0
39,146
L
Thanatos
Bad reroll
Thanatos
6,632
1,481
0
8,088
17,756
8,938
0
3,453
14,233
0
23,818
L
Izanami
16,442
9,180
0
1,146
11,645
5,160
0
2,462
9,113
0
49,278
L
Ymir
Edemsz
Ymir
6,803
878
0
929
12,420
11,789
0
2,989
9,371
10,016
0
W
7,244
279
4,203
4,449
18,717
12,611
411
4,456
12,770
18,933
0
L
Zeus
6,030
1,126
1,153
814
10,856
3,272
0
2,009
8,748
24,728
0
W
Artemis
Vallio
Artemis
12,834
6,186
0
2,407
8,798
4,126
90
3,002
5,796
0
49,009
L
Poseidon
Zekeron
Poseidon
8,738
1,063
0
1,330
11,891
3,980
0
2,317
9,520
27,193
0
W
Aphrodite
windonn
Aphrodite
6,154
916
4,698
7,777
14,382
7,421
898
5,579
8,803
25,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,211
Gold Earned
44,097
239
Minions Killed
193
0
Camps Cleared
0
1,357,633
Distance Traveled
1,094,806
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,111
932
42
3
0
313,060
5
W
Skadi
10,028
771
69
5
0
251,120
1
L
Thanatos
9,152
704
40
3
0
243,091
0
L
Izanami
9,371
721
73
6
0
233,367
1
L
Ymir
8,741
672
15
1
0
208,477
0
W
Geb
9,836
757
13
1
0
270,824
1
L
Zeus
8,187
630
34
3
0
186,407
1
W
Artemis
9,904
762
76
6
0
250,268
3
L
Poseidon
8,646
665
31
2
0
223,464
0
W
Aphrodite
9,332
718
39
3
0
272,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role