Player Matchup

Morgan Le Fay
Morgan Le Fay
KyomiSeasons
Morgan Le Fay
Level 108
God Stats
5W - 8L
1,562 SR
Queue Stats
202W - 169L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
doomkid34
Gilgamesh
Level 41
God Stats
50W - 30L
1,665 SR
Queue Stats
157W - 120L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
panther6985
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,269 SR
Queue Stats
19W - 27L
1,383 Elo+
Solo
Team Averages
Level 98
1,499 SR
1,478 Elo+

VS

Team Averages
Level 132
1,600 SR
1,444 Elo+
Bastet
Bastet
Orlahalokiti
Bastet
Level 154
God Stats
81W - 87L
1,524 SR
Queue Stats
443W - 534L
1,510 Elo+
Solo
Atlas
Atlas
SHOOKIANNA
Atlas
Level 125
God Stats
5W - 3L
1,728 SR
Queue Stats
97W - 102L
1,420 Elo+
Solo
Nu Wa
Nu Wa
xxMMFKxx
Nu Wa
Level 118
God Stats
70W - 88L
1,549 SR
Queue Stats
438W - 637L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KyomiSeasons
Morgan Le Fay
16
1 / 5 / 0
10,866
572
12,740
15,370
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
doomkid34
Gilgamesh
15
0 / 3 / 1
11,191
589
22,197
24,679
27,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
panther6985
Ah Muzen Cab
16
0 / 5 / 1
11,050
582
11,786
18,185
8,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 0 / 5
13,021
685
11,494
13,868
8,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
20
3 / 1 / 9
14,102
742
18,425
38,777
49,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
xxMMFKxx
Nu Wa
19
5 / 0 / 6
12,859
677
18,883
8,326
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
KyomiSeasons
Morgan Le Fay
1
5
0
0.2
W
Bastet
5
0
5
7.5
W
Atlas
3
1
9
7.5
L
Gilgamesh
doomkid34
Gilgamesh
0
3
1
0.17
L
Ah Muzen Cab
panther6985
Ah Muzen Cab
0
5
1
0.1
W
Nu Wa
xxMMFKxx
Nu Wa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,723
Damage
48,802
58,234
Taken
60,971
42,473
Mitigated
62,147
14,529
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
KyomiSeasons
Morgan Le Fay
12,740
1,194
0
1,807
15,370
6,921
0
9,561
5,809
56,251
0
W
Bastet
11,494
4,107
0
3,336
13,868
8,011
0
2,958
10,910
0
76,758
W
Atlas
18,425
8,168
230
16,461
38,777
49,679
210
7,291
31,486
46,517
0
L
Gilgamesh
doomkid34
Gilgamesh
22,197
6,228
0
5,692
24,679
27,517
0
16,229
8,450
0
54,217
L
Ah Muzen Cab
panther6985
Ah Muzen Cab
11,786
4,603
691
6,339
18,185
8,035
0
11,581
6,604
0
70,708
W
Nu Wa
xxMMFKxx
Nu Wa
18,883
8,711
0
2,845
8,326
4,457
1,021
2,885
5,441
72,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
39,982
251
Minions Killed
264
0
Camps Cleared
0
947,245
Distance Traveled
1,093,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,866
572
91
5
0
321,827
1
W
Bastet
13,021
685
95
5
0
421,417
6
W
Atlas
14,102
742
67
4
0
345,904
0
L
Gilgamesh
11,191
589
44
2
0
321,284
2
L
Ah Muzen Cab
11,050
582
116
6
0
304,134
0
W
Nu Wa
12,859
677
102
5
0
326,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role