Player Matchup

Kukulkan
Kukulkan
Seangivo
Kukulkan
Level 158
God Stats
2W - 2L
1,371 SR
Queue Stats
173W - 82L
1,672 Elo+
Party 2
Horus
Horus
WittyTanks
Horus
Level 137
God Stats
13W - 13L
1,538 SR
Queue Stats
143W - 70L
1,666 Elo+
Party 2
Chaac
Chaac
foz monkey 13
Chaac
Level 160
God Stats
2W - 0L
1,434 SR
Queue Stats
156W - 72L
1,688 Elo+
Party 2
Team Averages
Level 152
1,448 SR
1,675 Elo+

VS

Team Averages
Level 92
1,428 SR
1,609 Elo+
King Arthur
King Arthur
Carryforever69
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dankarpor3
Tiamat
Level 142
God Stats
0W - 1L
1,389 SR
Queue Stats
40W - 18L
1,732 Elo+
Party 1
Hachiman
Hachiman
NXXUS-R4M1R3Z
Hachiman
Level 127
God Stats
1W - 1L
1,395 SR
Queue Stats
14W - 9L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Seangivo
Kukulkan
20
3 / 0 / 6
16,804
764
30,421
16,288
10,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
18
0 / 1 / 8
14,635
665
9,679
27,468
42,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 0 / 2
14,822
674
15,479
28,293
29,753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carryforever69
King Arthur
18
0 / 4 / 1
12,463
567
15,004
28,814
34,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
Dankarpor3
Tiamat
18
0 / 4 / 1
12,761
580
23,006
21,704
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
NXXUS-R4M1R3Z
Hachiman
19
1 / 1 / 0
13,332
606
22,265
15,537
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Carryforever69
King Arthur
0
4
1
0.13
L
Tiamat
Dankarpor3
Tiamat
0
4
1
0.13
L
Hachiman
NXXUS-R4M1R3Z
Hachiman
1
1
0
1
W
Kukulkan
Seangivo
Kukulkan
3
0
6
6
W
Horus
0
1
8
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
60,275
72,049
Taken
66,055
81,861
Mitigated
48,729
34,516
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Carryforever69
King Arthur
15,004
1,297
0
865
28,814
34,265
0
8,546
20,268
0
61,821
L
Tiamat
Dankarpor3
Tiamat
23,006
539
0
4,322
21,704
9,809
134
12,195
9,509
68,229
0
L
Hachiman
NXXUS-R4M1R3Z
Hachiman
22,265
9,217
0
1,685
15,537
4,655
493
9,781
5,756
0
77,671
W
Kukulkan
Seangivo
Kukulkan
30,421
2,370
661
6,427
16,288
10,023
2,242
4,630
11,658
172,593
0
W
Horus
9,679
4,839
6,828
11,602
27,468
42,085
648
8,516
18,952
0
24,324
W
15,479
5,615
0
8,998
28,293
29,753
307
10,000
18,293
0
61,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
38,556
324
Minions Killed
278
0
Camps Cleared
0
1,312,473
Distance Traveled
1,254,008
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,463
567
58
3
0
423,387
6
L
Tiamat
12,761
580
117
5
0
409,342
8
L
Hachiman
13,332
606
103
5
0
421,279
6
W
Kukulkan
16,804
764
243
11
0
437,300
4
W
Horus
14,635
665
21
1
0
424,683
5
W
Chaac
14,822
674
60
3
0
450,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role