Player Matchup

Khepri
Khepri
BangCarry
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,371 Elo+
Party 2
Rama
Rama
Zaukow
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Party 2
Chang'e
Chang'e
zebruh
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,351 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,333 Elo+

VS

Team Averages
Level 92
1,552 SR
1,494 Elo+
Hercules
Hercules
AGIANTJAJA99
Hercules
Level 117
God Stats
1W - 2L
1,262 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
Succinite
Jing Wei
Level 89
God Stats
5W - 1L
1,639 SR
Queue Stats
45W - 45L
1,424 Elo+
Solo
Anubis
Anubis
mirakwiththesack
Anubis
Level 69
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 4L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BangCarry
Khepri
13
1 / 1 / 1
8,906
685
4,738
17,952
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Zaukow
Rama
12
0 / 6 / 2
7,768
598
4,414
11,477
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
zebruh
Chang'e
15
1 / 3 / 1
8,864
682
9,118
14,449
4,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AGIANTJAJA99
Hercules
15
3 / 1 / 7
9,238
711
6,171
10,611
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Succinite
Jing Wei
15
3 / 0 / 7
9,617
740
18,208
7,439
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 6
9,558
735
14,270
7,418
4,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
AGIANTJAJA99
Hercules
3
1
7
6.5
L
Khepri
BangCarry
Khepri
1
1
1
1.5
W
Jing Wei
Succinite
Jing Wei
3
0
7
6.5
L
Rama
Zaukow
Rama
0
6
2
0.17
W
4
1
6
7
L
Chang'e
zebruh
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
38,649
43,878
Taken
25,468
26,095
Mitigated
18,916
11,112
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AGIANTJAJA99
Hercules
6,171
1,323
0
3,540
10,611
10,923
0
5,897
4,714
0
13,405
L
Khepri
BangCarry
Khepri
4,738
150
689
3,284
17,952
18,013
0
5,577
12,111
13,794
0
W
Jing Wei
Succinite
Jing Wei
18,208
11,221
0
1,508
7,439
3,483
498
3,780
3,659
0
60,404
L
Rama
Zaukow
Rama
4,414
3,465
0
1,404
11,477
3,374
0
3,799
7,501
0
19,886
W
14,270
691
0
2,871
7,418
4,510
260
4,218
3,200
45,666
0
L
Chang'e
zebruh
Chang'e
9,118
274
2,170
3,565
14,449
4,708
0
4,929
9,310
45,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
28,413
128
Minions Killed
168
0
Camps Cleared
0
705,388
Distance Traveled
711,810
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,238
711
12
1
0
235,565
1
L
Khepri
8,906
685
9
1
0
244,899
5
W
Jing Wei
9,617
740
87
7
0
255,167
4
L
Rama
7,768
598
35
3
0
195,256
1
W
Anubis
9,558
735
69
5
0
221,078
2
L
Chang'e
8,864
682
84
6
0
265,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role