Player Matchup

Janus
Janus
Adefttt
Janus
Level 109
God Stats
5W - 10L
1,471 SR
Queue Stats
80W - 87L
1,558 Elo+
Solo
Vamana
Vamana
BandMan062
Vamana
Level 20
God Stats
7W - 4L
1,596 SR
Queue Stats
8W - 5L
1,548 Elo+
Party 1
Bacchus
Bacchus
Chiefy062
Bacchus
Level 109
God Stats
1W - 0L
1,664 SR
Queue Stats
66W - 56L
1,561 Elo+
Party 1
Pele
Pele
JUMPINGTURTLE5
Pele
Level 142
God Stats
3W - 2L
1,462 SR
Queue Stats
68W - 54L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
philosifer96
Cernunnos
Level 120
God Stats
4W - 7L
1,548 SR
Queue Stats
126W - 81L
1,579 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,550 Elo+

VS

Team Averages
Level 105
1,492 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
QuetzalORO
Tiamat
Level 59
God Stats
2W - 1L
1,488 SR
Queue Stats
88W - 80L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
S1LENTK1LLER013
Kumbhakarna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,441 Elo+
Solo
Hades
Hades
VeryImpatient
Hades
Level 155
God Stats
10W - 9L
1,470 SR
Queue Stats
28W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adefttt
Janus
11
0 / 0 / 1
5,889
982
5,937
1,369
523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
BandMan062
Vamana
11
0 / 0 / 3
6,826
1,138
3,418
2,960
2,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Chiefy062
Bacchus
11
0 / 1 / 1
6,167
1,028
3,127
4,113
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 2
6,443
1,074
4,723
4,784
2,045
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
philosifer96
Cernunnos
11
3 / 0 / 1
7,032
1,172
8,065
3,293
1,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

391

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
6,670
1,112
6,493
6,811
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
11
0 / 1 / 1
6,019
1,003
1,979
7,217
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
QuetzalORO
Tiamat
9
0 / 0 / 0
4,037
673
0
0
0
Kumbhakarna
S1LENTK1LLER013
Kumbhakarna
11
0 / 0 / 0
6,752
1,125
2,025
6,870
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 1
6,252
1,042
3,765
6,488
3,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Hercules
 
Hercules
0
1
1
0.5
W
Janus
Adefttt
Janus
0
0
1
0.5
W
Vamana
BandMan062
Vamana
0
0
3
1.5
W
Bacchus
Chiefy062
Bacchus
0
1
1
0.5
W
1
0
2
2
L
Tiamat
QuetzalORO
Tiamat
0
0
0
0
L
Kumbhakarna
S1LENTK1LLER013
Kumbhakarna
0
0
0
0
L
0
2
1
0.25
W
Cernunnos
philosifer96
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
14,262
16,519
Taken
27,386
8,854
Mitigated
17,535
3,353
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,493
4,236
0
1,099
6,811
2,900
0
2,654
4,157
0
26,723
L
Hercules
 
Hercules
1,979
689
0
2,096
7,217
4,223
0
2,857
4,360
0
4,079
W
Janus
Adefttt
Janus
5,937
248
51
60
1,369
523
0
249
1,120
15,957
0
W
Vamana
BandMan062
Vamana
3,418
1,507
976
896
2,960
2,182
0
1,369
1,469
0
10,595
W
Bacchus
Chiefy062
Bacchus
3,127
187
37
149
4,113
2,754
0
2,059
1,949
11,551
0
W
4,723
876
0
544
4,784
2,045
0
883
3,901
0
14,307
L
Tiamat
QuetzalORO
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
S1LENTK1LLER013
Kumbhakarna
2,025
411
0
678
6,870
6,838
0
1,930
4,940
7,332
0
L
3,765
725
474
1,373
6,488
3,574
0
1,623
4,865
15,722
0
W
Cernunnos
philosifer96
Cernunnos
8,065
3,701
0
640
3,293
1,350
0
1,230
1,982
0
19,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
29,730
96
Minions Killed
103
4
Camps Cleared
5
620,756
Distance Traveled
467,939
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,670
1,112
47
8
2
113,683
1
L
Hercules
6,019
1,003
9
2
1
116,753
3
W
Janus
5,889
982
22
4
1
125,408
0
W
Vamana
6,826
1,138
20
3
1
144,642
1
W
Bacchus
6,167
1,028
15
3
0
117,728
0
W
Pele
6,443
1,074
15
3
1
126,204
0
L
Tiamat
4,037
673
0
0
0
0
0
L
Kumbhakarna
6,752
1,125
7
1
1
119,095
1
L
Hades
6,252
1,042
40
7
1
118,408
0
W
Cernunnos
7,032
1,172
24
4
1
106,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role