Player Matchup

Izanami
Izanami
Diamond V
Duffy_2k_
Izanami
Diamond V
Level 89
God Stats
8W - 2L
1,783 SR
Queue Stats
40W - 24L
2,133 MMR
Party 1
Loki
Loki
Diamond II
MYWONE
Loki
Diamond II
Level 146
God Stats
28W - 23L
1,691 SR
Queue Stats
112W - 98L
2,392 MMR
Solo
Vulcan
Vulcan
Diamond V
Mw2_quickscoper
Vulcan
Diamond V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
2,225 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
WonG_GuYY
Jormungandr
Diamond III
Level 149
God Stats
5W - 6L
1,609 SR
Queue Stats
287W - 269L
2,209 MMR
Solo
Anubis
Anubis
Platinum I
wael__spy
Anubis
Platinum I
Level 145
God Stats
3W - 2L
1,884 SR
Queue Stats
140W - 136L
2,204 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,693 SR
2,233 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,651 SR
2,233 MMR
Awilix
Awilix
Diamond II
Cihan_46_1907
Awilix
Diamond II
Level 138
God Stats
2W - 0L
1,791 SR
Queue Stats
48W - 42L
2,366 MMR
Solo
King Arthur
King Arthur
Masters
Ezzdien
King Arthur
Masters
Level 160
God Stats
4W - 4L
1,548 SR
Queue Stats
295W - 262L
2,686 MMR
Solo
Zeus
Zeus
Platinum IV
Free_ryanrockss
Zeus
Platinum IV
Level 59
God Stats
8W - 5L
1,623 SR
Queue Stats
42W - 32L
2,001 MMR
Solo
Athena
Athena
Platinum I
LeLaxatif
Athena
Platinum I
Level 127
God Stats
14W - 12L
1,589 SR
Queue Stats
273W - 263L
2,000 MMR
Solo
Medusa
Medusa
Diamond IV
malolura
Medusa
Diamond IV
Level 128
God Stats
42W - 24L
1,703 SR
Queue Stats
309W - 305L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duffy_2k_
Izanami
18
1 / 8 / 3
11,884
457
14,958
25,483
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
MYWONE
Loki
20
9 / 6 / 3
14,546
559
23,722
28,146
12,829
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
2 / 5 / 10
12,677
488
33,178
20,418
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
WonG_GuYY
Jormungandr
18
4 / 7 / 6
11,536
444
16,090
25,760
30,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
wael__spy
Anubis
17
1 / 14 / 3
11,439
440
14,075
24,212
28,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
LancelotChronosAo Kuang

VS

Bans
IshtarThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 4
15,161
583
16,472
28,667
13,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Ezzdien
King Arthur
20
9 / 1 / 11
16,254
625
25,301
34,772
34,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 8
16,549
637
28,682
23,308
11,380
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LeLaxatif
Athena
18
1 / 3 / 22
14,520
558
9,929
46,506
66,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
malolura
Medusa
20
13 / 2 / 7
17,040
655
21,020
26,935
13,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
17
Kills
40
40
Deaths
17
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
L
Izanami
Duffy_2k_
Izanami
1
8
3
0.31
W
King Arthur
Ezzdien
King Arthur
9
1
11
14.5
W
9
5
8
2.6
W
Athena
LeLaxatif
Athena
1
3
22
4
L
Loki
MYWONE
Loki
9
6
3
1.75
L
2
5
10
1.4
L
Jormungandr
WonG_GuYY
Jormungandr
4
7
6
1
W
Medusa
malolura
Medusa
13
2
7
8.25
L
Anubis
wael__spy
Anubis
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,023
Damage
101,404
124,019
Taken
160,188
89,898
Mitigated
138,293
16,237
Healing
52,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,472
5,947
0
3,319
28,667
13,002
336
11,175
17,492
0
135,641
L
Izanami
Duffy_2k_
Izanami
14,958
10,129
0
4,560
25,483
9,751
0
3,668
21,801
0
95,781
W
King Arthur
Ezzdien
King Arthur
25,301
1,929
0
16,032
34,772
34,033
1,193
18,246
16,526
0
121,032
W
28,682
2,131
760
9,365
23,308
11,380
4,636
12,191
11,117
166,572
0
W
Athena
LeLaxatif
Athena
9,929
2,484
1,229
10,560
46,506
66,231
955
17,645
27,843
35,142
1,807
L
Loki
MYWONE
Loki
23,722
7,855
0
6,555
28,146
12,829
0
7,501
20,525
0
117,901
L
33,178
8,618
0
1,470
20,418
8,545
0
10,234
9,788
121,941
0
L
Jormungandr
WonG_GuYY
Jormungandr
16,090
5,157
0
305
25,760
30,334
0
11,425
14,120
73,321
0
W
Medusa
malolura
Medusa
21,020
10,246
0
11,026
26,935
13,647
12,878
8,295
18,430
0
172,106
L
Anubis
wael__spy
Anubis
14,075
905
0
3,347
24,212
28,439
696
4,756
19,439
100,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,082
Gold Earned
79,524
741
Minions Killed
810
0
Camps Cleared
0
2,353,346
Distance Traveled
2,698,586
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,161
583
168
6
0
571,325
0
L
Izanami
11,884
457
158
6
0
441,874
3
W
King Arthur
16,254
625
173
7
0
550,173
5
W
Zeus
16,549
637
215
8
0
489,290
5
W
Athena
14,520
558
49
2
0
566,106
6
L
Loki
14,546
559
167
6
0
526,390
9
L
Vulcan
12,677
488
141
5
0
542,421
10
L
Jormungandr
11,536
444
98
4
0
489,333
1
W
Medusa
17,040
655
205
8
0
521,692
5
L
Anubis
11,439
440
177
7
0
353,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role