Player Matchup

Janus
Janus
CaIIumjNash
Janus
Level 69
God Stats
2W - 5L
1,181 SR
Queue Stats
17W - 21L
1,378 Elo+
Solo
Thanatos
Thanatos
TAONS28
Thanatos
Level 141
God Stats
2W - 2L
1,438 SR
Queue Stats
140W - 189L
1,467 Elo+
Solo
Bacchus
Bacchus
Xijaun
Bacchus
Level 64
God Stats
1W - 1L
1,201 SR
Queue Stats
10W - 32L
1,261 Elo+
Solo
Team Averages
Level 91
1,273 SR
1,369 Elo+

VS

Team Averages
Level 59
1,325 SR
1,227 Elo+
Ymir
Ymir
Tokis_Kan
Ymir
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Zeus
Zeus
arkhipovsky
Zeus
Level 98
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Neith
Neith
saevman
Neith
Level 60
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,064
906
14,504
5,038
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TAONS28
Thanatos
12
3 / 2 / 6
7,915
792
6,611
8,731
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Xijaun
Bacchus
13
3 / 0 / 8
8,460
846
6,496
12,025
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 1
7,542
754
3,558
14,006
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 1
7,205
721
7,002
6,781
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
saevman
Neith
11
0 / 6 / 1
6,473
647
5,729
10,606
4,371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Thanatos
TAONS28
Thanatos
3
2
6
3
L
Ymir
1
4
1
0.38
W
Bacchus
Xijaun
Bacchus
3
0
8
7
L
1
4
1
0.38
L
Neith
saevman
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
16,289
25,794
Taken
31,393
21,946
Mitigated
18,891
8,832
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,504
616
11
168
5,038
1,967
0
2,372
2,666
38,038
0
W
Thanatos
TAONS28
Thanatos
6,611
2,289
0
5,292
8,731
4,484
311
2,043
6,688
0
29,750
L
Ymir
3,558
483
0
989
14,006
11,860
0
9,941
3,817
10,019
0
W
Bacchus
Xijaun
Bacchus
6,496
893
0
3,361
12,025
15,495
280
6,230
5,795
17,300
0
L
7,002
1,074
0
230
6,781
2,660
0
3,132
3,518
36,106
0
L
Neith
saevman
Neith
5,729
2,687
0
1,530
10,606
4,371
0
7,972
2,469
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
21,220
115
Minions Killed
110
0
Camps Cleared
0
547,567
Distance Traveled
473,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,064
906
58
6
0
169,909
0
W
Thanatos
7,915
792
39
4
0
195,272
2
L
Ymir
7,542
754
15
2
0
165,456
0
W
Bacchus
8,460
846
18
2
0
182,386
5
L
Zeus
7,205
721
70
7
0
157,396
1
L
Neith
6,473
647
25
3
0
150,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role