Player Matchup

Atlas
Atlas
HePullsOutiDont
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Aphrodite
Aphrodite
Magical_Bong420
Aphrodite
Level 23
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlurpnSnot
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,830 Elo+
Solo
Sobek
Sobek
Spacist9914
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,797 Elo+
Solo
Sol
Sol
thekiller565
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,594 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,661 Elo+

VS

Team Averages
Level 46
1,496 SR
1,603 Elo+
Yemoja
Yemoja
Khaoskayyy
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
LtheProphet
Zhong Kui
Level 156
God Stats
5W - 5L
1,479 SR
Queue Stats
237W - 241L
1,489 Elo+
Solo
Ganesha
Ganesha
TwinkieLags
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,900 Elo+
Solo
Raijin
Raijin
Wknff
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,359 Elo+
Solo
He Bo
He Bo
ahelvíti
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
7,941
794
11,807
12,718
14,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Magical_Bong420
Aphrodite
16
4 / 0 / 15
9,072
907
7,925
6,467
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SlurpnSnot
Ah Muzen Cab
16
5 / 1 / 9
9,337
934
16,854
8,448
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 14
9,096
910
6,281
15,614
22,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 2 / 12
8,780
878
10,799
11,686
6,037
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Khaoskayyy
Yemoja
14
0 / 2 / 4
7,691
769
4,199
10,644
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
LtheProphet
Zhong Kui
13
1 / 5 / 2
7,126
713
10,458
12,614
10,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
TwinkieLags
Ganesha
14
0 / 3 / 3
7,492
749
6,285
14,601
17,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Wknff
Raijin
12
0 / 6 / 1
6,687
669
8,672
11,589
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
ahelvíti
He Bo
12
2 / 3 / 0
6,963
696
5,694
8,065
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
19
Kills
3
6
Deaths
19
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Yemoja
Khaoskayyy
Yemoja
0
2
4
1
L
Zhong Kui
LtheProphet
Zhong Kui
1
5
2
0.4
W
Aphrodite
Magical_Bong420
Aphrodite
4
0
15
11.5
W
Ah Muzen Cab
SlurpnSnot
Ah Muzen Cab
5
1
9
9.5
W
3
2
14
5
L
Ganesha
TwinkieLags
Ganesha
0
3
3
0.5
L
Raijin
Wknff
Raijin
0
6
1
0.08
L
He Bo
ahelvíti
He Bo
2
3
0
0.67
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
35,308
54,933
Taken
57,513
52,311
Mitigated
51,308
33,974
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,807
3,792
1,115
5,360
12,718
14,216
274
7,645
5,073
19,723
0
L
Yemoja
Khaoskayyy
Yemoja
4,199
1,156
5,394
2,495
10,644
12,542
0
7,765
2,879
10,557
0
L
Zhong Kui
LtheProphet
Zhong Kui
10,458
767
1,326
2,610
12,614
10,876
0
7,538
5,076
19,493
0
W
Aphrodite
Magical_Bong420
Aphrodite
7,925
792
8,241
5,608
6,467
4,532
1,435
5,556
911
19,376
0
W
Ah Muzen Cab
SlurpnSnot
Ah Muzen Cab
16,854
3,309
358
4,553
8,448
4,833
1,471
7,691
757
0
34,255
W
6,281
407
569
4,128
15,614
22,693
303
7,489
8,125
9,626
0
L
Ganesha
TwinkieLags
Ganesha
6,285
122
578
2,494
14,601
17,936
0
8,973
5,628
18,495
0
L
Raijin
Wknff
Raijin
8,672
715
1,854
1,800
11,589
5,726
0
7,282
4,307
18,235
0
L
He Bo
ahelvíti
He Bo
5,694
347
623
651
8,065
4,228
0
5,254
2,811
8,919
0
W
10,799
6,074
0
4,042
11,686
6,037
3,109
6,927
4,759
20,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
35,959
118
Minions Killed
99
0
Camps Cleared
0
1,048,328
Distance Traveled
774,160
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,941
794
7
1
0
217,215
1
L
Yemoja
7,691
769
22
2
0
153,961
0
L
Zhong Kui
7,126
713
25
3
0
148,693
0
W
Aphrodite
9,072
907
36
4
0
219,046
2
W
Ah Muzen Cab
9,337
934
47
5
0
226,081
0
W
Sobek
9,096
910
5
1
0
212,890
1
L
Ganesha
7,492
749
2
0
0
144,960
1
L
Raijin
6,687
669
37
4
0
153,016
1
L
He Bo
6,963
696
13
1
0
173,530
1
W
Sol
8,780
878
23
2
0
173,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role