Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Phobos6393
Ares
Level 158
God Stats
6W - 10L
1,478 SR
Queue Stats
422W - 500L
1,499 Elo+
Solo
Freya
Freya
ProvokedFam
Freya
Level 154
God Stats
1W - 1L
1,692 SR
Queue Stats
44W - 48L
1,508 Elo+
Solo
Vamana
Vamana
RockyDolpin
Vamana
Level 142
God Stats
0W - 2L
1,345 SR
Queue Stats
101W - 112L
1,512 Elo+
Solo
Mercury
Mercury
Snowfawn6593
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,472 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,498 Elo+

VS

Team Averages
Level 72
1,568 SR
1,584 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BIGAL MNW
Chaac
Level 29
God Stats
2W - 0L
1,587 SR
Queue Stats
45W - 30L
1,521 Elo+
Party 2
Thanatos
Thanatos
DrDoughnut23
Thanatos
Level 109
God Stats
4W - 3L
1,499 SR
Queue Stats
230W - 148L
1,695 Elo+
Party 1
Zeus
Zeus
TjKiller9065
Zeus
Level 48
God Stats
6W - 5L
1,534 SR
Queue Stats
105W - 66L
1,514 Elo+
Party 2
Ymir
Ymir
ViralRemix
Ymir
Level 29
God Stats
4W - 1L
1,723 SR
Queue Stats
143W - 56L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 6 / 6
8,709
670
12,574
15,718
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 5
9,665
743
7,271
23,738
29,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 9 / 7
8,270
636
9,149
17,157
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
13
1 / 6 / 8
8,331
641
12,054
23,366
22,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Snowfawn6593
Mercury
17
5 / 8 / 4
10,276
790
8,011
15,395
6,015
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 4 / 13
9,728
748
12,036
11,094
6,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
BIGAL MNW
Chaac
18
3 / 4 / 27
10,738
826
13,429
17,757
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
DrDoughnut23
Thanatos
19
22 / 3 / 10
12,834
987
31,429
18,063
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 17
10,765
828
21,530
6,795
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 19
11,167
859
7,867
18,929
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
13
Kills
36
36
Deaths
15
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
6
6
0.83
W
Thor
 
Thor
2
4
13
2.13
W
Chaac
BIGAL MNW
Chaac
3
4
27
4.13
W
Thanatos
DrDoughnut23
Thanatos
22
3
10
9
L
4
7
5
0.93
L
1
9
7
0.5
L
Vamana
1
6
8
0.83
L
Mercury
Snowfawn6593
Mercury
5
8
4
0.88
W
5
2
17
6.75
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,059
Damage
86,291
95,374
Taken
72,638
69,660
Mitigated
61,884
19,160
Healing
40,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,574
954
831
4,067
15,718
6,652
51
5,224
10,112
26,408
0
W
Thor
 
Thor
12,036
1,561
1,753
1,483
11,094
6,048
1,663
4,585
6,509
0
23,833
W
Chaac
BIGAL MNW
Chaac
13,429
2,796
2,163
6,712
17,757
18,731
1,320
6,713
11,044
0
26,891
W
Thanatos
DrDoughnut23
Thanatos
31,429
11,055
223
18,051
18,063
11,351
4,410
7,181
10,414
0
39,441
L
7,271
95
16
1,994
23,738
29,716
0
8,654
14,336
9,768
0
L
9,149
2,600
0
1,744
17,157
4,865
0
2,633
14,079
14,722
0
L
Vamana
12,054
5,643
1,923
8,297
23,366
22,412
0
8,416
14,267
0
21,411
L
Mercury
Snowfawn6593
Mercury
8,011
2,050
131
157
15,395
6,015
0
4,470
10,772
0
25,362
W
21,530
2,067
1,754
2,000
6,795
3,415
1,447
3,284
3,511
44,095
0
W
7,867
1,260
1,198
5,546
18,929
22,339
567
7,231
11,698
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
55,232
96
Minions Killed
140
0
Camps Cleared
0
1,090,141
Distance Traveled
1,185,263
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,709
670
27
2
0
201,028
0
W
Thor
9,728
748
24
2
0
234,685
0
W
Chaac
10,738
826
33
3
0
251,116
0
W
Thanatos
12,834
987
19
1
0
246,754
0
L
Ares
9,665
743
5
0
0
198,903
1
L
Freya
8,270
636
14
1
0
184,296
2
L
Vamana
8,331
641
16
1
0
243,394
3
L
Mercury
10,276
790
34
3
0
262,520
1
W
Zeus
10,765
828
57
4
0
225,019
2
W
Ymir
11,167
859
7
1
0
227,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role