Player Matchup

Hachiman
Hachiman
Andyxton
Hachiman
Level 159
God Stats
1W - 0L
1,320 SR
Queue Stats
243W - 205L
1,518 Elo+
Party 4
Janus
Janus
Fakexton
Janus
Level 160
God Stats
11W - 12L
1,416 SR
Queue Stats
390W - 365L
1,501 Elo+
Party 4
Chiron
Chiron
Ibenzou
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,461 Elo+
Party 3
Set
Set
Mustaraztas
Set
Level 143
God Stats
2W - 0L
1,309 SR
Queue Stats
58W - 51L
1,455 Elo+
Solo
Khepri
Khepri
Slyc25
Khepri
Level 60
God Stats
1W - 1L
1,303 SR
Queue Stats
35W - 33L
1,479 Elo+
Party 3
Team Averages
Level 110
1,369 SR
1,483 Elo+

VS

Team Averages
Level 58
1,528 SR
1,488 Elo+
Achilles
Achilles
ARTURIA
Achilles
Level 159
God Stats
0W - 2L
1,573 SR
Queue Stats
76W - 63L
1,589 Elo+
Party 1
Ullr
Ullr
Rezzzzzzzzz
Ullr
Level 17
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Rkbn
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
SaTaNaFox
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,473 Elo+
Party 2
Merlin
Merlin
Valkhelm
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Andyxton
Hachiman
20
11 / 5 / 14
17,599
765
44,079
28,415
18,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Fakexton
Janus
20
7 / 6 / 8
14,850
646
24,196
27,752
21,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Ibenzou
Chiron
20
7 / 5 / 12
16,270
707
20,810
27,175
17,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
1 / 10 / 6
13,253
576
6,048
25,323
18,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Slyc25
Khepri
20
1 / 6 / 14
14,788
643
8,614
41,164
68,734
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARTURIA
Achilles
20
13 / 7 / 15
16,043
698
34,428
42,617
82,543
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 20
15,567
677
40,094
28,640
16,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Rkbn
Gilgamesh
5
0 / 1 / 0
9,644
419
0
1,119
311
Heimdallr
SaTaNaFox
Heimdallr
20
7 / 8 / 12
15,485
673
22,711
27,153
17,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Valkhelm
Merlin
20
7 / 6 / 19
17,456
759
36,018
24,626
14,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
27
Kills
32
32
Deaths
28
54
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
ARTURIA
Achilles
13
7
15
2.93
W
Hachiman
Andyxton
Hachiman
11
5
14
3.6
W
Janus
Fakexton
Janus
7
6
8
1.83
W
Chiron
Ibenzou
Chiron
7
5
12
2.6
W
1
10
6
0.4
L
5
6
20
2.5
L
Gilgamesh
Rkbn
Gilgamesh
0
1
0
0
L
Heimdallr
SaTaNaFox
Heimdallr
7
8
12
1.63
W
Khepri
Slyc25
Khepri
1
6
14
1.33
L
Merlin
Valkhelm
Merlin
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,747
Damage
133,251
149,829
Taken
124,155
144,931
Mitigated
131,266
54,728
Healing
42,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ARTURIA
Achilles
34,428
4,496
1,685
10,761
42,617
82,543
750
7,176
35,441
0
42,818
W
Hachiman
Andyxton
Hachiman
44,079
24,860
2,927
8,129
28,415
18,399
6,471
8,952
18,596
0
84,202
W
Janus
Fakexton
Janus
24,196
1,037
3,767
4,060
27,752
21,643
1,161
5,843
21,440
56,604
0
W
Chiron
Ibenzou
Chiron
20,810
6,395
6,436
7,570
27,175
17,762
2,063
6,523
19,995
0
53,678
W
6,048
1,978
2,360
3,956
25,323
18,393
0
5,000
19,669
0
18,159
L
40,094
13,231
3,287
5,813
28,640
16,857
1,520
8,637
20,003
0
58,856
L
Gilgamesh
Rkbn
Gilgamesh
0
0
0
0
1,119
311
0
0
1,119
0
0
L
Heimdallr
SaTaNaFox
Heimdallr
22,711
5,008
1,863
4,225
27,153
17,149
3,018
8,882
18,271
0
62,000
W
Khepri
Slyc25
Khepri
8,614
997
8,116
7,407
41,164
68,734
247
9,700
30,463
24,813
0
L
Merlin
Valkhelm
Merlin
36,018
1,637
4,123
10,317
24,626
14,406
2,747
8,115
16,511
80,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,760
Gold Earned
74,195
253
Minions Killed
211
0
Camps Cleared
0
2,103,692
Distance Traveled
1,568,377
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,043
698
23
1
0
409,502
0
W
Hachiman
17,599
765
77
3
0
440,526
0
W
Janus
14,850
646
62
3
0
443,994
1
W
Chiron
16,270
707
74
3
0
429,501
1
W
Set
13,253
576
22
1
0
288,088
0
L
Ullr
15,567
677
24
1
0
407,579
0
L
Gilgamesh
9,644
419
0
0
0
0
0
L
Heimdallr
15,485
673
88
4
0
390,091
0
W
Khepri
14,788
643
18
1
0
501,583
6
L
Merlin
17,456
759
76
3
0
361,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role