Player Matchup

Kali
Kali
AceDaKidd
Kali
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
DoYouPAWGSHearMe
Gilgamesh
Level 87
God Stats
2W - 0L
2,031 SR
Queue Stats
50W - 20L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
TheRegulation
Ne Zha
Level 122
God Stats
1W - 0L
1,624 SR
Queue Stats
47W - 39L
1,594 Elo+
Party 1
Discordia
Discordia
Zoresk
Discordia
Level 146
God Stats
2W - 0L
1,266 SR
Queue Stats
120W - 105L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
xRupees
Jormungandr
Level 126
God Stats
1W - 0L
1,878 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,660 SR
1,574 Elo+

VS

Team Averages
Level 123
1,571 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AnnVolkova7210
Chernobog
Level 128
God Stats
0W - 1L
1,790 SR
Queue Stats
71W - 68L
1,512 Elo+
Party 2
Fafnir
Fafnir
Im2dandy4andy
Fafnir
Level 144
God Stats
1W - 1L
1,770 SR
Queue Stats
55W - 57L
1,533 Elo+
Solo
Freya
Freya
Mawisho001
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,480 Elo+
Solo
Sobek
Sobek
Nightmare66c
Sobek
Level 128
God Stats
0W - 2L
1,295 SR
Queue Stats
108W - 107L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
1 / 4 / 17
9,228
769
5,990
12,405
6,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
16
8 / 3 / 8
10,352
863
8,171
12,212
13,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 3 / 13
10,150
846
25,306
11,864
7,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Zoresk
Discordia
17
6 / 3 / 13
10,378
865
25,639
7,707
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
xRupees
Jormungandr
16
2 / 2 / 16
10,235
853
9,018
14,409
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 8 / 5
7,638
637
4,217
12,170
4,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
AnnVolkova7210
Chernobog
12
1 / 4 / 4
7,515
626
5,777
9,279
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 10
8,657
721
7,419
17,008
21,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
14
4 / 5 / 5
7,981
665
8,128
13,344
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 6
9,645
804
8,721
26,802
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
23
Kills
12
15
Deaths
23
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
8
5
0.44
W
Kali
1
4
17
2.38
L
Chernobog
AnnVolkova7210
Chernobog
1
4
4
0.75
W
Gilgamesh
8
3
8
4
L
2
3
10
2.33
L
Freya
4
5
5
1.3
L
4
3
6
2.33
W
6
3
13
4.17
W
Discordia
Zoresk
Discordia
6
3
13
4.17
W
Jormungandr
xRupees
Jormungandr
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,124
Damage
34,262
58,597
Taken
78,603
49,429
Mitigated
62,509
20,581
Healing
29,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,217
1,483
0
189
12,170
4,358
0
3,965
8,205
0
10,751
W
Kali
5,990
1,652
1,582
4,384
12,405
6,105
2,856
6,647
5,758
0
12,725
L
Chernobog
AnnVolkova7210
Chernobog
5,777
2,501
492
2,260
9,279
3,819
0
3,797
5,482
0
13,670
W
Gilgamesh
8,171
2,007
1,599
2,624
12,212
13,900
893
4,074
8,138
114
14,150
L
7,419
2,394
2,292
6,270
17,008
21,398
90
8,121
8,887
16,017
0
L
Freya
8,128
2,751
473
3,544
13,344
5,888
0
6,416
6,928
14,745
0
L
8,721
460
1,562
12,256
26,802
27,046
84
12,472
14,330
21,051
0
W
25,306
6,719
414
3,818
11,864
7,091
2,017
4,526
7,338
0
43,832
W
Discordia
Zoresk
Discordia
25,639
2,839
1,028
1,562
7,707
3,599
1,906
4,157
3,550
36,464
0
W
Jormungandr
xRupees
Jormungandr
9,018
2,742
1,110
2,460
14,409
18,734
366
4,864
9,545
23,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
41,436
127
Minions Killed
86
0
Camps Cleared
0
1,113,240
Distance Traveled
903,051
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,638
637
17
1
0
158,270
0
W
Kali
9,228
769
14
1
0
246,547
3
L
Chernobog
7,515
626
12
1
0
162,111
0
W
Gilgamesh
10,352
863
19
2
0
206,506
0
L
Fafnir
8,657
721
13
1
0
209,777
0
L
Freya
7,981
665
18
2
0
170,660
0
L
Sobek
9,645
804
26
2
0
202,233
0
W
Ne Zha
10,150
846
31
3
0
238,411
0
W
Discordia
10,378
865
35
3
0
200,461
1
W
Jormungandr
10,235
853
28
2
0
221,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role