Player Matchup

Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EnigmaFox
Da Ji
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo
Ra
Ra
LazyBacchus
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,519 Elo+
Solo
Freya
Freya
MaelstromEye
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,518 Elo+
Solo
Thoth
Thoth
Soroush77m
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,400 Elo+
Solo
Team Averages
Level 45
1,544 SR
1,487 Elo+

VS

Team Averages
Level 118
1,504 SR
1,610 Elo+
Agni
Agni
DoLume
Agni
Level 146
God Stats
2W - 0L
1,417 SR
Queue Stats
176W - 111L
1,630 Elo+
Party 1
Hercules
Hercules
ForbiddenDEITY
Hercules
Level 145
God Stats
8W - 6L
1,592 SR
Queue Stats
155W - 104L
1,642 Elo+
Party 1
Rama
Rama
GoldenBoy143
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,671 Elo+
Party 1
Terra
Terra
Hєctσr
Terra
Level 160
God Stats
2W - 1L
1,510 SR
Queue Stats
112W - 72L
1,625 Elo+
Party 1
Artemis
Artemis
M4j000PL
Artemis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 115L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 7 / 5
7,047
705
5,266
16,117
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
EnigmaFox
Da Ji
12
4 / 10 / 1
8,121
812
8,250
13,755
6,684
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 4
7,456
746
5,754
9,790
4,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 3
6,808
681
5,668
13,116
5,771
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
14
1 / 3 / 3
7,290
729
11,506
8,320
3,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DoLume
Agni
16
11 / 4 / 17
9,881
988
16,897
11,542
5,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
5 / 1 / 21
9,680
968
8,400
19,146
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 0 / 22
10,068
1,007
14,319
12,190
6,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Hєctσr
Terra
16
5 / 0 / 25
9,641
964
5,509
12,641
10,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
M4j000PL
Artemis
14
3 / 2 / 18
8,547
855
12,899
11,059
5,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
5
Kills
33
33
Deaths
7
16
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
7
5
0.36
W
Agni
DoLume
Agni
11
4
17
4.88
L
Da Ji
EnigmaFox
Da Ji
4
10
1
0.45
W
Hercules
5
1
21
15.5
W
9
0
22
20
W
Terra
Hєctσr
Terra
5
0
25
17.5
L
0
5
4
0.4
W
Artemis
M4j000PL
Artemis
3
2
18
6
L
0
8
3
0.19
L
Thoth
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
58,024
61,098
Taken
66,578
32,408
Mitigated
48,536
9,225
Healing
44,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,266
991
260
895
16,117
12,558
0
5,732
10,385
10,538
0
W
Agni
DoLume
Agni
16,897
1,797
2,660
2,065
11,542
5,295
1,773
4,645
6,897
32,407
0
L
Da Ji
EnigmaFox
Da Ji
8,250
635
0
0
13,755
6,684
0
4,473
9,282
0
8,735
W
Hercules
8,400
1,486
2,513
8,196
19,146
20,377
591
6,249
12,897
0
13,801
W
14,319
10,978
1,662
3,597
12,190
6,385
3,535
6,986
5,204
0
27,476
W
Terra
Hєctσr
Terra
5,509
653
13,883
6,448
12,641
10,786
633
4,126
8,515
11,886
0
L
5,754
344
1,638
1,995
9,790
4,058
0
4,631
5,159
23,021
0
W
Artemis
M4j000PL
Artemis
12,899
5,780
1,455
1,874
11,059
5,693
1,021
6,188
4,871
0
27,871
L
5,668
1,432
450
1,499
13,116
5,771
0
4,901
8,215
10,785
0
L
Thoth
11,506
32
437
2,051
8,320
3,337
0
2,669
5,651
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
47,817
83
Minions Killed
117
0
Camps Cleared
0
803,597
Distance Traveled
1,062,835
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,047
705
7
1
0
147,292
0
W
Agni
9,881
988
39
4
0
200,054
0
L
Da Ji
8,121
812
1
0
0
136,502
5
W
Hercules
9,680
968
12
1
0
233,251
0
W
Rama
10,068
1,007
27
3
0
202,032
2
W
Terra
9,641
964
16
2
0
234,083
2
L
Ra
7,456
746
36
4
0
176,350
0
W
Artemis
8,547
855
23
2
0
193,415
0
L
Freya
6,808
681
12
1
0
163,484
0
L
Thoth
7,290
729
27
3
0
179,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role