Player Matchup

Sun Wukong
Sun Wukong
Chocopter
Sun Wukong
Level 85
God Stats
5W - 3L
1,606 SR
Queue Stats
93W - 88L
1,573 Elo+
Party 3
Artio
Artio
Dustinpd
Artio
Level 160
God Stats
3W - 1L
1,731 SR
Queue Stats
194W - 200L
1,573 Elo+
Party 2
Kali
Kali
KingKal1858
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
RNS_Racks
Kukulkan
Level 81
God Stats
13W - 7L
1,555 SR
Queue Stats
87W - 62L
1,553 Elo+
Party 3
Cupid
Cupid
insane_slasher12
Cupid
Level 146
God Stats
8W - 5L
1,609 SR
Queue Stats
77W - 93L
1,449 Elo+
Party 2
Team Averages
Level 120
1,600 SR
1,542 Elo+

VS

Team Averages
Level 133
1,412 SR
1,543 Elo+
Serqet
Serqet
DeanMachine93
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,531 Elo+
Party 1
Olorun
Olorun
ExtremelyLethal_
Olorun
Level 160
God Stats
0W - 2L
1,544 SR
Queue Stats
38W - 42L
1,499 Elo+
Solo
Chiron
Chiron
Parrentaccount2
Chiron
Level 124
God Stats
0W - 1L
1,296 SR
Queue Stats
78W - 64L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Pink Diamondbr
Cthulhu
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
188W - 173L
1,639 Elo+
Solo
Tyr
Tyr
TheCrusher461
Tyr
Level 160
God Stats
0W - 1L
1,438 SR
Queue Stats
174W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chocopter
Sun Wukong
19
7 / 0 / 4
12,499
568
14,469
16,418
12,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Dustinpd
Artio
15
1 / 4 / 12
10,094
459
7,462
27,186
21,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 4 / 7
11,576
526
13,484
24,799
12,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RNS_Racks
Kukulkan
18
5 / 1 / 6
11,405
518
18,916
10,695
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 5
11,304
514
11,401
18,769
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,549
434
7,889
17,953
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 1
11,039
502
11,319
23,527
12,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 5 / 2
11,222
510
8,351
20,414
8,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
9,449
430
14,518
21,247
23,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 0 / 0
11,980
545
6,862
14,599
15,526
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
9
10
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chocopter
Sun Wukong
7
0
4
9
L
3
6
2
0.67
W
Artio
Dustinpd
Artio
1
4
12
1.75
L
2
5
1
0.5
W
4
4
7
1.88
L
3
5
2
0.8
L
0
4
5
0.63
W
Kukulkan
RNS_Racks
Kukulkan
5
1
6
8
L
1
0
0
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,732
Damage
48,939
97,867
Taken
97,740
59,552
Mitigated
67,885
42,281
Healing
35,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chocopter
Sun Wukong
14,469
2,587
0
6,698
16,418
12,799
852
1,447
14,971
0
97,206
L
7,889
1,978
0
5,995
17,953
8,027
0
4,221
13,732
0
78,662
W
Artio
Dustinpd
Artio
7,462
1,147
6,735
10,387
27,186
21,790
27
8,427
18,203
32,813
0
L
11,319
4,074
545
12,833
23,527
12,340
0
1,583
21,944
100,430
7,356
W
13,484
6,609
0
5,727
24,799
12,066
0
4,406
19,924
0
113,211
L
8,351
2,856
440
4,452
20,414
8,335
0
9,409
10,975
0
101,577
L
14,518
1,095
150
4,570
21,247
23,657
0
8,683
12,564
48,176
5,002
W
Kukulkan
RNS_Racks
Kukulkan
18,916
3,359
0
2,068
10,695
5,082
847
1,265
9,340
93,535
0
L
6,862
181
0
6,649
14,599
15,526
0
3,350
11,249
178
104,252
W
11,401
7,628
88
10,578
18,769
7,815
1,695
9,360
9,409
0
83,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,878
Gold Earned
53,239
654
Minions Killed
756
0
Camps Cleared
0
2,202,476
Distance Traveled
2,060,691
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,499
568
181
8
0
471,085
7
L
Serqet
9,549
434
115
5
0
454,051
2
W
Artio
10,094
459
25
1
0
425,587
4
L
Olorun
11,039
502
170
8
0
333,631
4
W
Kali
11,576
526
138
6
0
496,426
5
L
Chiron
11,222
510
185
8
0
386,879
1
L
Cthulhu
9,449
430
63
3
0
412,398
0
W
Kukulkan
11,405
518
155
7
0
441,087
9
L
Tyr
11,980
545
223
10
0
473,732
6
W
Cupid
11,304
514
155
7
0
368,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role