Player Matchup

Yemoja
Yemoja
Achubagoo
Yemoja
Level 60
God Stats
3W - 3L
1,379 SR
Queue Stats
30W - 33L
1,435 Elo+
Party 2
Osiris
Osiris
DavidWrath
Osiris
Level 108
God Stats
2W - 1L
1,512 SR
Queue Stats
61W - 60L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
SymPathetick
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,400 Elo+
Party 2
Team Averages
Level 62
1,464 SR
1,447 Elo+

VS

Team Averages
Level 72
1,473 SR
1,572 Elo+
Vamana
Vamana
ERCONEJO
Vamana
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
14W - 22L
1,335 Elo+
Party 1
Ishtar
Ishtar
NinjaRastaUFC
Ishtar
Level 28
God Stats
1W - 2L
1,367 SR
Queue Stats
50W - 31L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
lRYAl-_-SrConejo
Nu Wa
Level 160
God Stats
9W - 3L
1,704 SR
Queue Stats
220W - 99L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Achubagoo
Yemoja
16
0 / 0 / 8
10,710
714
4,088
16,193
24,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
DavidWrath
Osiris
16
5 / 0 / 3
11,763
784
14,250
22,780
25,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SymPathetick
Ao Kuang
16
3 / 1 / 5
10,349
690
14,740
19,730
12,889
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ERCONEJO
Vamana
14
1 / 0 / 0
9,840
656
12,446
16,113
18,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 5 / 1
9,160
611
10,302
13,708
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
9,256
617
17,101
7,993
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Achubagoo
Yemoja
0
0
8
4
W
Osiris
DavidWrath
Osiris
5
0
3
6.5
L
Vamana
ERCONEJO
Vamana
1
0
0
1
L
0
5
1
0.1
W
Ao Kuang
SymPathetick
Ao Kuang
3
1
5
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
39,849
58,703
Taken
37,814
62,686
Mitigated
29,818
32,513
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Achubagoo
Yemoja
4,088
1,842
11,014
7,158
16,193
24,314
591
4,431
11,238
22,667
0
W
Osiris
DavidWrath
Osiris
14,250
6,065
2,835
4,995
22,780
25,483
770
7,078
15,137
0
50,592
L
Vamana
ERCONEJO
Vamana
12,446
5,624
2,181
7,170
16,113
18,565
34
7,345
8,768
0
27,550
L
10,302
5,915
0
1,806
13,708
7,184
857
6,902
6,806
0
35,446
W
Ao Kuang
SymPathetick
Ao Kuang
14,740
4,520
0
6,511
19,730
12,889
2,278
5,054
14,416
68,546
0
L
17,101
6,584
0
909
7,993
4,069
67
4,605
3,388
54,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
28,256
182
Minions Killed
177
0
Camps Cleared
0
824,750
Distance Traveled
803,521
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,710
714
32
2
0
267,627
2
W
Osiris
11,763
784
60
4
0
307,193
2
L
Vamana
9,840
656
40
3
0
302,524
2
L
Ishtar
9,160
611
57
4
0
240,384
0
W
Ao Kuang
10,349
690
90
6
0
249,930
2
L
Nu Wa
9,256
617
80
5
0
260,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role