Player Matchup

Bacchus
Bacchus
KingGilgame
Bacchus
Level 57
God Stats
59W - 66L
1,457 SR
Queue Stats
73W - 88L
1,373 Elo+
Solo
Thanatos
Thanatos
Mr-Starlord-04
Thanatos
Level 63
God Stats
8W - 10L
1,380 SR
Queue Stats
65W - 82L
1,324 Elo+
Party 2
Zhong Kui
Zhong Kui
OverdoneElm0435
Zhong Kui
Level 67
God Stats
4W - 1L
1,362 SR
Queue Stats
125W - 144L
1,349 Elo+
Solo
Cupid
Cupid
RedDemon-Akashi
Cupid
Level 40
God Stats
3W - 2L
1,833 SR
Queue Stats
68W - 92L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
seriousam974
Danzaburou
Level 37
God Stats
6W - 8L
1,599 SR
Queue Stats
15W - 23L
1,440 Elo+
Solo
Team Averages
Level 53
1,526 SR
1,362 Elo+

VS

Team Averages
Level 71
1,509 SR
1,381 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D4rkP4nax
Merlin
Level 60
God Stats
4W - 7L
1,501 SR
Queue Stats
65W - 92L
1,342 Elo+
Party 1
Osiris
Osiris
Dark lolsu
Osiris
Level 65
God Stats
0W - 3L
1,248 SR
Queue Stats
104W - 131L
1,406 Elo+
Party 1
Achilles
Achilles
nhlingo_goal_poa
Achilles
Level 100
God Stats
1W - 1L
1,795 SR
Queue Stats
140W - 153L
1,278 Elo+
Solo
Athena
Athena
rengar_x8rage
Athena
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 127L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingGilgame
Bacchus
9
1 / 1 / 0
5,377
538
2,173
5,631
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
0 / 2 / 0
5,260
526
1,151
7,080
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
OverdoneElm0435
Zhong Kui
11
2 / 1 / 1
6,150
615
3,560
5,079
4,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 1
4,959
496
2,361
4,275
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
seriousam974
Danzaburou
8
1 / 2 / 1
4,749
475
2,449
7,394
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
3,415
342
185
678
158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
D4rkP4nax
Merlin
10
0 / 0 / 2
5,497
550
3,355
3,199
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Dark lolsu
Osiris
9
7 / 3 / 0
5,973
597
5,180
7,362
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,925
493
2,075
4,758
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,301
430
1,856
5,574
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Merlin
D4rkP4nax
Merlin
0
0
2
1
L
Osiris
Dark lolsu
Osiris
7
3
0
2.33
W
Bacchus
KingGilgame
Bacchus
1
1
0
1
W
Thanatos
0
2
0
0
W
Zhong Kui
OverdoneElm0435
Zhong Kui
2
1
1
2.5
W
1
1
1
1.5
L
0
1
2
1
L
0
1
1
0.5
W
Danzaburou
seriousam974
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
12,651
29,459
Taken
21,571
14,724
Mitigated
12,649
14,802
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
185
97
0
400
678
158
0
0
678
0
1,762
L
Merlin
D4rkP4nax
Merlin
3,355
163
0
160
3,199
1,381
0
1,845
1,354
35,534
0
L
Osiris
Dark lolsu
Osiris
5,180
2,794
0
2,028
7,362
4,606
0
1,715
5,647
0
34,352
W
Bacchus
KingGilgame
Bacchus
2,173
323
0
2,289
5,631
3,378
0
0
5,303
22,593
0
W
Thanatos
1,151
538
0
5,699
7,080
3,151
0
395
6,619
0
37,525
W
Zhong Kui
OverdoneElm0435
Zhong Kui
3,560
45
14
2,722
5,079
4,132
204
1,944
3,135
37,296
0
W
2,361
1,122
249
1,708
4,275
1,370
1,164
1,367
2,908
0
20,754
L
2,075
745
0
1,241
4,758
3,702
0
2,173
2,585
0
21,207
L
1,856
571
0
2,007
5,574
2,802
0
0
5,574
8,037
0
W
Danzaburou
seriousam974
Danzaburou
2,449
1,533
0
2,121
7,394
2,693
456
1,505
5,889
0
25,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
24,111
262
Minions Killed
176
0
Camps Cleared
0
851,436
Distance Traveled
748,605
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,415
342
5
1
0
36,240
0
L
Merlin
5,497
550
66
7
0
174,762
5
L
Osiris
5,973
597
52
5
0
201,053
1
W
Bacchus
5,377
538
38
4
0
158,511
1
W
Thanatos
5,260
526
71
7
0
190,430
0
W
Zhong Kui
6,150
615
71
7
0
178,502
3
W
Cupid
4,959
496
37
4
0
168,041
2
L
Achilles
4,925
493
37
4
0
171,226
0
L
Athena
4,301
430
16
2
0
165,324
0
W
Danzaburou
4,749
475
45
5
0
155,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role